Home Forum Downloads My Favorites Register FAQ

Go Back   EQInterface Forums > Interface Gallery Discussion > Pre-Beta
User Name
Password

Reply
 
Thread Tools Display Modes
Old 09-02-2003, 01:29 PM   #16
ArkonFerat
A Treant
 
Join Date: Jul 2003
Server: Al'Kabor
Posts: 26
Send a message via AIM to ArkonFerat Send a message via Yahoo to ArkonFerat
Default

First, Rebaidah, the numbers in the cut outs are for numerical representations of current and max hitpoints and mana. Trying to cover 3 bases for the multiple ways people like to see the information.

Second, below you will find an update to the ongoing graphics development. This update shows the cast spell bar, the buffs bar, compass, and a "test" chat window layout.

I still need to do the pet info window, which I think will be free floating similar to the cast spell bar, and the inventory window, which I have a cool idea for.

Let me know what you think!

Corner UI v.04
ArkonFerat is offline   Reply With Quote
Old 09-02-2003, 08:17 PM   #17
Solonis
A Hill Giant
 
Join Date: May 2003
Server: Fennin Ro
Posts: 35
Interface Author - Click to view interfaces
Default

Looking Good! Since your still in the design phase, here are a couple of thoughts.

Don't forget that the Lag meter is locked in the upper left corner. It may over lap the compass for those people that have it showing.

Will the chat windows be movable?

I for one, like the buff icons to be full size, however, even if you choose not to have a full size version of the buff bar have you considered a version for the right side of the screen?

Good work! /Goes off to wait for the next update.
__________________
Solonis (31 Paladin)
Leohart (54 Druid)
Solonis is offline   Reply With Quote
Old 09-02-2003, 11:09 PM   #18
Rebaidah
An Icepaw Kobold
 
Join Date: Jul 2002
Posts: 80
Interface Author - Click to view interfaces
Default

Quote:
First, Rebaidah, the numbers in the cut outs are for numerical representations of current and max hitpoints and mana. Trying to cover 3 bases for the multiple ways people like to see the information.


Ah that was my first impression, I did not think it was possible to have a numerical representation of the min/max mana. Just noticed, will you have a bar under xp for aa exp? And where will the options buttons be?

Still liking the look alot, can't wait to give it a try!
Rebaidah is offline   Reply With Quote
Old 09-13-2003, 12:23 AM   #19
Thomus
Featured Artist
 
Thomus's Avatar
 
Join Date: Aug 2002
Server: Brell Serilis
Posts: 151
Featured Artist
Send a message via Yahoo to Thomus
Default

I like this idea as it is taking advantage of natural "blindspots", making the UI less obtrusive, all I would recommend is using a theme that is consistent with the games environment.
__________________
[ T.King ]
[ Featured Artist ]
[ Fantasy Sci-Fi Tech. Artist T.King ]
Thomus is offline   Reply With Quote
Old 09-13-2003, 12:44 AM   #20
ArkonFerat
A Treant
 
Join Date: Jul 2003
Server: Al'Kabor
Posts: 26
Send a message via AIM to ArkonFerat Send a message via Yahoo to ArkonFerat
Default

Thanks, Thomus.

Can you explain what you mean by a "theme"? I'm assuming you mean colors and textures. But that was one thing I was trying to get away from...

Thanks for taking a look!
ArkonFerat is offline   Reply With Quote
Old 09-13-2003, 02:26 PM   #21
Kilaer
A Hill Giant
 
Join Date: Jun 2003
Server: Rodcet Nife
Posts: 30
Default

will the group box have % signs on the members?
__________________
Kilaer Circe (65) Archon
Arianella Circe (65) Storm Warden

Echoes in Eternity

May your day be filled with HATE!!!
Kilaer is offline   Reply With Quote
Old 09-13-2003, 03:21 PM   #22
ArkonFerat
A Treant
 
Join Date: Jul 2003
Server: Al'Kabor
Posts: 26
Send a message via AIM to ArkonFerat Send a message via Yahoo to ArkonFerat
Default

Quote:
Originally posted by Kilaer
will the group box have % signs on the members?


