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Old 09-02-2002, 04:35 PM   #1
Vectorr Ris
A Fire Beetle
 
Join Date: Sep 2002
Posts: 2
Default Container/Bag Mod

This is an edit of Milambus' original mod of the same name. I found it on EQInterfaces old site. It was missing the "Close" button, I don't know if he did it by design but I added it anyway.

I don't have FTP access so save the following code as "EQUI_Container.xml"

Code:
<?xml version = "1.0"?> <XML ID = "EQInterfaceDefinitionLanguage"> <Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/> <Label item ="Container_Label"> <ScreenID>Container_Label</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>4</Y> </Location> <Size> <CX>88</CX> <CY>32</CY> </Size> <Text>Container Name Here</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <Button item = "Container_Icon"> <ScreenID>Container_Icon</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>26</X> <Y>38</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text/> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_RecessedBox</Normal> <NormalDecal>A_DragItem</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>0</X> <Y>0</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button> <!-- IS_RANGE 11 --> <InvSlot item = "InvSlot11b"> <ScreenID>InvSlot11b</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>44</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_InvRange</Background> <EQType>11</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_AMMO 21 --> <InvSlot item = "InvSlot21b"> <ScreenID>InvSlot21b</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>46</X> <Y>44</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_InvAmmo</Background> <EQType>21</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_PRIMARY 13 --> <InvSlot item = "InvSlot13b"> <ScreenID>InvSlot13b</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>84</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_InvPrimary</Background> <EQType>13</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_SECONDARY 14 --> <InvSlot item = "InvSlot14b"> <ScreenID>InvSlot14b</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>46</X> <Y>84</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_InvSecondary</Background> <EQType>14</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item = "ContainerSlot1"> <ScreenID>ContainerSlot1</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>134</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>30</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> </InvSlot> <InvSlot item = "ContainerSlot2"> <ScreenID>ContainerSlot2</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>46</X> <Y>134</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>31</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> </InvSlot> <InvSlot item = "ContainerSlot3"> <ScreenID>ContainerSlot3</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>174</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>32</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> </InvSlot> <InvSlot item = "ContainerSlot4"> <ScreenID>ContainerSlot4</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>46</X> <Y>174</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>33</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> </InvSlot> <InvSlot item = "ContainerSlot5"> <ScreenID>ContainerSlot5</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>214</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>34</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> </InvSlot> <InvSlot item = "ContainerSlot6"> <ScreenID>ContainerSlot6</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>46</X> <Y>214</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>35</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> </InvSlot> <InvSlot item = "ContainerSlot7"> <ScreenID>ContainerSlot7</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>254</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>36</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> </InvSlot> <InvSlot item = "ContainerSlot8"> <ScreenID>ContainerSlot8</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>46</X> <Y>254</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>37</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> </InvSlot> <InvSlot item = "ContainerSlot9"> <ScreenID>ContainerSlot9</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>294</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>38</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> </InvSlot> <InvSlot item = "ContainerSlot10"> <ScreenID>ContainerSlot10</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>46</X> <Y>294</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>39</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> </InvSlot> <Button item = "Container_Combine"> <ScreenID>Container_Combine</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>16</X> <Y>338</Y> </Location> <Size> <CX>60</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Combine</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_SmallBtnNormal</Normal> <Pressed>A_SmallBtnPressed</Pressed> <Flyby>A_SmallBtnFlyby</Flyby> <Disabled>A_SmallBtnDisabled</Disabled> <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "Container_DoneButton"> <ScreenID>DoneButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>21</X> <Y>366</Y> </Location> <Size> <CX>50</CX> <CY>24</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Done</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Screen item = "ContainerWindow"> <!--<ScreenID/>--> <!--<Font/>--> <RelativePosition>false</RelativePosition> <Location> <X>350</X> <Y>100</Y> </Location> <Size> <CX>96</CX> <CY>366</CY> </Size> <Text>Container</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Container</TooltipReference> <DrawTemplate>WDT_Rounded</DrawTemplate> <Style_Titlebar>true</Style_Titlebar> <Style_Closebox>true</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>Container_Label</Pieces> <Pieces>Container_Icon</Pieces> <Pieces>ContainerSlot1</Pieces> <Pieces>ContainerSlot2</Pieces> <Pieces>ContainerSlot3</Pieces> <Pieces>ContainerSlot4</Pieces> <Pieces>ContainerSlot5</Pieces> <Pieces>ContainerSlot6</Pieces> <Pieces>ContainerSlot7</Pieces> <Pieces>ContainerSlot8</Pieces> <Pieces>ContainerSlot9</Pieces> <Pieces>ContainerSlot10</Pieces> <Pieces>InvSlot13b</Pieces> <Pieces>InvSlot14b</Pieces> <Pieces>InvSlot11b</Pieces> <Pieces>InvSlot21b</Pieces> <Pieces>Container_Combine</Pieces> <Pieces>Container_DoneButton</Pieces> </Screen> </XML>


Enjoy!
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