The following windows have been converted to the new UI engine: Inventory, Quantity, Selector, and Story.
Custom Suite XML implementations of these windows will continue to work as expected but will now generate a warning in UIErrors.txt suggesting that you remove this file in favor of either a custom, or the new default UI implementation.
Converted windows can be scaled using the slider in the Display tab of the Options window or by using the /ui scale command.
Converted windows can be docked to other converted windows by moving them close together. Their edges will snap together to allow for ease of positioning.
A tool to support the conversion from Suite XML to the new UI format has been included for optional installation in the LayoutConverter directory of the EverQuest client.