10-27-2003, 10:26 AM
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#61
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Guest
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with that said.. here is a preview of the Buff( player ) window..
image removed to save loading time
the target gauge gets overwritten by the casting gauge when casting.
also the target colour changing gauge isn't wanting to work.. it just stays red all the time.. not sure whats wrong on that.
the stamina gauge gets overwritten by the breath gauge when swimming or drowning yourself.
code is lighter.. though the twobox optimization I did for the window isn't wanting to hold.
the new spellbooks are holding me back since I can't draw.. so I would say unless I can find a good artist the new launch date for this hour is 11/6/2003
Last edited by Taleisin : 11-15-2003 at 05:52 PM.
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10-30-2003, 07:43 AM
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#62
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Guest
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yet another delay
well last night my wonderful IBM hardrive fragged out on me.. going to have to rework alot of stuff in Lunix_Pro from Lunix_SM_RC0..
can't give a release date now.. though I will launch without the new spellbooks... that should speedup the launch.
I also lost all of Lunix_II ( bluehat ) so it might once again become a EQ2 interface.
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11-02-2003, 02:00 AM
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#63
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Guest
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HAPPY LUNIX PRO DAY!!!
yup launch is today... but keeping in step with how SOE releases their games.. many of the promised functions will come later... and might have to be obtained by buying another expansion :P
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11-02-2003, 12:13 PM
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#64
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___
Join Date: Oct 2002
Server: None
Posts: 285
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I'm going to assume it is still in moderation.. congrats anyhow :-)
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11-05-2003, 09:31 AM
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#65
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Guest
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Temporary patch for Lunix_Pro, just overwrite the files with the ones in this zip.
Zip will be uploaded this afternoon.
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11-07-2003, 10:54 PM
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#66
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Guest
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Lunix_Pro possible client crashing bug with computers running DX9a or later.. temporary fix appears to be deleting the translucent backgrounds and letting it use default backgrounds..
more fixes later.
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11-10-2003, 12:14 PM
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#67
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Guest
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just announcing a general freeze on all projects, while I deal with RL issues, enjoy what I have done so far all. /salute
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11-10-2003, 12:16 PM
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#68
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___
Join Date: Oct 2002
Server: None
Posts: 285
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Hurry back tal, I can't finish GEOS without ya.
/wave
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11-15-2003, 05:51 PM
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#69
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Guest
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Lunix Pro getting a tiny face lift
yup some changes are just a day or two away, here is a preview screencap
Last edited by Taleisin : 11-26-2003 at 12:26 PM.
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11-18-2003, 01:12 PM
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#70
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A Shissar Disciple
Join Date: Sep 2002
Posts: 100
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Good Job...
I downloaded this last night and it is pretty awesome...seems like it gave me back a lot more of my screen...&))
The only request that I could think of is a current hp/max hp listing on the main screen so that I do not have to tab over to my inventory to see it...other than that awesome job! kudos...
(i just wish that SOE would fix the damn targeting ring so everyone could use it rather than just the people that bought video cards from 4 companies...LOL)
Anyways..take care...good job...
-Orp
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11-18-2003, 01:25 PM
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#71
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Guest
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here try this, I just whiped it together real fast, will make a cleaner version when I have time later tonight.
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11-18-2003, 02:26 PM
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#72
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A Shissar Disciple
Join Date: Sep 2002
Posts: 100
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perfect
This is perfect, thank you very much...
That compass is awesome by the way...very easy to read at just a glance...
thank you again...
-Orpington
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11-25-2003, 12:57 AM
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#73
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Guest
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While no one looks forward to the end of good things, I like to get them out in the open and out of the way. just as a friendly warning
Lunix and all mods created by me will no longer be updated as of 4/20/04
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11-26-2003, 12:15 PM
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#74
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Guest
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this is a preview of the new version of Lunix Pro.
sorry it's in a zip, I didn't want to reduce the size of the screen shot.
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11-28-2003, 02:47 PM
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#75
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A Bat
Join Date: Nov 2003
Posts: 1
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The buff/inv window is really great!
However, is there any version of buff/inv without the lower part of player info?
Since the UI I used already has an indenpent player info window, I don't want to have a duplicated one in the buff/inv window.
Can you help me please?
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