07-26-2002, 05:52 AM
|
#1
|
A Ghoul
Join Date: Jul 2002
Server: Cazic-Thule
Posts: 19
|
Textures and Locating EQType Values
First poster
I'm trying to figure out how to add in new textures, use them, and also to find a complete list of all the EQType values. These are the values that you need for all the stats, guages, etc.
What I'm hoping to accomplish is a playerwindow with Name/HP/Mana/Exp/AAExp/CastTime/HP number. And with each guage, a permanent label with the % for that guage.
|
|
|
07-26-2002, 06:38 AM
|
#2
|
A Gray Wolf
Join Date: Jul 2002
Posts: 6
|
You should check eqinterface.com
There is already an answer there =)
__________________
--
Keos Deceiver
Les Korrigans
|
|
|
07-26-2002, 06:39 AM
|
#3
|
A Ghoul
Join Date: Jul 2002
Server: Cazic-Thule
Posts: 19
|
I'm talking about background textures, not UI skins
|
|
|
07-26-2002, 06:44 AM
|
#4
|
A Gray Wolf
Join Date: Jul 2002
Posts: 6
|
Oops
Thought you were refering to simply add more infos in the player window
And for the EQtype the only thing to do atm is open each .xml files and see the different class/eqtype used in it :/
|
|
|
07-26-2002, 02:50 PM
|
#5
|
A Ghoul
Join Date: Jul 2002
Posts: 14
|
define your 24bits Tga (dunno if this has to be a 24bits tga) in the "EQUI_Animations.xml" and access them in the window config files.
Name = 1
Level = 2
Class = 3
Deity = 4
Strength = 5
Stamina = 6
Dexterity = 7
Agility = 8
Wisdom = 9
Intelligence = 10
Charisma = 11
Save vs Poison = 12
Save vs Disease = 13
Save vs Fire = 14
Save vs Cold = 15
Save vs Magic = 16
Current Hit Points = 17
Maximum Hit Points = 18
Hit Point Percentage =19
Mana Percentage = 20
Stamina Percentage = 21
Armor Class = 22
Attack = 23
Weight = 24
Maximum Weight = 25
Experience Percentage = 26
Alternate Experience Percentage = 27
Target Name = 28
Target Hit Point Percentage = 29
Group Member 1 Name = 30
Group Member 2 Name = 31
Group Member 3 Name = 32
Group Member 4 Name = 33
Group Member 5 Name = 34
Group Member 1 Health Pecentage = 35
Group Member 2 Health Pecentage = 36
Group Member 3 Health Pecentage = 37
Group Member 4 Health Pecentage = 38
Group Member 5 Health Pecentage = 39
Group Pet 1 Health Pecentage = 40
Group Pet 2 Health Pecentage = 41
Group Pet 3 Health Pecentage = 42
Group Pet 4 Health Pecentage = 43
Group Pet 5 Health Pecentage = 44
Buff 1 = 45
Buff 2 = 46
Buff 3 = 47
Buff 4 = 48
Buff 5 = 49
Buff 6 = 50
Buff 7 = 51
Buff 8 = 52
Buff 9 = 53
Buff 10 = 54
Buff 11 = 55
Buff 12 = 56
Buff 13 = 57
Buff 14 = 58
Buff 15 = 59
Spell 1 = 60
Spell 2 = 61
Spell 3 = 62
Spell 4 = 63
Spell 5 = 64
Spell 6 = 65
Spell 7 = 66
Spell 8 = 67
|
|
|
07-27-2002, 08:13 AM
|
#6
|
A Tundra Mammoth
Join Date: Jul 2002
Posts: 62
|
I don't see my pet's health or my pet's health percentage on this one. Are those available?
__________________
Karsan Titanstomper
The Shadow Shaman
|
|
|
07-27-2002, 10:43 AM
|
#7
|
A Ghoul
Join Date: Jul 2002
Server: Tarrew Marr
Posts: 17
|
A few more EQTypes for Labels:
Pet Name - 68
Pet HP Percentage - 69
Player Current HP, Slash, Player Maximum HP - 70
(this disables other Labels with EQType 17 and 18)
Number 71 for EQType for Label isn't tied to a pet or player value so this might be the end of the list (might be tied to a group member value but I haven't tested that).
The EQTypes for Guages is:
HP - 1
Mana - 2
Stamina - 3
Experience - 4
Alt Experience - 5
Target HP - 6
Casting - 7
Breath - 8
Memorize Spell - 9
Scribe Spell - 10
Group Member 1 HP- 11
Group Member 2 HP - 12
Group Member 3 HP - 13
Group Member 4 HP - 14
Group Member 5 HP - 15
Pet HP - 16
Group Member 1 Pet HP - 17
Group Member 2 Pet HP - 18
Group Member 3 Pet HP - 19
Group Member 4 Pet HP - 20
Group Member 5 Pet HP - 21
I haven't tried EQtypes for Guages greater than 21.
