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Old 04-19-2004, 01:00 PM   #16
Taleisin
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if anyone out there is running Avalon ( either version ) and has GoD abilities, I'd love to see what the target of target, mark NPC, and such things are... and they would help me make new windows for them :-)
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Old 04-19-2004, 11:14 PM   #17
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~removed for loading time~

small things to fix in this, but this is how Playable7 will look, mostly :-)

Last edited by Taleisin : 04-23-2004 at 06:09 PM.
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Old 04-20-2004, 12:50 AM   #18
Inokis
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Looks like a very functional UI in the minamalist style. I'm sure people will find this useful in many aspects.
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Old 04-22-2004, 03:28 PM   #19
Taleisin
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/thanks inokis again :-)

playabe[6.9] went out to my server/priv testers just seconds ago, if all goes well playable7 should be posted tonight, this will be the last post of the prebeta version before it goes beta

as many of you are hopefully aware, EQinterface only allows me to post about 352Kbs large zip files, the prebeta version of Avalon have suffered because of this, however the BETA avalon will be uploaded to the EQinterface download server, and will be about 2.33Mbs large with all the graphics pluged in.

so I would like to give out special thanks to Kanon, because she let me take a boxcutter to her interface AYA 7.50 for most of the graphics one version of Avalon.

Avalon Plus, will consist of AYA graphics heavily and will be the largest download

Avalon Standard, will be mostly what the current prebeta is graphics wise

Avalon UltraLite, will be as small as I can possibly get it :-)


so for now I say /waves to you all and see you in about 10 days for the beta releases
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Old 04-23-2004, 06:25 PM   #20
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screenshot has been updated.. enjoy for a little while longer :-)

http://www.eqgui.com/attachment.php?s=&postid=69756

Last edited by Taleisin : 05-01-2004 at 04:04 AM.
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Old 04-28-2004, 12:14 AM   #21
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Default Avalon_AYA preview

any thoughts on a AYA style? if it is a good idea or whatever?

http://www.eqgui.com/attachment.php?s=&postid=70772

Last edited by Taleisin : 05-01-2004 at 04:03 AM.
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Old 04-28-2004, 12:37 PM   #22
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Changelog 4/28/2004 Download Playable7a

+ Fixes
- Spell Book Button is now completely useable ( top half was unclickable )
- Avalon in character select is now more visable
- player window no longer askes for parts of another window
+ Changes
- more melee/hybrid friendly, combat window now looks like the spellgems window
- many minor aditional changes
+ New Options
- a vertical group window has been included, it is inside a zip inside the main zip
+ Future Changes
- support for the HAH expansion as soon as we learn more about it
+ Requests in the works
- more font support
- static buffs window
- smaller playerstats window
- more flashy graphics
- a actual theme instead of a lite UI
- pet window that matches the target & group

Last edited by Taleisin : 04-29-2004 at 10:39 PM.
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Old 04-29-2004, 02:29 PM   #23
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starting to work on my own theme for the first time ever.. thoughts on what I have so far? ( this is just border work right now )
http://www.eqgui.com/attachment.php?s=&postid=70831

Last edited by Taleisin : 05-01-2004 at 04:03 AM.
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Old 04-29-2004, 09:04 PM   #24
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Default NEW OPTIONAL MOD

Necromancer Cast Spell window, with a very Necromancer SpellBook icon optional mod

http://www.eqgui.com/attachment.php?s=&postid=70791
Possible new look for the UI in a few days ^.^

Last edited by Taleisin : 05-01-2004 at 04:04 AM.
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