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Old 09-17-2003, 04:13 AM   #31
Fozzik
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ArkonFerat, I would like to offer my humble xml skills to you. If you need help with the coding for the windows version, let me know.
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Old 09-23-2003, 09:52 AM   #32
ArkonFerat
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All right, I know this has been slow in coming about... if you like what's going on so far, I hope you will bear with me!

As for now, this is a slightly updated screenie... added the previously missing money slots, added a few missing tags, chqanged some spacing and made a re-draw of the top bar which will shortly show the Pet Info window and maybe the compass.

CornerUI v.5-5

Caio!

PS - And, when the time comes, I will gladly take any and all assistance in coding a working PC version of the UI.

PPS - Can any of you PC UI gurus send me an email with a list of the buttons, slots, and tags, that are available on the PC which you do not see included in this latest screenie? You can email me at ArkonFerat, just be sure to put "CornerUI" in the subject line.
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Old 09-24-2003, 01:43 AM   #33
Rebaidah
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Still looking sweet. Would definately give this one a spin when it arrives!
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Old 09-24-2003, 02:16 AM   #34
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Looks well impressive

I would be interested as to what it would look like with a pet window
Well worth taking for a spin
Looking forward to trying it out
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Old 09-24-2003, 06:44 AM   #35
Kilaer
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Do you know that you are still missing charm slot in inventory?

So only mac users are the only ones that can use this ui? If so I will be sad...... That is a really nice ui
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Old 09-25-2003, 11:08 AM   #36
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First, Kilaer, I do know I don't have a Charm slot. This first run at the graphics are based on what is available for MacEQ... our release included everything through Planes of Power (no Charm slot, no Shared bank slots, no Shared plat slot).

As soon as I have the final graphic set for Mac, I will make the laterations for a PC version, then go to final coding.

Second, speaking of finalized graphics, I think I may be there... I have been debating making custom AA and Bazaar windows, as well as Cast and Breath windows, but Imay just leave those as a later add-on.

So, here it is... CornerUI v.6... complete with Compass and Pet Info windows!

Comments?
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Old 09-25-2003, 12:24 PM   #37
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Nice clean looking UI.
Can't wait till you make a PC version of it.

One question though you have the Pet info integrated into the top bar. Is there anything else that you can have in there instead of that no need for the bar if not a pet class.
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Old 09-25-2003, 04:23 PM   #38
ArkonFerat
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Quote:
Originally posted by Bikther
Nice clean looking UI.
Can't wait till you make a PC version of it.

One question though you have the Pet info integrated into the top bar. Is there anything else that you can have in there instead of that no need for the bar if not a pet class.


I'm thinking about just leaving it clear... or having an alternate layout for melees/no pet class that puts buffs up there... more full-size.

Otherwise it may jus get dropped to a smaller size and left to be space for chat windows...

Caio!
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Old 09-25-2003, 04:37 PM   #39
Kilaer
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Ok well I did not know if you knew, so excuse me, you do not need to get snooty about it, I just asked a simple question....
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Old 09-25-2003, 04:44 PM   #40
Bikther
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um wehre was he snooty?All he did was say he was aware of what was missing and then give the reasons why they are missing.
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Old 09-25-2003, 05:29 PM   #41
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ArkonFerat-

This is beautiful. Amazing graphics look, clean and functional.

I know I would use this UI if it were available for a PC. (While I have and love a Mac, it's not running Mac OS X, nor does it have the video hardware to run EQ.)

If you want any assistance I can give on coding a PC version, please feel free to ping me for it. I'm drooling just thinking about using this one.

~Lothay
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Old 10-08-2003, 04:40 PM   #42
Moze Emdoyne
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First let me say that this UI could and probably would make me STOP using Delta3.0 entirely... Always found it a bit too dark for my liking... And this is a VERY clean UI..

That being said... Im looking at this from a high-end, time-enabled point of view as well...

Use a view port... or at least it LOOKS as though your designing this to be used at set resolutions... Everything I see here looks simply brilliant but I DO see a problem with chat box positioning... The only real way I see to get around it is to raise the bottom portion of the UI (Hotkeys, group, target info) and place the chat windows underneat... Otherwise your going to have entirely too much of the viewing area being taken up by awkwardly placed chat boxes... Using Delta3.0 right now and 4 chat boxes (2 dedicated to melee, 1 to raid channels, 1 to guild/group/say not to mention emotes, other info etc) it all kind of builds up
Silding the chat boxes underneath would let you dedicate 2 to melee or spells and 2 to chat (guessing roughly from the size of items displayed)

That being said...

It looks simply amazing...
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