09-11-2003, 09:42 PM
|
#91
|
A Gray Wolf
Join Date: Dec 2002
Server: Fennin ro
Posts: 9
|
Thanks Greatly appreciate the help. : )
Seltius
|
|
|
09-11-2003, 11:25 PM
|
#92
|
A Ghoul
Join Date: Sep 2003
Server: XEV
Posts: 13
|
Misc fixs for the infiniti series...
All,
For those that would prefer a textured background to the inventory window, you canto edit: EQUI_Inventory.xml
Find:
<!-- IS_L_EAR 1 -->
Add before this line:
<Ui2DAnimation item="Infiniti-InvBG">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_i3.tga</Texture>
<Location>
<X>128</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="A_InvBG">
<ScreenID>A_InvBG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>290</CX>
<CY>334</CY>
</Size>
<Animation>Infiniti-InvBG</Animation>
</StaticAnimation>
Find (End of file):
<Style_Sizable>false</Style_Sizable>
<Pieces>InvSlot1</Pieces>
Change to:
<Style_Sizable>false</Style_Sizable>
<Pieces>A_InvBG</Pieces>
<Pieces>InvSlot1</Pieces>
Good lock :-)
-diivious
Last edited by Diivious : 09-12-2003 at 04:12 PM.
|
|
|
09-11-2003, 11:49 PM
|
#93
|
A Crystal Gargoyle
Join Date: Aug 2002
Posts: 91
|
Actually I moved the graphic in the file. There is a custom window_pieces01.tga. The reason is there was a bug with tabbed windows. The default animations actually pointed to an area inside the recessed box for the right side of the tabbed window piece. I really havent looked to see if they have fixed that, but with the graphic, the 200 location is correct.
|
|
|
09-11-2003, 11:58 PM
|
#94
|
A Crystal Gargoyle
Join Date: Aug 2002
Posts: 91
|
From default UI, EQUI_Animations.xml
<Ui2DAnimation item = "A_TabFrameRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>179</X>
<Y>124</Y>
</Location>
<Size>
<CX>4</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
|
|
|
09-12-2003, 11:49 AM
|
#95
|
A Shissar Defiler
Join Date: Sep 2003
Server: Solusek Ro
Posts: 176
|
Diiv, Can you post a screenshot of the error you're seeing? I haven't noticed it.
__________________
Elder Fozzik
65 Feral Lord
Solusek Ro
|
|
|
09-12-2003, 04:12 PM
|
#96
|
A Ghoul
Join Date: Sep 2003
Server: XEV
Posts: 13
|
Quote:
Originally posted by infinity9
Actually I moved the graphic in the file. There is a custom window_pieces01.tga...... I really havent looked to see if they have fixed that, but with the graphic, the 200 location is correct.
|
That would explain it. I was using and older verison of window_pieces01.tga which I had patched in the "?" marks. In the older version, the graphic is at 180. You are correct, in the lastest code you supplied, the graphic is at 200
Sorry for the confusion. I will edit my original note and delete first part of it to avoid confision :-)
-diivious
|
|
|
09-12-2003, 04:44 PM
|
#97
|
A Shissar Defiler
Join Date: Sep 2003
Server: Solusek Ro
Posts: 176
|
I have now made many more mods to this UI... adding the bluepipe border to the theme, adding back in the vert hotbuttons... drastically changing the target and player windows... did some of my own graphics for target and buff windows...
Here's a screenshot of what it looks like. If anyone would like it, let me know. Not sure where I would post it, it's not mix and match... just infinity2 with lots of changes.
Click here for screenshot (1280x1024)
If it doesn't load, hit refresh a few times. My web hosting sucks really bad. =(
|
|
|
09-12-2003, 05:35 PM
|
#98
|
A Crystal Gargoyle
Join Date: Aug 2002
Posts: 91
|
Just release it as a mix-n-match. Call it remix or something. I love to see people customize it to their tastes.
|
|
|
09-12-2003, 08:08 PM
|
#99
|
A Ghoul
Join Date: Aug 2003
Posts: 16
|
omg Fozzik thats perfect for my char...huge name and nothing really works right with it but that will...i want that mod pliz
|
|
|
09-12-2003, 08:20 PM
|
#100
|
A Shissar Defiler
Join Date: Sep 2003
Server: Solusek Ro
Posts: 176
|
That's actually not the player name... it's the target name. hehe. But it's nice... there is no NPC I've ever seen where the whole name won't show.
I will put it up soon. I want to do a couple add-ins like a vertical version of the buff windows and a couple other things.
|
|
|
09-12-2003, 08:24 PM
|
#101
|
A Ghoul
Join Date: Aug 2003
Posts: 16
|
damn...can you possibly make a player window with the name ontop of it. like how the target window is?
|
|
|
09-13-2003, 12:42 PM
|
#102
|
A Ghoul
Join Date: May 2003
Posts: 16
|
Diiv I actually like to use Infiniti 2. I would love if you were able to move the names of the spells that i can cast to the left hand side of the box and the buffs I have on me move the names to the right hand side of the box. =) Hope you understand what im talkin about and thx =)
|
|
|
09-14-2003, 04:36 PM
|
#103
|
A Fire Beetle
Join Date: Aug 2003
Posts: 2
|
Problems
i absolutely love your complete set skin but it wont work with LDON patch, can you update it so that it does? when i click load UI skin it freezes, but the screen doesnt change after it unfreezes like its supposed to.
|
|
|
09-14-2003, 09:51 PM
|
#104
|
A Fire Beetle
Join Date: Jun 2003
Posts: 2
|
Infiniti, just a quick question.
You have 3 interfaces released now (infiniti1, infiniti2, and infinium). Do you have any plans to discontinue support for any of them? Id certainly like to make sure I was using one that keeps getting updates
Thanks heaps for the effort you've put into these UI's. I think the number of downloads and people using them speaks volumes for how cool your work is.
|
|
|
09-25-2003, 05:26 PM
|
#105
|
A Ghoul
Join Date: May 2003
Posts: 16
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|