10-19-2004, 09:12 AM
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#1
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A Predatory Creeper
Join Date: Feb 2003
Server: Ayonae Ro
Posts: 293
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WarCraft 3 Undead UI
Saw this UI in the archive and decided to update it.
Questions-
1- Im thinking of gettin rid of the deity label in player window, I plan to Put AA xp in its place. Where do you think i showld put Mana # and end # ?
Thats my onlyy question ATM. Will post more as they come.
*Update*
10/21
- Noticed that AA xp is already on the pet window, along with reg xp. So... im gona put mana/end there depending on the class using it, aka im gona have a few options for it like Caaster, Hybred, Melee.
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Last edited by ArcherPhate : 10-21-2004 at 02:26 PM.
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10-19-2004, 02:35 PM
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#2
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A Snow Cougar
Join Date: Aug 2002
Posts: 43
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you know it lookks like the player windonw and the groupwindow could be made a lillte bigger and you could use that space.
comos
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10-19-2004, 07:31 PM
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#3
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A Shissar Disciple
Join Date: Jan 2003
Posts: 102
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Oh pleae update This looks good. Would work nice with my wifes necro.
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10-20-2004, 07:49 AM
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#4
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A Predatory Creeper
Join Date: Feb 2003
Server: Ayonae Ro
Posts: 293
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Ok i put them above the widow, so they're kinda hanging above the window in mid-air, ill post an image later.
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10-21-2004, 02:23 PM
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#5
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A Predatory Creeper
Join Date: Feb 2003
Server: Ayonae Ro
Posts: 293
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OK it was really screwing up, crashing sidl widl( thats not that hard though), so i started ofer. Fould out i forgot to add the new pieces to teh pieces list.
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10-24-2004, 06:23 PM
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#6
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A Predatory Creeper
Join Date: Feb 2003
Server: Ayonae Ro
Posts: 293
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OK really dumb question. How do i add tabs? i want to add a tab to the pet window so u can see ur pets buffs, or wait, is the pet buff window moveable?
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11-02-2004, 10:21 AM
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#7
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A Predatory Creeper
Join Date: Feb 2003
Server: Ayonae Ro
Posts: 293
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Another dumb question. Will I need to update all the windows, or just the animations xml? The old (direct form zip file) animations is 10,400ish lines where as the current version is 11,000 lines.
PS Busy this week, SAT prep, not going to get much done on it.
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11-02-2004, 03:22 PM
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#8
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A Snow Griffin
Join Date: Feb 2004
Posts: 53
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Nice looking ui.. Hope you can get it to us soon!
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Old school playa 7 65s
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11-02-2004, 04:14 PM
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#9
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A Lost Soul
Join Date: Oct 2002
Server: the rathe
Posts: 428
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This would be neat. Now what about makeing a melee vesion.
__________________
Kill them All Let God,if there is one. Sort them out.
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12-09-2004, 09:20 AM
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#10
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A Predatory Creeper
Join Date: Feb 2003
Server: Ayonae Ro
Posts: 293
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Havent been workignon UI much, School and Work getting in the way. BUT
I finialy got WinZip to Install @ school so now i can work on it there, so ill get the files to School comp. and start working on it there.
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12-09-2004, 12:40 PM
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#11
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Enhanced Imperial Golem
Join Date: Dec 2002
Server: Druzzil Ro, The Nameless
Posts: 206
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Quote:
Originally Posted by ArcherPhate
OK really dumb question. How do i add tabs? i want to add a tab to the pet window so u can see ur pets buffs, or wait, is the pet buff window moveable?
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Have you figured this out yet? If not shoot me a PM and ill respond with the base coding for it or i can post it here or you.
Also, Yes the pet buff window is moveable and resizeable. I tend to make lots of smaller horizontal windows and i move and resize it quite often. the pieces should be PIW_Buffwindow. Sony likes to make alot of theose windows inside windows 'anchor located' as opposed to sized and static. Generally reset all the offsets for that piece to 0 and then size it and place it as normal. Though you cant relocate the window to another window entirely. =(
__________________
- No for the 100th @$!# time, Mages cant summon plat !-
Last edited by Teneniel : 12-09-2004 at 12:45 PM.
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12-14-2004, 08:46 PM
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#12
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A Predatory Creeper
Join Date: Feb 2003
Server: Ayonae Ro
Posts: 293
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Release, or rerelease in this case, is delayed indefinitaly. Got it to load but the graphics are in the wrong places. I know how to fix, go through the 11k line long EQ_Animations.xml and see whats diffrent and then make appropreate changes. I started to do this, scan both Default XML and Custom XML and got about 300 lines down, and my eyes were bleeding. After that it's easy. Only problem is that I have been really busy and don't really have the time to devote to this atm.
So, sorry but I wont be updating this UI. At least not until I got some spare time on my hands.
I will work on it on and off, but am not gona set a date or even strees out about when It gets out this way.
If anyone else wants to update, go right ahead, its a very outdated UI XML wise ( 4 expansions..... 2 major patches...... you get the idea)
Something to note.
In the pet window, the orginial author put spaces for 2 chat windows( If you look closer at the image fole for the window, you can see what he ment to go there), in the SS they are covered up.
Again Sorry.
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12-15-2004, 08:24 AM
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#13
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A Shissar Disciple
Join Date: Jan 2003
Posts: 102
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Well I can understand that. If it helps I am definately looking fprward to this fix. Its a beautiful UI. Hope you can get it fixed.
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01-22-2005, 07:25 PM
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#14
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A Fire Beetle
Join Date: Nov 2002
Posts: 3
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I was the one that uploaded a redone undead UI after a patch but then quit eq for a year. I had just followed the forums here as to how to fix your UI after the lastest pacth. Here of late I have been trying to learn how to make UIs and I have been messing with this one cause in all my EQ time this was my favorite one. I am starting small with each peice and trying to get it to load so maybe in a few weeks I will have this one redone. No promises though.
Krebain
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01-31-2005, 10:20 AM
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#15
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A Predatory Creeper
Join Date: Feb 2003
Server: Ayonae Ro
Posts: 293
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Well i got it to load, but the grapics are all screw up. Just need to tell it were to look for teh graphic now.
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