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Old 10-16-2002, 06:52 AM   #1
marcin
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Default 10/16 patch - changes to EQUI_Animations.XML

added the following to page 87:


<Ui2DAnimation item = "A_CheckBoxNormal">
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>70</X>
<Y>90</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>

<Ui2DAnimation item = "A_CheckBoxPressed">
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>82</X>
<Y>90</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
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Old 10-16-2002, 09:15 AM   #2
Cairenn
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Changes for the EQUI_OptionsWindow.xml:

Quote:
Add to Options General Page (plus the added line to Pieces):

<!-- Load a new UI skin -->
<Button item = "OGP_LoadSkinButton">
<ScreenID>OGP_LoadSkinButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>180</Y>
</Location>
<Size>
<CX>150</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>Load UI Skin</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>

Add to Options Color Page (plus the added line to Pieces):

<Button item = "OCP_UserColor71">
<ScreenID>UserColor71</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>190</X>
<Y>740</Y>
</Location>
<Size>
<CX>150</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>72 - Raid Say</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
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Last edited by Cairenn : 10-16-2002 at 09:36 AM.
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Old 10-16-2002, 09:34 AM   #3
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Changes to EQUI_FriendsWnd.xml:

Quote:
Add (just before <Screen item="FriendsWindow"> at the bottom of the file):
<Page item = "FW_FriendsPage">
<!--<ScreenID/>-->
<RelativePosition>false</RelativePosition>
<DrawTemplate>WDT_Def</DrawTemplate>
<TabText>Friends</TabText>
<TabTextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TabTextColor>
<TabTextActiveColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TabTextActiveColor>
<Style_Sizable>true</Style_Sizable>
<Pieces>FW_FriendsList</Pieces>
<Pieces>FW_AddButton</Pieces>
<Pieces>FW_NameInput</Pieces>
<Pieces>FW_DeleteButton</Pieces>
<Pieces>FW_ContactButton</Pieces>
<Pieces>FW_WhoButton</Pieces>
</Page>

<Editbox item = "FW_IgnoreNameInput">
<ScreenID>IgnoreNameInput</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<Style_Border>true</Style_Border>
<Location>
<X>3</X>
<Y>184</Y>
</Location>
<Size>
<CX>90</CX>
<CY>24</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Editbox>

<Button item = "FW_IgnoreAddButton">
<ScreenID>IgnoreAddButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>104</X>
<Y>186</Y>
</Location>
<Size>
<CX>40</CX>
<CY>20</CY>
</Size>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<Text>Add</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>

<Button item = "FW_IgnoreDeleteButton">
<ScreenID>IgnoreDeleteButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>214</Y>
</Location>
<Size>
<CX>144</CX>
<CY>20</CY>
</Size>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<Text>Delete</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>

<Listbox item = "FW_IgnoreList">
<ScreenID>IgnoreList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Location>
<X>3</X>
<Y>30</Y>
</Location>
<Size>
<CX>144</CX>
<CY>150</CY>
</Size>
<Columns>
<Width>150</Width>
</Columns>
<Style_Border>true</Style_Border>
<Style_VScroll>true</Style_VScroll>
</Listbox>

<Page item = "FW_IgnorePage">
<!--<ScreenID/>-->
<RelativePosition>false</RelativePosition>
<DrawTemplate>WDT_Def</DrawTemplate>
<TabText>Ignored</TabText>
<TabTextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TabTextColor>
<TabTextActiveColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TabTextActiveColor>
<Style_Sizable>true</Style_Sizable>
<Pieces>FW_IgnoreList</Pieces>
<Pieces>FW_IgnoreAddButton</Pieces>
<Pieces>FW_IgnoreNameInput</Pieces>
<Pieces>FW_IgnoreDeleteButton</Pieces>
</Page>

<TabBox item = "FW_Subwindows">
<ScreenID>Subwindows</ScreenID>
<RelativePosition>true</RelativePosition>

