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Old 09-03-2003, 09:20 PM   #1
Cairenn
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Default 26 Aug - 3 Sep (inclusive) UI changes on Test

Disclaimer: As always, this is a comparision of the new default files to the previous default files. Sizes and locations are specific to those files, and may need to be adjusted to "fit" in your custom files appropriately.

Files changed with this patch:

EQUI.xml
EQUI_Animations.xml
EQUI_JournalTextWnd.xml
EQUI_Templates.xml
SIDL.xml
dragitem27.tga
window_pieces01.tga

(Click on the File Name link to go to the post detailing the changes to that specific file.)

Files added:

EQUI_AdventureStatsWnd.xml
EQUI_AdventureLeaderboardWnd.xml
dragitem26_new.tga

Last edited by Cairenn : 09-03-2003 at 09:28 PM.
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Old 09-03-2003, 09:20 PM   #2
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IF you have a custom EQUI.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:

<Include>EQUI_AdventureMerchantWnd.xml</Include>

ADD:

<Include>EQUI_AdventureStatsWnd.xml</Include>
<Include>EQUI_AdventureLeaderboardWnd.xml</Include>
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Old 09-03-2003, 09:21 PM   #3
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IF you have a custom EQUI_Animations.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:

<Ui2DAnimation item = "A_MinimizeBtnNormal">

Immediately before that line, ADD:

<Ui2DAnimation item = "A_QMarkBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>236</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_QMarkBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>195</X>
<Y>236</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_QMarkBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>183</X>
<Y>236</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_QMarkBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>236</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_QMarkBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>195</X>
<Y>236</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
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Old 09-03-2003, 09:21 PM   #4
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IF you have a custom EQUI_JournalTextWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:

<Listbox item = "CJTXT_DialogList">

DELETE:

<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>4</LeftAnchorOffset>
<TopAnchorOffset>30</TopAnchorOffset>
<RightAnchorOffset>4</RightAnchorOffset>
<BottomAnchorOffset>110</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>

ADD:

<AutoStretch>false</AutoStretch>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>100</CX>
<CY>80</CY>
</Size>

Find:

<STMLbox item = "CJTXT_Text">

DELETE:

<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>4</LeftAnchorOffset>
<TopAnchorOffset>108</TopAnchorOffset>
<RightAnchorOffset>4</RightAnchorOffset>
<BottomAnchorOffset>28</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>

ADD:

<AutoStretch>false</AutoStretch>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>100</CX>
<CY>100</CY>
</Size>

Find:

<Button item = "CJTXT_DeleteButton">

Immediately before that line, ADD:

<VerticalLayoutBox item = "CJTXT_Layout">
<ScreenID>Layout</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>4</LeftAnchorOffset>
<TopAnchorOffset>30</TopAnchorOffset>
<RightAnchorOffset>4</RightAnchorOffset>
<BottomAnchorOffset>28</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Spacing>4</Spacing>
<Style_Border>false</Style_Border>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<Pieces>CJTXT_DialogList</Pieces>
<Pieces>CJTXT_Text</Pieces>
</VerticalLayoutBox>

Find and DELETE:

<Pieces>CJTXT_DialogList</Pieces>
<Pieces>CJTXT_Text</Pieces>

ADD:

<Pieces>CJTXT_Layout</Pieces>
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Old 09-03-2003, 09:22 PM   #5
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IF you have a custom EQUI_Templates.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:

<MinimizeBox>

Immediately before that line, ADD:

<QMarkBox>
<Normal>A_QMarkBtnNormal</Normal>
<Pressed>A_QMarkBtnPressed</Pressed>
<Flyby>A_QMarkBtnFlyby</Flyby>
<Disabled>A_QMarkBtnDisabled</Disabled>
<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
</QMarkBox>

Find:

<MinimizeBox>

Immediately before that line, ADD:

<QMarkBox>
<Normal>A_QMarkBtnNormal</Normal>
<Pressed>A_QMarkBtnPressed</Pressed>
<Flyby>A_QMarkBtnFlyby</Flyby>
<Disabled>A_QMarkBtnDisabled</Disabled>
<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
</QMarkBox>

Find:

<MinimizeBox>

Immediately before that line, ADD:

<QMarkBox>
<Normal>A_QMarkBtnNormal</Normal>
<Pressed>A_QMarkBtnPressed</Pressed>
<Flyby>A_QMarkBtnFlyby</Flyby>
<Disabled>A_QMarkBtnDisabled</Disabled>
<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
</QMarkBox>

Find:

<MinimizeBox>

Immediately before that line, ADD:

<QMarkBox>
<Normal>A_QMarkBtnNormal</Normal>
<Pressed>A_QMarkBtnPressed</Pressed>
<Flyby>A_QMarkBtnFlyby</Flyby>
<Disabled>A_QMarkBtnDisabled</Disabled>
<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
</QMarkBox>

Find:

<MinimizeBox>

Immediately before that line, ADD:

<QMarkBox>
<Normal>A_QMarkBtnNormal</Normal>
<Pressed>A_QMarkBtnPressed</Pressed>
<Flyby>A_QMarkBtnFlyby</Flyby>
<Disabled>A_QMarkBtnDisabled</Disabled>
<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
</QMarkBox>
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Old 09-03-2003, 09:22 PM   #6
Cairenn
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IF you have a custom SIDL.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:

<ElementType name="WindowDrawTemplate">
<superType type="Class" />
<element name="Background" type="TextureInfo:item" />
<element name="VSBTemplate" type="ScrollbarDrawTemplate" />
<element name="HSBTemplate" type="ScrollbarDrawTemplate" />
<element name="CloseBox" type="ButtonDrawTemplate" />

ADD:


<element name="QMarkBox" type="ButtonDrawTemplate" />

Find:

<ElementType name="Screen">
<superType type="Control" />
<element name="Style_Titlebar" type="boolean" />
<element name="Style_Closebox" type="boolean" />

ADD:

<element name="Style_Qmarkbox" type="boolean" />
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Old 09-03-2003, 09:26 PM   #7
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dragitem27.tga:

Attached Images
File Type: jpg dragitem27.jpg (8.5 KB, 109 views)
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Old 09-03-2003, 09:27 PM   #8
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window_pieces01.tga:

Attached Images
File Type: jpg window_pieces01.jpg (17.9 KB, 4385 views)
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