I have been working up AYA to fit My play style and Characters. I now have it close to working for ALL Types. The most recient change was to move the Pet Health Gauge and % to the Pet Buff window. I can now see pet health and Buffs at the same time in One single window. I retained the PH and % in the pet commands window also. Comments and suggestions are Welcome. ATM I'am working some further changes.
Last edited by danny91643 : 02-12-2006 at 11:53 PM.
Not sure if the spaces are big enough, but "Info" may fit and if you swap to that, "Buffs" and "Com" (for continuity).
Potion Window - may want to give some consideration to a 3 slot window as there are items avail to raise the potion belt to 3 slots. Personally I don't really see how it will fit. If you don't have one of these items/aren't likely to get one you may not want to bother (I wouldn't :P)
Thanks Weskat... I knew there were better Ideas there.. I should be able to adjust to fit that combination in.
Your reading my mind.. I have been working on adjusting the Group and Target Windows to fit in Three Potion belt slots. The Potion Belt slots are located in a spot that adjusting Group and Target smaller kinda screws up the look...
I took Weskat's suggestions and applied them to the Pet Info window Labels.
I kinda like this label setup much better. I also have adjusted the Target window so I could place ALL Four potion belt slots in. I need to make some minor adjustments to it, but at this point I know it can be done. Thanks Weskat for the suggestions...