My Player Window
It has, so far:
PlayerHP - PlayerHPPercent
PlayerFatigue - PlayerFatiguePercent
PlayerMana - PlayerManaPercent
PlayerPetHP (anyone know the EQType for PetHP?)
PlayerAAExp - PlayerAAExpPercent
PlayerExp - PlayerExpPercent
Attack: AttackValue
PrimaryWeapon - SecondaryWeapon - WeaponBag (for easier weapon swapping)
TargetName
TargetHP - TargetHPPercent
NOTE: It's quite easy to edit the XML here to change Attack:AttackValue to whatever attribute you pay special attention to. I use attack primarily as a rogue, and use the weapon access for easy swapping in fights.