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Old 08-21-2013, 07:07 PM   #1
shadriel
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Default Converting old .tga's to .dds format

I've been hording up some of the old picture files for years now so that I have the old school buff icons for all spells and buffs but now that they've switched to a different file format (from .tga to .dds) I am running into a problem where I can't utilize any of the new item picture files that are being added to the game.

I was hoping to find a program I could use to convert my old .tga files to .dds format but so far have not had any luck with it.

Has anyone either found a program that can do this (that doesn't cost a fortune) or already have the old buff/spell icon files converted that they'd share with me please?
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Old 08-21-2013, 07:19 PM   #2
fryguy503
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You can use Photoshop to do the conversion.

A free option: http://eliteforce2.filefront.com/fi...Converter;29412

I tried it for a test and it seemed to work correctly.
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Old 08-23-2013, 12:37 AM   #3
Cudya
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Paint.NET seems to have no trouble when I load up a .tga file and then go to Save As .dds. And Paint.NET is free.

http://www.getpaint.net/

Although when I go to save it, it is offering a bunch of Settings options that I have no understanding of. I can just let it use default if I want to, though.



Also, just to mention, my custom UI uses the old spells0x.tga files with no problem. As well as several other .tga files.

I guess I should convert them to .dds files, although I'm not sure how much of a difference that would make.

Checking Google, I see that Nvidia offers texture tools, which might offer the best possible conversion: http://code.google.com/p/nvidia-texture-tools/

It seems to be a 64 bit program, so you do need to have 64 bit Windows.

Here's a FAQ that I thought was useful: http://www.shatters.net/forum/viewtopic.php?f=5&t=7034

My brain hurts when I try to understand all the possible options on this. But I can always just go with the default in Paint.NET if I want to :).

UPDATE: Actually, you don't need to convert them at all. Looking at the Default UI folder from SOE, they have the spells as .tga files. Many of the SOE files in the Default UI are .tga, with just the dragitem (items) and gdb (guild banner) files as .dds.

I'm guessing they only changed the items and guild banners to .dds because those are the ones you see when you look at Norrath, while the .tga ones are just seen in your UI. Only when you are staring out at Norrath does performance become an issue, and then you want the mip mapping abilities of .dds files.
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Last edited by Cudya : 08-23-2013 at 12:54 AM.
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Old 09-07-2013, 02:59 PM   #4
shadriel
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Default thx

thx for all that info - appreciate it
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