Home Forum Downloads My Favorites Register FAQ Mark Forums Read

Go Back   EQInterface Forums > Interface Gallery Discussion > Pre-Beta
User Name
Password

Reply
 
Thread Tools Display Modes
Old 09-10-2004, 05:16 PM   #1
Taleisin
Guest
 
Posts: n/a
Default Yet Another Strange Experiment

while working on my new UI ( or is it just a update to Lunix III /evil )

I am trying to stuff as much information into the UI frontface as possible, so I try new things, here is a preview of the mananumbers test edition.

using the next UI, you will be able to scroll through a number set starting at 0 - 9 and be able to have how much mana each spell costs allways in view ( very useful now that mana actual numbers are ingame )

Last edited by Taleisin : 09-17-2004 at 12:47 AM.
  Reply With Quote
Old 09-11-2004, 09:48 AM   #2
Taleisin
Guest
 
Posts: n/a
Default

next new item for the update ( or the new UI ) is on mouse targeting. eventually I'll have it to where the health gauge, percentile and name all show up right on target, but as for now they only appear if you have a item on your mouse.


( any thoughts? )
  Reply With Quote
Old 09-11-2004, 10:23 AM   #3
steppin
An Icepaw Kobold
 
steppin's Avatar
 
Join Date: Mar 2003
Posts: 81
Default mouse targeting

hehe cute
steppin is offline   Reply With Quote
Old 09-11-2004, 11:00 AM   #4
Dreamlife
A Shissar Disciple
 
Join Date: Apr 2003
Posts: 133
Interface Author - Click to view interfaces
Default

Now I'd love to see the code for that!
Dreamlife is offline   Reply With Quote
Old 09-11-2004, 11:04 AM   #5
Dreamlife
A Shissar Disciple
 
Join Date: Apr 2003
Posts: 133
Interface Author - Click to view interfaces
Default

Never took notice of EQUI_Cursorattachemnt.xml before. Wish the entire cursor was its own window.
Dreamlife is offline   Reply With Quote
Old 09-11-2004, 11:17 AM   #6
Inokis
Pale Scrawny Guy
 
Inokis's Avatar
 
Join Date: Sep 2003
Server: Bristlebane // Erollisi Marr
Posts: 920
Interface Author - Click to view interfaces
Send a message via Yahoo to Inokis
Default

yeah, the cursor attachment xml is fun to play with, you can make huge cursors using it, so that the cursor doesn't hide the attachment.
__________________
Inokis is offline   Reply With Quote
Old 09-12-2004, 01:17 PM   #7
Taleisin
Guest
 
Posts: n/a
Default

today I tryed putting a few Rclickies on the cursor attachment window... needless to say it became useless when they moved with the cursor...
  Reply With Quote
Old 09-12-2004, 01:46 PM   #8
Inokis
Pale Scrawny Guy
 
Inokis's Avatar
 
Join Date: Sep 2003
Server: Bristlebane // Erollisi Marr
Posts: 920
Interface Author - Click to view interfaces
Send a message via Yahoo to Inokis
Default

What were you thinking on that one? How would a right clickie on a pointer work when you need to mouseover in order to utilize it?
Inokis is offline   Reply With Quote
Old 09-12-2004, 01:59 PM   #9
Taleisin
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Inokis
What were you thinking on that one? How would a right clickie on a pointer work when you need to mouseover in order to utilize it?


/warn Inokis
Taleisin Smash
  Reply With Quote
Old 09-20-2004, 09:32 PM   #10
Taleisin
Guest
 
Posts: n/a
Default

ok I wont hide it, Lunix IV is being built, but slowly, piece by piece so it can be made all stand alone. My idea for this UI is functionality / evilness / anti-lag all balanced into a UI that allows for a huge viewable area.

for now all I will show is the new target ring, which is a newer version of my very first ring, it is static and fits the default assist ring well. More will come later, infact the group window and selector are allready finished, so their preview will be up soon.

thoughts? comments?

( also this might just be my mind finding conspiracies but doesn't the mob look alot like my first and newest ring? )
  Reply With Quote
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -5. The time now is 12:43 PM.


vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI