07-17-2003, 01:50 AM
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#16
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Bad Ass Kitty
Join Date: Aug 2002
Server: if you know me you know =P
Posts: 695
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ohh i hope thats true..
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07-24-2003, 05:52 PM
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#17
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A Wooly Rhino
Join Date: Jul 2002
Server: Povar
Posts: 71
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Money slots
Can anyone confirm this?
Are all the money slots common (shared) or are there separate money slots for shared and normal.
It would ROCK if all money slots were just common and you could get at all of your money from any character on the acct.
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Brimzkinz Custom UI Forum
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07-24-2003, 07:51 PM
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#18
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A Wooly Rhino
Join Date: Jul 2002
Server: Bristlebane
Posts: 75
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Re: Money slots
Quote:
Originally posted by Brimztone
Can anyone confirm this?
Are all the money slots common (shared) or are there separate money slots for shared and normal.
It would ROCK if all money slots were just common and you could get at all of your money from any character on the acct.
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Money slots are only for the current character at this point. Only proble I forsee if they did that would be if you had the Guild bank then you couldn't keep it seperate.
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07-24-2003, 08:42 PM
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#19
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Bad Ass Kitty
Join Date: Aug 2002
Server: if you know me you know =P
Posts: 695
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on test there is a shared plat slot ..dont know when its going to live
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07-24-2003, 11:32 PM
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#20
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A Wooly Rhino
Join Date: Jul 2002
Server: Povar
Posts: 71
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Quote:
if you had the Guild bank then you couldn't keep it seperate
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I think if you had the guild bank, you would be trustworthy enough to keep it separate.
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07-24-2003, 11:32 PM
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#21
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A Wooly Rhino
Join Date: Jul 2002
Server: Bristlebane
Posts: 75
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Yeah i could see a seperate slot working. I hope it goes live soon that is really sweet!
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07-25-2003, 01:22 AM
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#22
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Manaetic Prototype IX
Join Date: Sep 2002
Server: E'Ci
Posts: 501
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It's easy to keep the guild bank separate. You don't need a separate character for it. Just keep the guild money in gold and your own money in plat.
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07-25-2003, 02:02 AM
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#23
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Co-Founder
Join Date: Jul 2002
Server: Xegony
Posts: 2,145
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yep yep! on test is the following..
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07-27-2003, 04:11 PM
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#24
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A Wooly Rhino
Join Date: Jul 2002
Server: Povar
Posts: 71
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What is it called?
We know that the bank slots are called ...
BIGB_BankSlot0 thru BIGB_BankSlot15
and the shared slots are called ...
BIGB_SharedBankSlot0 and BIGB_SharedBankSlot1
So, can we also assume that since the money slots are ...
BIGB_Money0 thru BIGB_Money3
then the shared slot will be called ...
BIGB_SharedMoney0 ?
Can someone verify this so we can get a jump on it?
Thanks
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07-27-2003, 06:00 PM
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#25
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Bad Ass Kitty
Join Date: Aug 2002
Server: if you know me you know =P
Posts: 695
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not sure go to test and look in the bank window?? then copy it to your bank window..
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07-29-2003, 04:29 PM
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#26
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A Wooly Rhino
Join Date: Jul 2002
Server: Povar
Posts: 71
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Shared Platinum Slot
Is there anyone who already plays on the test server, that can answer the question?
I would hope that one of my UI developing compatriots would be able to help. I really loathe the thought of trying to patch the Test server with a dial up connect.
Thanks
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07-31-2003, 10:23 AM
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#27
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A Snow Griffin
Join Date: Aug 2002
Posts: 52
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BigBankWnd.xml
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Label item="BIGB_BankerName">
<ScreenID>BIGB_BankerName</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>1</Y>
</Location>
<Size>
<CX>200</CX>
<CY>40</CY>
</Size>
<Text>Banker Name</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<InvSlot item="BIGB_BankSlot0">
<ScreenID>BIGB_BankSlot0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>32</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2000</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot1">
<ScreenID>BIGB_BankSlot1</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>72</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2001</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot2">
<ScreenID>BIGB_BankSlot2</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>112</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2002</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot3">
<ScreenID>BIGB_BankSlot3</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>152</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2003</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot4">
