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Old 01-15-2003, 10:26 AM   #1
Kudane
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Default Announcement Excitement!

Announcing The Legacy of Ykesha (street date Feb 24, 2003)

from today's patch message

The Legacy of Ykesha will be the first download-only extension for EverQuest. This product will not be available in stores. This extension will include some great new gameplay features, as well as new zones for characters ranging from level 35 up to level 60.

Legacy of Ykesha Features include:

A new playable race: Frogloks
Enhanced Looking For Group Tool
New Cartography System
New Magic Item slot: Charms
Armor Dyes
Dozens of new creatures
Expanded bank capacity
New zones
New spells


For more information, please visit www.legacyofykesha.com (was still coming soon screen as of this post - Kudane)

Also a new patch window has been spotted

click image to make larger

Read the Entire Patch Message Here for more information

It includes a minor change to the Options window, but very few mods have this in it, soo 99% of all working mods should see no change.

- Kudane

Last edited by Dolby : 01-15-2003 at 04:12 PM.
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Old 01-15-2003, 02:20 PM   #2
LeoNameless
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Default Charm slot: Changes inv window?

Won't the new charm slot require changes to custom inventory windows? I can't imagine where else it would go.

And if anyone has custom bank windows, they will need to change as well. I think I read about increased bank space being added too.
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Old 01-15-2003, 06:29 PM   #3
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Default

cartography also indicates a 'map' window.

Two Oart excitement Kudane?

/tease
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Old 01-15-2003, 08:09 PM   #4
Kudane
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Quote:
Originally posted by tadashya
cartography also indicates a 'map' window.

Two Oart excitement Kudane?

/tease


fixed.. (again) IT WAS EARLY!!! and i was excited.. ROFL
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Old 01-16-2003, 12:11 AM   #5
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LOL its to dark when downloading you cant see the time ?? one thing they where to stuped to see
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Old 01-17-2003, 06:04 AM   #6
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Quote:
Originally posted by kenney
....to stuped to see


Oh, the irony.
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Old 01-17-2003, 02:54 PM   #7
Tobin Itharel
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Default New Cartography System

New Cartography System may NOT be new at all - The already used system in LEGENDS could be what they are going to offer to the full set of servers.

Think about it... It's already coded and so they can just enable it everywhere and it looks like they gave us something special.

Legends Interactive Maps Discription
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Old 01-17-2003, 02:59 PM   #8
Tobin Itharel
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Default Guild Management Tool

Guild Management Tool may NOT be new at all - The already used system in LEGENDS could be what they are going to offer to the full set of servers.

Think about it... It's already coded and so they can just enable it everywhere and it looks like they gave us something special.

Guild Management Tool Discription
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Old 01-17-2003, 04:33 PM   #9
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Default Re: Guild Management Tool

Quote:
Originally posted by Tobin Itharel
Guild Management Tool may NOT be new at all - The already used system in LEGENDS could be what they are going to offer to the full set of servers.

Think about it... It's already coded and so they can just enable it everywhere and it looks like they gave us something special.

Guild Management Tool Discription


execept that both of these are part of the selling point for Legends, sooooo if they did this.. it would cut a big hole in the Legend Server.

I don't doubt it could be something close to this.. but I havea feeling "new" means new....

hehehe
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Old 01-17-2003, 05:41 PM   #10
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I agree that Legends was sold in part for the guild and map system but that was NOT the main draw of the Legends server. The interactive GM support and quests is the main Legends selling point. The already coded and I must say "debugged" Cartography System and Guild Management Tool would be a great draw to the expansion. SOE taking the "as is" systems and placeing them into an expansion that would get 100,000+ sales would more then offset a dip in Legends users. This would be a smart move on SOEs part and that is why I think what we will find is the Legends systems placed into this expansion.

This is all just a guess on my part but knowing how SOE has gone as of late, I feel it is a good guess.
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Old 01-17-2003, 09:10 PM   #11
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rumor says there's a new bankwindow xml file on test that shows sixteen bank slots.

looks like bank space will double!
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Old 01-17-2003, 09:11 PM   #12
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Quote:
Originally posted by Sylphan
rumor says there's a new bankwindow xml file on test that shows sixteen bank slots.

looks like bank space will double!


Thats good news for me! I'm a packrat
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Old 01-19-2003, 03:12 AM   #13
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I'm with Dolby. I keep so much useless crap I don't know whether to laugh or cry.
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Old 01-19-2003, 01:45 PM   #14
Grimsoul
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Default charm slot

I play on the Test server and the Charm slot has been added to the default invertory window. It is beside the ammo slot.
Right now it's listed as EQType 0 and uses the background image of the ear slot.

Also there has been a new bank window xml file add to the defaults. It's named BigBankWnd.XML and does show having 16 slots
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Old 01-20-2003, 10:49 AM   #15
sc2kmayor
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It would make sense that the new bank window and the new inventory windows have new names to separate issues between the UI's Forces you to upgrade to get more space and to use charms... has there been ANY indication that some of this new stuff will actually roll down to users who are NOT getting Ykesh?
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