<Location>
<X>2</X>
<Y>0</Y>
</Location>
<Size>
<CX>158</CX>
<CY>264</CY>
</Size>

<TabBorderTemplate>FT_DefTabBorder</TabBorderTemplate>
<PageBorderTemplate>FT_DefPageBorder</PageBorderTemplate>
<Pages>FW_FriendsPage</Pages>
<Pages>FW_IgnorePage</Pages>
</TabBox>

Replace:
<Screen item="FriendsWindow">
<!--<ScreenID/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>196</X>
<Y>50</Y>
</Location>
<Size>
<CX>180</CX>
<CY>260</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Text>Friends Window</Text>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>true</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>FW_FriendsList</Pieces>
<Pieces>FW_AddButton</Pieces>
<Pieces>FW_NameInput</Pieces>
<Pieces>FW_DeleteButton</Pieces>
<Pieces>FW_ContactButton</Pieces>
<Pieces>FW_WhoButton</Pieces>
</Screen>

with:
<Screen item = "FriendsWindow">
<!--<ScreenID/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>196</X>
<Y>50</Y>
</Location>
<Size>
<CX>168</CX>
<CY>288</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Text>Friends Window</Text>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>true</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>FW_Subwindows</Pieces>
</Screen>
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Old 10-16-2002, 09:41 AM   #4
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Changes to EQUI.xml:

Quote:
Add to bottom of file, just before </Composite>:

<Include>EQUI_AlarmWnd.xml</Include>
<Include>EQUI_LoadskinWnd.xml</Include>
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Old 10-16-2002, 09:42 AM   #5
Cairenn
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I've tried to figure out what the changes are to the Pet Window, but I seem to be missing it ... anyone else able to figure them out?
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Old 10-16-2002, 11:22 AM   #6
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Where is "Page 87"?
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Old 10-16-2002, 11:28 AM   #7
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Default

Quote:
Originally posted by Cairenn
I've tried to figure out what the changes are to the Pet Window, but I seem to be missing it ... anyone else able to figure them out?


No clue, might be positioning of the buttons or something....
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Old 10-16-2002, 11:31 AM   #8
Krungle
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NM, "page 87" is right after this section:

<Ui2DAnimation item = "A_OptionsBtnPressedFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>52</X>
<Y>198</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>


Also, the only change I saw with the pet window is the first line.
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Old 10-16-2002, 11:52 AM   #9
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Sticked... no need to bump =)

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Old 10-16-2002, 11:58 AM   #10
Talyena
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Default

Added changes to the vert 2.2 animations file and it is working on my other comp.
Attached Files
File Type: zip vert_ani_1016fix.zip (6.8 KB, 518 views)
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Old 10-16-2002, 12:39 PM   #11
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replaced the animations file and still no luck with vert
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Old 10-16-2002, 12:52 PM   #12
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Default vert 2.2 10/16 patched

added patches to vert 2.2 crystal meth skin. just unzip in your vert ui directory and everything should work fine. enjoy.

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60th Phantasmist of Xegony


ps, no luck on pet window yet.. if anyone notices any changes let me know and i'll be more then happy to update the file.
Attached Files
File Type: zip vert1016.zip (23.6 KB, 495 views)
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Old 10-16-2002, 12:59 PM   #13
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Default Question

Will this also work for Mev's Ranger UI?
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Old 10-16-2002, 01:05 PM   #14
ASayre8
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Default Pet window changes

I've figured it out:

On line 152, change this:

Quote:
<TooltipReference>Pet Sit Down</TooltipReference>


to this:

Quote:
<TooltipReference>Pet Sit Down/Pet Stand Up</TooltipReference>
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Old 10-16-2002, 01:16 PM   #15
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Default PLease post instructions?

Could you guys please post instructions for us folks? How do we change it back so that it won't keep going back to default UI?

Is there something you can place here that we can cpoy/paste, or do so that Vert 2.2, etc etc will work again?

Thanks
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