I've let my UI evolve a bunch lately, figured I'd give you all a look to see what you think...
Heavily inpired by many great modders here. The graphic bits are my work, they just look like eveyone elses
It's hard to make some thing look original when you're working with a 5 pixel wide border....
Window Descriptons :
Player window is the gauge set above the spellgems, includes large gauges for target health, player health, player mana, player fatigue. Not pictured are the pet health gauge, which covers the bottom half of the player hp guage, and the casting gauge, which is the same size as the fatigue gauge and appears above the target health when casting.
Target window is the tabbed window on the left. It has stats non tabbed, so they are always visible, and inventory slots in the tabs. First page is all your inv slots, second page is weapons and items I switch out during combat, and third page is jewelry slots to switch in resist gear. The non pictured pages have bigger (double size from the first page) slots to make the switching easier. This setup works well for my ranger, as I tend to switch gear pretty often, depending on if I'm tanking/assisting/soloing, but it's probably unnecessary for other classes. I'm open to suggestions on different layouts on this window, and would probably be willing to design multiple versions for the final release...
Inventory window is pictured above the tabbed target window. Most all of the inventory slots have been removed leaving only the class animation/autoequip area, the inventory specific buttons, and the coin slots. The two bag slots are where I toss my foraged food.
Group window has larger guages, and xp/aa guages added to the bottom of the window.
Spellcastbar and hotbuttons have been aranged horizontally.
Buff window and SDbuff window are both vertical with custom semi-transparent icon backgrounds.
Compass window, Selector window, and Spellbook are all leftovers from Lunawrap3 with new borders and transparent backgrounds.
The timers in the top right are housed in the pet window. They were generated at Arista's page, and I tweaked the graphics some. I won't be including this in the release, tho. I figure anyone that uses timers probably has a setup they are comfortable with already that they can just drop into this set.
The mp3 player is eqmmd from Leandred. I tinted it blue to match the borders better. Not sure if I should include this in the set...
The spell icons are Etasi's, the custom ranger animation is TKing's. These will be removed from the release as they are both already avaible for download seperatly.
Anyways, lemme know what you all think, and give me some ideas to work up for the Target window. Thanks in advance for your input.
Lunakin