09-04-2008, 02:40 AM
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#16
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A Fire Beetle
Join Date: May 2004
Posts: 2
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Fix worked for me - thank you very much for your hard work Thong. Greatly appreciated :-)
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09-04-2008, 09:04 AM
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#17
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A Gray Wolf
Join Date: Oct 2003
Posts: 7
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09-04-2008, 09:33 AM
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#18
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A Gray Wolf
Join Date: Apr 2003
Posts: 4
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Works Great, Thanks
Many Thanks. Fix B did it
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09-04-2008, 09:38 AM
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#19
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A Snow Cougar
Join Date: Aug 2002
Posts: 45
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dragitmes
/sigh....forgot about the previous update with the dragitems. Will put out version c when I get home from work.
OK, put LODIfix090308c.zip in the first post of this thread with revised dragitems....hopefully the last one!?! LOL /em fingers crossed
Last edited by Thong3320 : 09-04-2008 at 07:04 PM.
Reason: update
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09-04-2008, 07:14 PM
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#20
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A Gray Wolf
Join Date: Jul 2003
Posts: 4
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Hmm, no matter what I try the UI and fixes will not load. Any idea what might be up that it doesn't work for some people?
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09-04-2008, 07:20 PM
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#21
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A Snow Cougar
Join Date: Aug 2002
Posts: 45
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Quote:
Originally Posted by hayes
Hmm, no matter what I try the UI and fixes will not load. Any idea what might be up that it doesn't work for some people?
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First, what errors do you have in the uierrors.txt?
---DL a new zip of LodiDodi332 and make sure it's unzipped into a folder that doesn't have any spaces in the name (don't ask how I know that!)
---DL the LODIfix090308c.zip from the first post in this thread and unzip...should put two folders and three files in your /uifiles folder.
---Drag those two folders and three files into the lodidodi folder and let them overwrite.
---/loadskin
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09-04-2008, 09:03 PM
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#22
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A Gray Wolf
Join Date: Jul 2003
Posts: 4
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Thanks.
It was all about having a space in the file name. WTF
Seems to all be working now!!
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09-04-2008, 09:14 PM
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#23
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A Gray Wolf
Join Date: May 2005
Posts: 6
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thank you
thank you
thank you
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09-05-2008, 01:22 AM
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#24
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A Snow Cougar
Join Date: Aug 2002
Posts: 45
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ok, version D is in the first post...fixing the dragitem bonehead issue.
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09-05-2008, 02:08 AM
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#25
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A Treant
Join Date: Feb 2005
Posts: 20
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ty so much
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09-06-2008, 02:17 AM
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#26
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A Fire Beetle
Join Date: Jul 2006
Posts: 2
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Yay chocolate indeed even at this hour in the morning.
Happy Mage here thank you so very much.
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09-06-2008, 12:07 PM
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#27
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A Ghoul
Join Date: Dec 2003
Posts: 10
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Yay!!!! thanks so much for the fix !!! I am sure guildies will be happy on raids since i can now see them changing colors before they die again =D
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09-08-2008, 10:14 AM
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#28
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A Gray Wolf
Join Date: Jul 2003
Posts: 9
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May be related
First, let me say a big thanks Thong for the quick fix. Works like a charm.
Since the patch I have encountered another small, but annoying, bug and thought that maybe one of you might have a fix. I use the optional vertical right spell bar but ever since the patch, I have to move my spell bar to the center of the screen to do a "right-click" spell change, especially if the spell hierarchy has three levels to it like hp buff - aegolism - temerity. It seems to wrap underneath itself if there is another window in the way (or the side of the screen).
Never had this issue before. Is there a "always -on-top" or similar setting that might have gotten turned off?
Thanks in advance for any suggestions anyone might have.
Scohoff
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09-08-2008, 03:50 PM
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#29
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A Hill Giant
Join Date: Dec 2002
Server: prexus
Posts: 30
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any chance we can figure out a quick fix so that we can use the optional HoTT setup lodi made? i can't stand not having HoTT on my screens.
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09-08-2008, 04:23 PM
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#30
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A Hill Giant
Join Date: Dec 2002
Server: prexus
Posts: 30
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another question i just thought of, what do i need to do to change it so that Hotbar 4 is exactly same as my hotbar2 and 3 ( i have hotbar 2/3 set up to be horizontal)? do i just need to go in and substitute the code info of 2/3 for 4? will that do it? i hate that atm hotbar 4 is old version rectangular box of hot keys, i would much rather have another bank of horizontal keys to save space in my set up.
thanks.
( i think i can just substitute the code info of hotbar 2 and 3 for hotbar 4 to make this change, just want to make sure before i go screwing with the code
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