The idea is a note from us (UISkin Developers) to VT/ Sony Online Entertainment
Something that would reallly help the design of custom skins would be if they would introduce a EQ type for EACH button
this is a example
PHP Code:
<Button item = "SocialButton1">
<ScreenID>SocialButton1</ScreenID>
<EQType>1</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>20</Y>
</Location>
<Size>
<CX>45</CX>
<CY>20</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
this would allow much more customization of all of the buttons in the client and allow for some pritty amazing Skins to come out for the client.
also adding EQTypes to the Spell Gems would help
this is just a sugestion but i think it is a seriously feasable one to be implimented