Skinning Guru
Join Date: Jul 2002
Posts: 1,084
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Game Update Notes: 17 January 2024
UI- Converted the Breathing window to the new UI engine.
- Added a confirmation popup when selecting the UI reset checkbox on the Character Select screen.
- The Legacy experience tooltip is now visible when not using the new UI engine.
- Corrected an issue with the Alternate Advancement window showing an incorrect experience percent split value.
- Made the following changes to chat filters:
- - Direct Damage and Damage Over Time filters have been split into Yours, Your Critical Hits, You Being Hit, Others, and Other Critical Hits.
- - Healing filters have been split into Yours, Your Critical Heals, Heals Received, Others, and Other Critical Heals.
- - Added a separate chat filter for others' melee critical hits, Others Hits (Critical).
- - Moved auto attack on/off and other attack-related messages to the Melee Warnings chat filter. Also renamed 'Too far away (melee)' to 'Melee Warnings' in Chat options.
- - Added new chat filter 'Chat Channel Info' for universal chat messages such as output from commands /list and /autojoin.
- - Created new chat filter for Consider Messages generated by right clicking or using /consider on a target.
- Updated the Guild, Raid, and Fellowship windows to properly display class changes.
- Deleting a character with multiple heroic personas will now refund all heroic features that qualify.
- The minimum and maximum required levels for a task are now displayed in the task window.
- Fixed item name colors in the Item Display Window when a persona is unable to use an item.
- Corrected an issue with the Faction window being blank after swapping personas.
- The tooltip for the AA and normal EXP bar should now display correctly in the new UI engine.
- The Spell Display window caster field no longer persists from one instance to the next.
- Fixed an issue where the new UI engine Casting Window could slowly move out of position.
- Fixed the Actions window not updating Abilities and Combat buttons after swapping personas.
- Removed display gamma options and replaced them with a rendering effect that enhances brightness in the scene.
- Corrected an issue where mercenaries didn't update their displayed level when their owner's level changed.
- Corrected an issue where the Target window didn't update its consider color when your target's level changed.
- Changed -
Note: 1/17/2024 - The original Daybreak UI change list is incorrect and has been notified. This is a modified listing verified by Drakah.
Update: 1/18/2024 - Angeliana has now updated the list, and is verified as follows.
uifiles:
EQUI_AdvancedDisplayOptionsWnd.xml
EQUI_OptionsWindow.xml
EQUI_CharacterListWnd.xml
EQUI_TaskWnd.xml
dragitem336.dds
dragitem337.dds
uiresources:
BreathWindow.html
main.css
index.html
dragitem336.png
dragitem337.png
Source and full patch notes.
__________________
Regards,
Drakah
shakahr.com
Remember...it is only a GAME
Last edited by Drakah : 01-18-2024 at 03:43 PM.
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