05-22-2007, 12:12 PM
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#16
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A Gray Wolf
Join Date: Jan 2007
Posts: 7
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Quote:
Originally Posted by Barzec
The target window I use has the HoTT gauge added, but not the %. I modded the HoTT window to fit over my target window and does have the % shown. When I am in a group w/ HoTT, I can activate the HoTT window (or bring it in front of the target window to see the %) but the gauge in the target window is active for HoTT if the group has it. My method is not the best, but is saves me from seeing the 0% at all times which I quickly disliked with the original mod I used.
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Let me make sure I understand. Your target window is modded to have the target health, as well as the HoTT gauge. Your target window's HoTT displays 0% when not in a group with HoTT. You've modded your HoTT gauge window to fit over your target window's HoTT gauge. The HoTT gauge doesn't display anything when not in a group. Is that correct? (if not, please tell me) If it is, it goes back to what I said previously. Both target and health of target's target (HoTT) percentages display 0% if you are using them anywhere except in their original windows.
I don't have time currently to dig into this, but I've added it to my to do list.
-Bembaru
__________________
-Bembaru
EverQuest Programmer
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05-22-2007, 12:17 PM
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#17
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On tour since '99
Join Date: Sep 2002
Server: Innoruuk forever!
Posts: 473
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Right, the HoTT number and % sign when used in any other window but the HoTT window will always show the 0% part when you dont have a HoTT target. Feel free to use my UI (linked) as an example.
__________________
Gold: 03/16/99 - 03/15/12 Silver: 03/16/12 - 03/15/18 Done:03/16/18
And with a heavy heart I bid adieu to Everquest Live.
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05-22-2007, 12:19 PM
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#18
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~The Semi Retired~
Join Date: Nov 2003
Server: Nameless, Formerly of Fennin Ro.
Posts: 182
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I posted this somewhere else but here it is again, can copy and paste if you want to update the list above with it
I think it should show as
Bank Container 1: 2032 - 2041
Bank Container 2: 2042 - 2051
Bank Container 3: 2052 - 2061
Bank Container 4: 2062 - 2071
Bank Container 5: 2072 - 2081
Bank Container 6: 2082 - 2091
Bank Container 7: 2092 - 2101
Bank Container 8: 2102 - 2111
Bank Container 9: 2112 - 2121
Bank Container 10: 2122 - 2131
Bank Container 11: 2132 - 2141
Bank Container 12: 2142 - 2151
Bank Container 13: 2152 - 2161
Bank Container 14: 2162 - 2171
Bank Container 15: 2172 - 2181
Bank Container 16: 2182 - 2191
Bank Container 17: 2192 - 2201
Bank Container 18: 2202 - 2211
Bank Container 19: 2212 - 2221
Bank Container 20: 2222 - 2231
Bank Container 21: 2232 - 2241
Bank Container 22: 2242 - 2251
Bank Container 23: 2252 - 2261
Bank Container 24: 2262 - 2271
Seri~
__________________
Enigma Serianna Rangewalker 80 Enchanter of The Nameless Server. ~ Retired ~
"Oh my... someone help me, Ive got a main and 5 boxes to feed!"
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05-23-2007, 12:45 PM
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#19
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Premium Member
Join Date: Jan 2003
Posts: 23
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Quote:
Originally Posted by Bembaru
Let me make sure I understand. Your target window is modded to have the target health, as well as the HoTT gauge. Your target window's HoTT displays 0% when not in a group with HoTT. You've modded your HoTT gauge window to fit over your target window's HoTT gauge. The HoTT gauge doesn't display anything when not in a group. Is that correct? (if not, please tell me) If it is, it goes back to what I said previously. Both target and health of target's target (HoTT) percentages display 0% if you are using them anywhere except in their original windows.
I don't have time currently to dig into this, but I've added it to my to do list.
-Bembaru
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My Target window does not use/display the HoTT health percent. My target window only displays the HoTT health bar and HoTT name label if I am in a group with HoTT available along with the normal target health bar and lables.
My HoTT window is modded to fit exactly over my target window. It has the HoTT guage, HoTT name label (yes, both windows have these), and the health percent lables.
When I see that my group has HoTT active, I can turn on my HoTT window and see the % health displayed if I choose to. If not, I just see the HoTT guage/name in my target window.
To be completely honest, I could have just modded my HoTT window to display only the % health and placed it where ever I wanted.
