A Hill Giant
Join Date: Feb 2003
Posts: 39
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I'm not certain what you mean by "Use a spell gem as a label". Can you explain in more detail what you mean? The best answer I could come up with to put a spell gem into another window is to load the texture out of the correct .tga file and use that texture as a Ui2dAnimation in your new screen. Take a look at the EQ_SpellCastWindow.xml to get a feel for what's going on there, and be sure to look into the EQ_Animations.xml to understand what the base animation classes for A_SpellGemholder and A_SpellGemBackground are actually doing.
HTH
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[My Toon Haiku]
Empere Staticlaws,
a Godless Vah Shir Beastlord
who plays on Povar.
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