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Old 02-05-2004, 10:10 AM   #1
A Bat
Join Date: Feb 2004
Posts: 1
Default Map Window from EQAtlas

Has the map window generator from eqatlas.com been tested to work with the mac? I tried it, and it loaded fine, but when I opened it it could not find the jpg. It was in the eqatlas folder in my uiskins folder. Does anybody know how to fix this?
Jolyan is offline   Reply With Quote
Old 02-18-2004, 12:33 PM   #2
A Gray Wolf
Join Date: Nov 2002
Posts: 3

Unfortunately the UI Mod you are trying to use is based on the LOY expansion( Legacy of Yakesha). EQ for Macintosh does not have that expansion (yet).


The first line states you MUST have LOY expansion.

Sorry for the delayed response. I dont read these forums daily. For additional help on EQ for Mac, you can always visit http://www.eqmac.com

View my Mac UI's at http://www.eqmac.com/forums/viewtopic.php?t=848
Khama is offline   Reply With Quote
Old 07-15-2004, 07:57 PM   #3
A Fire Beetle
Join Date: Sep 2002
Server: Al'Kabor
Posts: 2
Interface Author - Click to view interfaces

There are two different map mods available on the EQAtlas site. One, as Khaamma mentioned, requires LoY, which we do not have. The other runs a short script and takes JPG files from a directory and generates the UI code to show them. I have not yet tested this, although I know it does not work "out of the box" on Mac. I have yet to be able to make JPG textures work on Mac, and TGA textures must follow the old rule of powers of two in size. So, what I would recommend trying if you really want this, is as follows:

1. Download the maps you want from EQAtlas (or any other site) in JPG format.

2. Adjust the sizes on the images to be powers of two (such as 512x512, 512x1024, etc)

3. Run the script.

4. Test it, it might do the JPG textures.

5. Assuming it didn't work, convert all of those JPG files to TGA (with an alpha channel)

6. Edit the generated xml file to change all JPG extensions to TGA.

7. Test again

If the above didn't work, I don't know what to tell you.
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