11-29-2012, 04:43 PM
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#106
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A Gray Wolf
Join Date: Sep 2005
Posts: 9
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looks like it worked for progression server as well, thank you so much.
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11-29-2012, 04:47 PM
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#107
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On tour since '99
Join Date: Sep 2002
Server: Innoruuk forever!
Posts: 473
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I went ahead and re-uploaded the zip files as well.
__________________
Gold: 03/16/99 - 03/15/12 Silver: 03/16/12 - 03/15/18 Done:03/16/18
And with a heavy heart I bid adieu to Everquest Live.
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11-29-2012, 05:49 PM
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#108
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A Snow Cougar
Join Date: Dec 2003
Server: Bristlebane
Posts: 49
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Thank you for the quick fix, Savok!
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12-01-2012, 10:03 PM
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#109
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A Hill Giant
Join Date: Nov 2002
Posts: 37
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Quote:
Originally Posted by Savok
Sorry I only just saw this post, you can turn them off in options if I remember correctly.
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I just saw your reply. I meant the positioning - is there any way you can move them separately? i.e. 40 charges will conflict with a 9minute timer.. i want to see both
Edit: nm, read notes about bazaar window :P
__________________
Ikkies rule all =D
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12-02-2012, 12:16 AM
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#110
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On tour since '99
Join Date: Sep 2002
Server: Innoruuk forever!
Posts: 473
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Quote:
Originally Posted by Ithildin
I just saw your reply. I meant the positioning - is there any way you can move them separately? i.e. 40 charges will conflict with a 9minute timer.. i want to see both
Edit: nm, read notes about bazaar window :P
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You can't position the numbers for charges etc, they are hard coded.
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12-02-2012, 02:58 PM
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#111
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A Snow Cougar
Join Date: Jul 2002
Posts: 48
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Map "Current" button
The "Current" button (in the "Base" button spot) is not toggling properly. I had to swap to default ui to toggle the Base display on. Took me 3 days to realize that's why my maps where messed up, because I am brain-damaged.
Thanks for all the work, Savok.
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12-02-2012, 08:17 PM
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#112
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On tour since '99
Join Date: Sep 2002
Server: Innoruuk forever!
Posts: 473
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Quote:
Originally Posted by Kellan
The "Current" button (in the "Base" button spot) is not toggling properly. I had to swap to default ui to toggle the Base display on. Took me 3 days to realize that's why my maps where messed up, because I am brain-damaged.
Thanks for all the work, Savok.
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Yep, I see what you mean. It will be fixed tonight for tomorrow. I think it was one of those do the basics and come back to finish windows that got sidelined.
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12-03-2012, 12:57 AM
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#113
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On tour since '99
Join Date: Sep 2002
Server: Innoruuk forever!
Posts: 473
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12/03/12: Fixed some issues with the Merchant and Map windows.
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12-07-2012, 10:44 AM
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#114
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A Gray Wolf
Join Date: Sep 2002
Posts: 6
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Broken on Test 12/7
The UI is broken on Test after last nights latenight patch at around midnight 12/6
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12-07-2012, 10:45 AM
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#115
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On tour since '99
Join Date: Sep 2002
Server: Innoruuk forever!
Posts: 473
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I actually have already fixed and uploaded it but its still pending.
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12-07-2012, 11:28 AM
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#116
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A Gray Wolf
Join Date: Sep 2002
Posts: 6
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Quote:
Originally Posted by Savok
I actually have already fixed and uploaded it but its still pending.
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oh thank sir
***** darn those pendings -- shakes fist in air*******
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12-12-2012, 11:27 AM
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#117
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Premium Member
Join Date: Feb 2003
Server: Stormhammer
Posts: 57
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Ok. Hate having to say it. But today's patch broke Vert again. Need to appeal to you once again Savok. Thanks again in advance.
Last edited by dupliciti : 12-12-2012 at 12:28 PM.
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12-12-2012, 12:43 PM
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#118
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A Snow Cougar
Join Date: Jun 2003
Server: E. Marr
Posts: 40
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Someone on the EQ forums is saying updating the EQUI_animations.xml file corrects the issue.
LINK
Last edited by Luolas : 12-12-2012 at 02:40 PM.
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12-12-2012, 02:59 PM
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#119
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A Fire Beetle
Join Date: Dec 2012
Posts: 3
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Anyone else having issues loading the updated UI? I've installed and loaded the game, but I'm still showing the default UI.
Deleted the UI folder and made a new one, installed again, loaded, same issue.
Any clue what the problem could be for me? I'm dumb with these things.
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12-12-2012, 03:07 PM
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#120
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On tour since '99
Join Date: Sep 2002
Server: Innoruuk forever!
Posts: 473
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Its been updated, sorry forgot to post!
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