07-29-2002, 11:13 PM
|
#1
|
Featured Artist
Join Date: Jul 2002
Posts: 53
|
Pallette Question
Okies, after much experimenting, I realized why my gradations ended up looking funky in eq.
It seems eq converts the 24-Bit True color textures into some format that doesnt support a high pallette range (16-Bit?). It seems to dither the colours. The alpha channels seem the remain at 256 colours i think..
Now my question is this. Is there a set pallete that eq chooses? And how would I be able to use this in photoshop to convert the images to that set pallete? I would like to do smooth gradtions without any dithering in the final result.
|
|
|
07-30-2002, 12:36 AM
|
#2
|
Featured Artist
Join Date: Jul 2002
Posts: 53
|
Hmm update.
Perhaps there is no set palette.
I chose only the colours from screenshot to make a gradation and im still having colour problems. Dithering still happening.
|
|
|
07-30-2002, 06:43 AM
|
#3
|
A Shissar Disciple
Join Date: Jul 2002
Server: Brell Serilis
Posts: 147
|
Real dumb question here:
Are you running EQ at 32 bit color depth?
__________________
|
|
|
07-30-2002, 09:23 AM
|
#4
|
Featured Artist
Join Date: Jul 2002
Posts: 53
|
yes im using 32-bit depth.
here's some screen shots of whats happening..
My tga file cropped:
Resulting EQ screenshot cropped:
Zoomed images to see whats really happening:
Sigh, how is eq manipualting my textures. Why am I getting these dots/dithering
|
|
|
07-30-2002, 10:52 AM
|
#5
|
A Shissar Disciple
Join Date: Jul 2002
Server: Brell Serilis
Posts: 147
|
I'm not familiar with the inner workings of how EQ constructs it's texture maps, but it looks a lot like a side effect of some sort of compression. If you're sure it's not the alpha channel in your TGA file, and you have texture compression in EQ turned off, then there's probably nothing you can do about it.
|
|
|
07-30-2002, 10:57 AM
|
#6
|
Featured Artist
Join Date: Jul 2002
Posts: 53
|
hmm yur right, i never double checked the compression. thanks i'll look into that. ive got a bad feeling compression is off thoa...
|
|
|
07-30-2002, 05:03 PM
|
#7
|
Featured Artist
Join Date: Jul 2002
Posts: 53
|
/bash head on keyboard
still no luck.
texture compression is off.
32-bit on.
seems eq ui is not pixel percise. wonder if the're gonna fix that.
any insight would be much appreciated.
|
|
|
07-30-2002, 06:07 PM
|
#8
|
A Snow Griffin
Join Date: Jul 2002
Server: Zebuxoruk
Posts: 55
|
The first thing you are going to have to remember is that EQ uses lighting to simulate its Gama Correction, so if you are using any Gama correction then you will have problems with how it looks zoomed in. Also, EQ does not actually use the colors you put in because it is using a form of FSAA, or Full Screen Anti Alias to smooth out everything a bit.
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|