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Old 02-16-2004, 12:09 AM   #1
Regulus
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Default Mouse pointer

Been trying to load a mouse pointer ui, tried a few of em and cant get any of them to work, can someone help me out?
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Old 02-16-2004, 05:22 AM   #2
mortis42
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Default

You will need to add the Texture to your EQUI_Animations.xml file as well as change the following lines to match your cursor:

Code:
<Ui2DAnimation item="A_DefaultCursor"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>230</X> <Y>40</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>4</X> <Y>1</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation>


For example, I use the tking arrowhead cursor and my EQUI_Animations.xml looks like this:
Code:
<TextureInfo item="tk_arrow.tga"> <Size> <CX>32</CX> <CY>32</CY> </Size> </TextureInfo> <Ui2DAnimation item="A_DefaultCursor"> <Cycle>true</Cycle> <Frames> <Texture>tk_arrow.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>32</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation>
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