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Old 11-29-2012, 04:43 PM   #106
koreban
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looks like it worked for progression server as well, thank you so much.
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Old 11-29-2012, 04:47 PM   #107
Savok
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I went ahead and re-uploaded the zip files as well.
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Old 11-29-2012, 05:49 PM   #108
Tordail
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Thank you for the quick fix, Savok!
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Old 12-01-2012, 10:03 PM   #109
Ithildin
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Quote:
Originally Posted by Savok
Sorry I only just saw this post, you can turn them off in options if I remember correctly.


I just saw your reply. I meant the positioning - is there any way you can move them separately? i.e. 40 charges will conflict with a 9minute timer.. i want to see both

Edit: nm, read notes about bazaar window :P
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Old 12-02-2012, 12:16 AM   #110
Savok
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Quote:
Originally Posted by Ithildin
I just saw your reply. I meant the positioning - is there any way you can move them separately? i.e. 40 charges will conflict with a 9minute timer.. i want to see both

Edit: nm, read notes about bazaar window :P


You can't position the numbers for charges etc, they are hard coded.
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Old 12-02-2012, 02:58 PM   #111
Kellan
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Join Date: Jul 2002
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Default Map "Current" button

The "Current" button (in the "Base" button spot) is not toggling properly. I had to swap to default ui to toggle the Base display on. Took me 3 days to realize that's why my maps where messed up, because I am brain-damaged.

Thanks for all the work, Savok.
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Old 12-02-2012, 08:17 PM   #112
Savok
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Quote:
Originally Posted by Kellan
The "Current" button (in the "Base" button spot) is not toggling properly. I had to swap to default ui to toggle the Base display on. Took me 3 days to realize that's why my maps where messed up, because I am brain-damaged.

Thanks for all the work, Savok.


Yep, I see what you mean. It will be fixed tonight for tomorrow. I think it was one of those do the basics and come back to finish windows that got sidelined.
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Old 12-03-2012, 12:57 AM   #113
Savok
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12/03/12: Fixed some issues with the Merchant and Map windows.
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Old 12-07-2012, 10:44 AM   #114
Aakulamon
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Default Broken on Test 12/7

The UI is broken on Test after last nights latenight patch at around midnight 12/6
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Old 12-07-2012, 10:45 AM   #115
Savok
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I actually have already fixed and uploaded it but its still pending.
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Old 12-07-2012, 11:28 AM   #116
Aakulamon
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Quote:
Originally Posted by Savok
I actually have already fixed and uploaded it but its still pending.


oh thank sir

***** darn those pendings -- shakes fist in air*******
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Old 12-12-2012, 11:27 AM   #117
dupliciti
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Ok. Hate having to say it. But today's patch broke Vert again. Need to appeal to you once again Savok. Thanks again in advance.

Last edited by dupliciti : 12-12-2012 at 12:28 PM.
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Old 12-12-2012, 12:43 PM   #118
Luolas
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Someone on the EQ forums is saying updating the EQUI_animations.xml file corrects the issue.

LINK

Last edited by Luolas : 12-12-2012 at 02:40 PM.
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Old 12-12-2012, 02:59 PM   #119
Cthulhu_Calls
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Anyone else having issues loading the updated UI? I've installed and loaded the game, but I'm still showing the default UI.

Deleted the UI folder and made a new one, installed again, loaded, same issue.

Any clue what the problem could be for me? I'm dumb with these things.
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Old 12-12-2012, 03:07 PM   #120
Savok
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Its been updated, sorry forgot to post!
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