03-28-2003, 03:47 AM
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#1
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A Gray Wolf
Join Date: Feb 2003
Posts: 9
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Click to target question
Hi there. Could someone please point out to me the xml code that creates the "click to target" features on the group/player/target/pet windows? I am trying to get one window that will "click to target" either player, pet, or target, but can't seem to decipher how the "click to target" works. Thanks in advance
__________________
http://www.magelo.com/eq_view_profile.html?num=580028
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03-28-2003, 05:14 AM
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#2
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Quintessence of EQUI XML
Join Date: Sep 2002
Posts: 773
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It's the gauges. Click your health gauge to target yourself, your pet's gauge to target pet, etc. To "fake" this simply make an invisible gauge with the correct EQType and you'll be able to click that area to target, whatever it is.
Enok
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03-29-2003, 06:05 PM
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#3
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A Gray Wolf
Join Date: Feb 2003
Posts: 9
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Awsome, that is just what I was looknig for. Thanks alot
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04-02-2003, 07:32 PM
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#4
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A Treant
Join Date: Oct 2002
Posts: 21
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Casting Gauge
How did you do the...
- Vertical Casting Gauge Embedded in Spell Gem Window?
Divax Glorie
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04-02-2003, 07:35 PM
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#5
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Quintessence of EQUI XML
Join Date: Sep 2002
Posts: 773
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Divax, I assume that question is for me.
I actually made 100 gauges stacked on top of each other, and set them so they'd disappear, one at a time, one for each percent os the spell cast.
They're "embedded" because I put them in the background of the spell gem window, and made the spell gems always partially transparent.
Enok
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04-02-2003, 07:44 PM
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#6
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A Treant
Join Date: Oct 2002
Posts: 21
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Wow, very interesting. How can i do that to my UI?
Can you send me some codes i can put in? [email protected]
Thanks
Divax Glorie
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04-02-2003, 08:10 PM
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#7
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Quintessence of EQUI XML
Join Date: Sep 2002
Posts: 773
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Well, my UI is compartmental, you can use the XML file from my UI in yours, it doesn't require any other files to work.
Enok
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