<ScreenID>BIGB_BankSlot4</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>32</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2004</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot5">
<ScreenID>BIGB_BankSlot5</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>72</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2005</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot6">
<ScreenID>BIGB_BankSlot6</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>112</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2006</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot7">
<ScreenID>BIGB_BankSlot7</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>152</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2007</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot8">
<ScreenID>BIGB_BankSlot8</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>32</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2008</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot9">
<ScreenID>BIGB_BankSlot9</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>72</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2009</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot10">
<ScreenID>BIGB_BankSlot10</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>112</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2010</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot11">
<ScreenID>BIGB_BankSlot11</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>152</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2011</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot12">
<ScreenID>BIGB_BankSlot12</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>150</X>
<Y>32</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2012</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot13">
<ScreenID>BIGB_BankSlot13</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>150</X>
<Y>72</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2013</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot14">
<ScreenID>BIGB_BankSlot14</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>150</X>
<Y>112</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2014</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_BankSlot15">
<ScreenID>BIGB_BankSlot15</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>150</X>
<Y>152</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2015</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<Label item="BIGB_SharedBankLabel">
<ScreenID>BIGB_SharedBankLabel</ScreenID>
<Font>3</Font>
<Text>Shared Bank</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>80</CX>
<CY>17</CY>
</Size>
<AlignCenter>true</AlignCenter>
<Location>
<X>110</X>
<Y>198</Y>
</Location>
</Label>
<InvSlot item="BIGB_SharedBankSlot0">
<ScreenID>BIGB_SharedBankSlot0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>216</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2500</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BIGB_SharedBankSlot1">
<ScreenID>BIGB_SharedBankSlot1</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>150</X>
<Y>216</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2501</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<Button item="BIGB_SharedMoney0">
<ScreenID>BIGB_SharedMoney0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>107</X>
<Y>256</Y>
</Location>
<Size>
<CX>85</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop coins here or click to pick up Platinum</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>60000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
<NormalDecal>A_PlatinumCoin</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>18</CX>
<CY>18</CY>
</DecalSize>
</Button>
<Button item="BIGB_Money0">
<ScreenID>BIGB_Money0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>202</Y>
</Location>
<Size>
<CX>85</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop coins here or click to pick up Platinum</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>60000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
<NormalDecal>A_PlatinumCoin</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>18</CX>
<CY>18</CY>
</DecalSize>
</Button>
<Button item="BIGB_Money1">
<ScreenID>BIGB_Money1</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>226</Y>
</Location>
<Size>
<CX>85</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop coins here or click to pick up Gold</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>60000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
<NormalDecal>A_GoldCoin</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>18</CX>
<CY>18</CY>
</DecalSize>
</Button>
<Button item="BIGB_Money2">
<ScreenID>BIGB_Money2</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>250</Y>
</Location>
<Size>
<CX>85</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop coins here or click to pick up Silver</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>60000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
<NormalDecal>A_SilverCoin</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>18</CX>
<CY>18</CY>
</DecalSize>
</Button>
<Button item="BIGB_Money3">
<ScreenID>BIGB_Money3</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>274</Y>
</Location>
<Size>
<CX>85</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop coins here or click to pick up Copper</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>60000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
<NormalDecal>A_CopperCoin</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>18</CX>
<CY>18</CY>
</DecalSize>
</Button>
<Button item="BIGB_DoneButton">
<ScreenID>DoneButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>140</X>
<Y>284</Y>
</Location>
<Size>
<CX>50</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Done</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Screen item="BigBankWnd">
<!--<ScreenID/>-->
<!--<Font/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>0</X>
<Y>25</Y>
</Location>
<Size>
<CX>208</CX>
<CY>336</CY>
</Size>
<Text>Bank</Text>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>BIGB_BankerName</Pieces>
<Pieces>BIGB_BankSlot0</Pieces>
<Pieces>BIGB_BankSlot1</Pieces>
<Pieces>BIGB_BankSlot2</Pieces>
<Pieces>BIGB_BankSlot3</Pieces>
<Pieces>BIGB_BankSlot4</Pieces>
<Pieces>BIGB_BankSlot5</Pieces>
<Pieces>BIGB_BankSlot6</Pieces>
<Pieces>BIGB_BankSlot7</Pieces>
<Pieces>BIGB_BankSlot8</Pieces>
<Pieces>BIGB_BankSlot9</Pieces>
<Pieces>BIGB_BankSlot10</Pieces>
<Pieces>BIGB_BankSlot11</Pieces>
<Pieces>BIGB_BankSlot12</Pieces>
<Pieces>BIGB_BankSlot13</Pieces>
<Pieces>BIGB_BankSlot14</Pieces>
<Pieces>BIGB_BankSlot15</Pieces>
<Pieces>BIGB_SharedBankSlot0</Pieces>
<Pieces>BIGB_SharedBankSlot1</Pieces>
<Pieces>BIGB_SharedMoney0</Pieces>
<Pieces>BIGB_Money0</Pieces>
<Pieces>BIGB_Money1</Pieces>
<Pieces>BIGB_Money2</Pieces>
<Pieces>BIGB_Money3</Pieces>
<Pieces>BIGB_DoneButton</Pieces>
<Pieces>BIGB_SharedBankLabel</Pieces>
</Screen>
</XML>
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07-31-2003, 10:25 AM
