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Old 01-17-2024, 04:47 PM   #1
Drakah
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Join Date: Jul 2002
Posts: 1,081
Interface Author - Click to view interfaces
Default Game Update Notes: 17 January 2024

UI
  • Converted the Breathing window to the new UI engine.
  • Added a confirmation popup when selecting the UI reset checkbox on the Character Select screen.
  • The Legacy experience tooltip is now visible when not using the new UI engine.
  • Corrected an issue with the Alternate Advancement window showing an incorrect experience percent split value.
  • Made the following changes to chat filters:
  • - Direct Damage and Damage Over Time filters have been split into Yours, Your Critical Hits, You Being Hit, Others, and Other Critical Hits.
  • - Healing filters have been split into Yours, Your Critical Heals, Heals Received, Others, and Other Critical Heals.
  • - Added a separate chat filter for others' melee critical hits, Others Hits (Critical).
  • - Moved auto attack on/off and other attack-related messages to the Melee Warnings chat filter. Also renamed 'Too far away (melee)' to 'Melee Warnings' in Chat options.
  • - Added new chat filter 'Chat Channel Info' for universal chat messages such as output from commands /list and /autojoin.
  • - Created new chat filter for Consider Messages generated by right clicking or using /consider on a target.
  • Updated the Guild, Raid, and Fellowship windows to properly display class changes.
  • Deleting a character with multiple heroic personas will now refund all heroic features that qualify.
  • The minimum and maximum required levels for a task are now displayed in the task window.
  • Fixed item name colors in the Item Display Window when a persona is unable to use an item.
  • Corrected an issue with the Faction window being blank after swapping personas.
  • The tooltip for the AA and normal EXP bar should now display correctly in the new UI engine.
  • The Spell Display window caster field no longer persists from one instance to the next.
  • Fixed an issue where the new UI engine Casting Window could slowly move out of position.
  • Fixed the Actions window not updating Abilities and Combat buttons after swapping personas.
  • Removed display gamma options and replaced them with a rendering effect that enhances brightness in the scene.
  • Corrected an issue where mercenaries didn't update their displayed level when their owner's level changed.
  • Corrected an issue where the Target window didn't update its consider color when your target's level changed.

- Changed -
Note: 1/17/2024 - The original Daybreak UI change list is incorrect and has been notified. This is a modified listing verified by Drakah.
Update: 1/18/2024 - Angeliana has now updated the list, and is verified as follows.

uifiles:
EQUI_AdvancedDisplayOptionsWnd.xml
EQUI_OptionsWindow.xml
EQUI_CharacterListWnd.xml
EQUI_TaskWnd.xml
dragitem336.dds
dragitem337.dds

uiresources:
BreathWindow.html
main.css
index.html
dragitem336.png
dragitem337.png

Source and full patch notes.
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Drakah

shakahr.com
Remember...it is only a GAME

Last edited by Drakah : 01-18-2024 at 03:43 PM.
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