10-16-2002, 08:29 PM
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#1
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UIBuilder Admin
Join Date: Sep 2002
Server: Tarrew Marr
Posts: 56
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Fix for 10/16 Patch.
1. Backup your custom skin directory in uifiles in case this, for some reason, doesnt work.
2. Download the patch.
3. Open your ./uifiles/customskin/EQUI_Animation.xml file with a program like WordPad.
Add the follow lines to the end of the file but BEFORE the </XML> tag.
Code:
<Ui2DAnimation item = "A_CheckBoxNormal">
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>70</X>
<Y>90</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_CheckBoxPressed">
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>82</X>
<Y>90</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
4. Run EQ.
mg.
__________________
Mykol Giovani
---Magelo---
65 Wiz
got l00t?
MOKB
Last edited by Dolby : 10-16-2002 at 09:01 PM.
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10-16-2002, 08:30 PM
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#2
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UIBuilder Admin
Join Date: Sep 2002
Server: Tarrew Marr
Posts: 56
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The post took out the tabs, but you dont have to have them.
If you want them just put them in to match the rest of the file.
mg.
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10-16-2002, 09:43 PM
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#3
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A Gray Wolf
Join Date: Sep 2002
Server: Tribunal
Posts: 5
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thanks, this works with the vert 2.2 mod!
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10-16-2002, 10:09 PM
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#4
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A Gray Wolf
Join Date: Sep 2002
Posts: 5
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YAYAYAYA
thank you sooo much!
I did this with a fresh install of zw3 and it works now perfectly!
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10-16-2002, 10:20 PM
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#5
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A Bat
Join Date: Aug 2002
Server: Solusek Ro
Posts: 1
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Many thanks Mykol
/bow
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10-16-2002, 10:47 PM
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#6
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A Gray Wolf
Join Date: Sep 2002
Posts: 5
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UI Patch
I am at work so can't try this yet but will this work with UIs from your UI builder? I made them for all my chars and they are a mix and match of several different peoples works. Please any help is really appreciated.
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10-16-2002, 10:50 PM
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#7
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UIBuilder Admin
Join Date: Sep 2002
Server: Tarrew Marr
Posts: 56
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I am uploading a patch to the uibuilder site now.
However when it comes back up there will be a maintenance page for a short period, while I verify the fix is solid.
mg.
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10-16-2002, 11:05 PM
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#8
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A Fire Beetle
Join Date: Sep 2002
Posts: 2
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I must be doing something wrong when I added the lines.
I downloaded a fresh copy of vert 2.2 and made the additions but when I used /loadskin in game the default skin kept coming up.
You would think if they are going to add a skin select window to the UI they would be a little more user friendly with the patches
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10-16-2002, 11:17 PM
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#9
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A Ghoul
Join Date: Sep 2002
Posts: 12
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hm
didnt work on my vert 2.2 either, using a bunch of addons
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10-16-2002, 11:30 PM
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#10
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A Shissar Defiler
Join Date: Aug 2002
Server: Tarew Marr
Posts: 185
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Did you guys try doign the old style of loading the skin. Ie. /loadskin <name> 1
also another suggestion is to check your default folder for 2 files
EQUI.XML and Sidl.XML. Then copy those 2 files to your Vert mod folder. Then go in game and do the old style of loading skins.
__________________
Curumtiny Call Me Yoda
Gnome Warrior (GnomeLord) Level 65
Tarrew Marr
Guild Officer: Invictus Verite
Click on Signiture for Magelo Profile
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10-16-2002, 11:34 PM
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#11
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A Bat
Join Date: Oct 2002
Posts: 1
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Wow
works... what kind of god are you?
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10-17-2002, 12:12 AM
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#12
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A Fire Beetle
Join Date: Aug 2002
Posts: 3
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asdjflk;
*sigh* still not working, guess I'm a lost cause.
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10-17-2002, 05:24 AM
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#13
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A Ghoul
Join Date: Sep 2002
Server: Cazic-Thule
Posts: 14
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Got my Vert Nexium to run again with a fresh install and the abovementioned piece of coding. I was about to fix other Verts I have (every char has their own color ) but the patch hit while I was reinstalling them.
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10-17-2002, 07:04 AM
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#14
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A Gray Wolf
Join Date: Aug 2002
Posts: 5
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Thank you Mykol.
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10-17-2002, 07:59 AM
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#15
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A Fire Beetle
Join Date: Sep 2002
Posts: 2
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Thank you Mykol
and Thany you Curumtiny
Finally got mine working
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