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#28
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A Snow Griffin
Join Date: Aug 2002
Posts: 52
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BankWnd
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Label item="BW_BankerName">
<ScreenID>BW_BankerName</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>1</Y>
</Location>
<Size>
<CX>100</CX>
<CY>40</CY>
</Size>
<Text>Banker Name</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<InvSlot item="BW_BankSlot0">
<ScreenID>BW_BankSlot0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>32</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2000</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BW_BankSlot1">
<ScreenID>BW_BankSlot1</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>72</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2001</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BW_BankSlot2">
<ScreenID>BW_BankSlot2</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>112</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2002</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BW_BankSlot3">
<ScreenID>BW_BankSlot3</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>11</X>
<Y>152</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2003</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BW_BankSlot4">
<ScreenID>BW_BankSlot4</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>32</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2004</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BW_BankSlot5">
<ScreenID>BW_BankSlot5</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>72</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2005</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BW_BankSlot6">
<ScreenID>BW_BankSlot6</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>112</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2006</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BW_BankSlot7">
<ScreenID>BW_BankSlot7</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>152</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2007</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<Label item="BW_SharedBankLabel">
<ScreenID>BW_SharedBankLabel</ScreenID>
<Font>3</Font>
<Text>Shared Bank</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>89</CX>
<CY>16</CY>
</Size>
<AlignCenter>true</AlignCenter>
<Location>
<X>5</X>
<Y>294</Y>
</Location>
</Label>
<InvSlot item="BW_SharedBankSlot0">
<ScreenID>BW_SharedBankSlot0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>11</X>
<Y>312</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2500</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<InvSlot item="BW_SharedBankSlot1">
<ScreenID>BW_SharedBankSlot1</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>312</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Background>A_RecessedBox</Background>
<EQType>2501</EQType>
<ItemOffsetX>2</ItemOffsetX>
<ItemOffsetY>2</ItemOffsetY>
</InvSlot>
<Button item="BW_SharedMoney0">
<ScreenID>BW_SharedMoney0</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>11</X>
<Y>354</Y>
</Location>
<Size>
<CX>80</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop coins here or click to pick up Platinum</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>60000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
<NormalDecal>A_PlatinumCoin</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>18</CX>
<CY>18</CY>
</DecalSize>
</Button>
<Button item="BW_Money0">
<ScreenID>BW_Money0</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>11</X>
<Y>194</Y>
</Location>
<Size>
<CX>80</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop coins here or click to pick up Platinum</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>60000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
<NormalDecal>A_PlatinumCoin</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>18</CX>
<CY>18</CY>
</DecalSize>
</Button>
<Button item="BW_Money1">
<ScreenID>BW_Money1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>11</X>
<Y>218</Y>
</Location>
<Size>
<CX>80</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop coins here or click to pick up Gold</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>60000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
<NormalDecal>A_GoldCoin</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>18</CX>
<CY>18</CY>
</DecalSize>
</Button>
<Button item="BW_Money2">
<ScreenID>BW_Money2</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>11</X>
<Y>242</Y>
</Location>
<Size>
<CX>80</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop coins here or click to pick up Silver</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>60000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
<NormalDecal>A_SilverCoin</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>18</CX>
<CY>18</CY>
</DecalSize>
</Button>
<Button item="BW_Money3">
<ScreenID>BW_Money3</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>11</X>
<Y>266</Y>
</Location>
<Size>
<CX>80</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop coins here or click to pick up Copper</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>60000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
<NormalDecal>A_CopperCoin</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>18</CX>
<CY>18</CY>
</DecalSize>
</Button>
<Button item="BW_DoneButton">
<ScreenID>DoneButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>25</X>
<Y>382</Y>
</Location>
<Size>
<CX>50</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>Done</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Screen item="BankWnd">
<RelativePosition>false</RelativePosition>
<Location>
<X>0</X>
<Y>25</Y>
</Location>
<Size>
<CX>108</CX>
<CY>432</CY>
</Size>
<Text>Bank</Text>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>BW_BankerName</Pieces>
<Pieces>BW_BankSlot0</Pieces>
<Pieces>BW_BankSlot1</Pieces>
<Pieces>BW_BankSlot2</Pieces>
<Pieces>BW_BankSlot3</Pieces>
<Pieces>BW_BankSlot4</Pieces>
<Pieces>BW_BankSlot5</Pieces>
<Pieces>BW_BankSlot6</Pieces>
<Pieces>BW_BankSlot7</Pieces>
<Pieces>BW_SharedBankSlot0</Pieces>
<Pieces>BW_SharedBankSlot1</Pieces>
<Pieces>BW_SharedMoney0</Pieces>
<Pieces>BW_Money0</Pieces>
<Pieces>BW_Money1</Pieces>
<Pieces>BW_Money2</Pieces>
<Pieces>BW_Money3</Pieces>
<Pieces>BW_DoneButton</Pieces>
<Pieces>BW_SharedBankLabel</Pieces>
</Screen>
</XML>
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07-31-2003, 04:25 PM
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#29
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A Wooly Rhino
Join Date: Jul 2002
Server: Povar
Posts: 71
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Thanks!
I knew someone would come through.
It's a real pain in the butt to patch the test server when you have a 56k modem.
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