So the answer is, I only show the percent health labels in thier original window so that I don't see the 0% for HoTT in my target window at all times.
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09-17-2007, 08:25 PM
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#20
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A Gray Wolf
Join Date: Sep 2006
Posts: 4
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EQType for 10th spell gem
Anyone know the EQType label number for the 10th spell gem slot? I have the rest figured out, just need this number.
Thanks!
Eliak
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09-17-2007, 10:49 PM
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#21
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Premium Member
Join Date: Sep 2002
Server: povar
Posts: 207
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what 10th spell gem slot?
far as i know there's only 9
__________________
Sanity's Edge, Povar
Kudilu Kudzu, 80 Human Monk
Darenla, 75 Drakin Cleric
Ruritha Queenclaw, 72 Vah Shir Beastlord
Kamendae Namorlane, current trader mule
Universal Brotherhood, Povar
Lythra Amaranthus, 49 Wood Elf Druid
Kasya Earthspeaker, 35 Erudite Magician
Urasei, 14 Barbarian Shaman
Ukis, 14 Barbarian Berserker
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09-17-2007, 10:57 PM
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#22
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Skinning Guru
Join Date: Jul 2002
Posts: 1,084
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There are only 9 in total for spellgems:
60 = Spell 1 (code starts off as CSPW_SpellName0)
61 = Spell 2
62 = Spell 3
63 = Spell 4
64 = Spell 5
65 = Spell 6
66 = Spell 7
67 = Spell 8
133 = Spell 9 (aka AA Extra spell gem)
__________________
Regards,
Drakah
shakahr.com
Remember...it is only a GAME
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09-18-2007, 02:23 AM
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#23
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A Gray Wolf
Join Date: Sep 2006
Posts: 4
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I can't say where the info is from (read NDA), just thought that it might be floating around out there since they make changes to the UI with almost every patch...basically this number is required for "upcoming" patches.
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09-18-2007, 07:15 PM
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#24
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Premium Member
Join Date: Jan 2003
Posts: 14
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Quote:
Originally Posted by Eliak Q
I can't say where the info is from (read NDA), just thought that it might be floating around out there since they make changes to the UI with almost every patch...basically this number is required for "upcoming" patches.
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It shouldn't be mentioned in a public forum (read NDA). But the best place to look is the spell gems XML in the default folder for those in the beta. The above post should be a good hint at how to find it also.
__________________
Quote:
Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning. - Rick Cook
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09-19-2007, 08:50 AM
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#25
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A Fire Beetle
Join Date: Apr 2005
Posts: 3
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I have tribute running in my player window so i remember to turn it off. Is there an eqtype for the powersource power value so i can either put a % left on the powersource or a numerical value (ie, 1200000) in my player window?
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09-19-2007, 10:52 AM
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#26
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~The Semi Retired~
Join Date: Nov 2003
Server: Nameless, Formerly of Fennin Ro.
Posts: 182
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If its not listed in the first post of this topic, then no.
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09-20-2007, 12:16 AM
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#27
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Premium Member
Join Date: Jan 2003
Posts: 14
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Quote:
Originally Posted by Echelon Foreste
I have tribute running in my player window so i remember to turn it off. Is there an eqtype for the powersource power value so i can either put a % left on the powersource or a numerical value (ie, 1200000) in my player window?
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Since this is on the item window, I suspect there won't be a way to display the number. But you can put the inventory slot on a window and you can see the colored gauge on the side.
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11-13-2007, 10:05 PM
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#28
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A Hill Giant
Join Date: Mar 2003
Posts: 39
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Quote:
Originally Posted by Drakah
There are only 9 in total for spellgems:
60 = Spell 1 (code starts off as CSPW_SpellName0)
61 = Spell 2
62 = Spell 3
63 = Spell 4
64 = Spell 5
65 = Spell 6
66 = Spell 7
67 = Spell 8
133 = Spell 9 (aka AA Extra spell gem)
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138= Spell 10
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11-20-2007, 12:42 PM
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#29
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A Bat
Join Date: Sep 2002
Posts: 1
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Short Duration types
Does anyone have the EQTYPEs for the short duration buff slot #s? Looks like 80-87 for the first set. But I can't find the others.
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11-20-2007, 02:54 PM
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#30
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,050
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Quote:
Originally Posted by wprecht
Does anyone have the EQTYPEs for the short duration buff slot #s? Looks like 80-87 for the first set. But I can't find the others.
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SDBuffs are 600-614
Hal
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