__________________
Alshain - 60 Enchanter, Tarew Marr
Last edited by Alshain : 07-27-2002 at 06:21 PM.
|
|
|
07-28-2002, 08:57 PM
|
#8
|
A Gray Wolf
Join Date: Jul 2002
Posts: 9
|
Is there an eqtype for %breath ?
|
|
|
07-29-2002, 01:23 AM
|
#9
|
A Treant
Join Date: Jul 2002
Posts: 20
|
ok what would the tags be in order to put like AC or ATK in the player window? I havnt Dled one with it to check out the xml coding.
|
|
|
07-29-2002, 01:30 AM
|
#10
|
A Shissar Disciple
Join Date: Jul 2002
Server: Xev
Posts: 106
|
Make 2 labels, then for the EQType, set one to 22 for AC, and 23 for ATK values.
-TJ
__________________
Hazul, Plik, Xzhamacharathae, Seis, Lyca, Pogi, Camm...
of Xev
|
|
|
07-30-2002, 06:16 AM
|
#11
|
A Gray Wolf
Join Date: Jul 2002
Posts: 7
|
Inventory/Item Slots
Left Ear = 1
Head = 2
Face = 3
Right Ear = 4
Neck = 5
Shoulder = 6
Arms = 7
Back = 8
Left Wrist = 9
Right Wrist = 10
Range = 11
Hands = 12
Primary = 13
Secondary = 14
Left Finger = 15
Right Finger = 16
Chest = 17
Legs = 18
Feet = 19
Waist = 20
Ammo = 21
Inventory 1 = 22
Inventory 2 = 23
Inventory 3 = 24
Inventory 4 = 25
Inventory 5 = 26
Inventory 6 = 27
Inventory 7 = 28
Inventory 8 = 29
Container Slot 1 = 30
Container Slot 2 = 31
Container Slot 3 = 32
Container Slot 4 = 33
Container Slot 5 = 34
Container Slot 6 = 35
Container Slot 7 = 36
Container Slot 8 = 37
Container Slot 9 = 38
Container Slot 10 = 39
Bank Slot 0 = 2000
Bank Slot 1 = 2001
Bank Slot 2 = 2002
Bank Slot 3 = 2003
Bank Slot 4 = 2004
Bank Slot 5 = 2005
Bank Slot 6 = 2006
Bank Slot 7 = 2007
Trade Slot 0 (Yours) = 3000
Trade Slot 1 (Yours) = 3001
Trade Slot 2 (Yours) = 3002
Trade Slot 3 (Yours) = 3003
Trade Slot 4 (Yours) = 3004
Trade Slot 5 (Yours) = 3005
Trade Slot 6 (Yours) = 3006
Trade Slot 7 (Yours) = 3007
Trade Slot 8 (Thiers) = 3008
Trade Slot 9 (Thiers) = 3009
Trade Slot 10 (Thiers) = 3010
Trade Slot 11 (Thiers) = 3011
Trade Slot 12 (Thiers) = 3012
Trade Slot 13 (Thiers) = 3013
Trade Slot 14 (Thiers) = 3014
Trade Slot 15 (Thiers) = 3015
Trade Slot 16 (Thiers) = 3016
Loot Slot 0 = 5000
...
Loot Slot 29 = 5029
Merchant Slot 0 = 6000
...
Merchant Slot 29 = 6029
Bazaar Slot 0 = 7000
...
Bazaar Slot 79 = 7079
Inspect Left Ear = 8001
Inspect Head = 8002
Inspect Face = 8003
Inspect Right Ear = 8004
Inspect Neck = 8005
Inspect Shoulder = 8006
Inspect Arms = 8007
Inspect Back = 8008
Inspect Left Wrist = 8009
Inspect Right Wrist = 8010
Inspect Range = 8011
Inspect Hands = 8012
Inspect Primary = 8013
Inspect Secondary = 8014
Inspect Left Finger = 8015
Inspect Right Finger = 8016
Inspect Chest = 8017
Inspect Legs = 8018
Inspect Feet = 8019
Inspect Waist = 8020
Inspect Ammo = 8021
|
|
|
07-30-2002, 06:57 AM
|
#12
|
A Gray Wolf
Join Date: Jul 2002
Posts: 4
|
Hmm..that makes you think...can you make a window that includes bank slots that stays available even when not at a banker? Or one that keeps a bag slot handy without opening the whole bag?
|
|
|
07-30-2002, 09:35 AM
|
#13
|
A Gray Wolf
Join Date: Jul 2002
Posts: 7
|
Bag items no, because there is only one set of ID #'s for all containers.
Bank I would assume there is some internal programming that makes those not work away from the bank.
|
|
|
07-30-2002, 06:28 PM
|
#14
|
A Fire Beetle
Join Date: Jul 2002
Posts: 3
|
Equip Type Table
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|