Yes... I just forgot to add them to the mock graphic.

And, i have another update coming, probably by the end of the weekend, but I am a little stuck with the INV window... I thought I had it locked and then realized I forgot spaces for wrist slots... D'OH!

Caio!
ArkonFerat is offline   Reply With Quote
Old 09-13-2003, 03:31 PM   #23
Nayde
A Ghoul
 
Join Date: Aug 2002
Server: Cazic-Thule
Posts: 10
Default

This is a very interesting UI that is developing. Please keep it going. I look forward to a UI that has some open space at the bottom and center.
Thanks,
Nayde Briarwood
Nayde is offline   Reply With Quote
Old 09-13-2003, 03:50 PM   #24
Cryogenic
A Gray Wolf
 
Join Date: Jan 2003
Server: Venril Sathir
Posts: 4
Default

Looking real sweet

Would be nice to see the AA XP bar added under the XP Bar and maybe a percentage total in each of them as in the HP and Mana bars.
__________________
Avitaway Fastfingers, 65 Rogue, Curse of Eternity, Venril Sathir
Cryogenic is offline   Reply With Quote
Old 09-15-2003, 01:18 PM   #25
ArkonFerat
A Treant
 
Join Date: Jul 2003
Server: Al'Kabor
Posts: 26
Send a message via AIM to ArkonFerat Send a message via Yahoo to ArkonFerat
Default

Hehehe... I never knew how hard these things could be...

But, here is the latest screeny... Corner UI v.5

You'll note there have been changes made to the Player Window (upper right corner), primarily adding the AA XP bar and the percentage tags to STA (which I don't know whether it can be displayed as such), XP, and AA XP.

There were also minor shape and position changes made to the Hot Buttons Window (bottom left corner), and the Top Bar of the UI (which will eventually hold the Pet Info Window).

This also includes my finalized Inventory Window. I know it does not include all of the slots that you PC folk have, but it is modular in design, and will be easily adaptable to include the extra slots when I get to that point.

Feedback?
ArkonFerat is offline   Reply With Quote
Old 09-15-2003, 01:49 PM   #26
LiamLee
An Icepaw Kobold
 
Join Date: Aug 2002
Server: Mithaniel Marr
Posts: 85
Default

Where is the money slots in the inventory window?????
LiamLee is offline   Reply With Quote
Old 09-15-2003, 01:54 PM   #27
ArkonFerat
A Treant
 
Join Date: Jul 2003
Server: Al'Kabor
Posts: 26
Send a message via AIM to ArkonFerat Send a message via Yahoo to ArkonFerat
Default

Quote:
Originally posted by LiamLee
Where is the money slots in the inventory window?????


Ahh crap... I forgot to display that layer!

There's another screeny update coming... I have to add the percentage tags to the Group Window too...

Last edited by ArkonFerat : 09-15-2003 at 02:05 PM.
ArkonFerat is offline   Reply With Quote
Old 09-15-2003, 02:01 PM   #28
LiamLee
An Icepaw Kobold
 
Join Date: Aug 2002
Server: Mithaniel Marr
Posts: 85
Default

It is a great looking UI. I will definitely be trying it out when it gets released!!!

LiamLee
LiamLee is offline   Reply With Quote
Old 09-16-2003, 07:09 AM   #29
Kilaer
A Hill Giant
 
Join Date: Jun 2003
Server: Rodcet Nife
Posts: 30
Default

I love the ui...... Can't wait to try it out.......
Kilaer is offline   Reply With Quote
Old 09-17-2003, 03:47 AM   #30
Trinethy
A Wooly Rhino
 
Join Date: May 2003
Server: Luclin
Posts: 72
Send a message via ICQ to Trinethy Send a message via Yahoo to Trinethy
Default one litle thing

If I were you, I would add some brown in the Invet window,

It looks a bit flat right now,

further on LOOKS GREAT
__________________
Trinethy is offline   Reply With Quote
Reply




Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -5. The time now is 07:58 PM.


vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI