11-02-2003, 11:29 AM
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#61
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ACUI/EQ2UI Developer
Join Date: Aug 2002
Posts: 251
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Quote:
Originally posted by Wolvig
oK,LOVING IT SO FAR. Where are the buttons for the map window and what are your ideals on the spellbook and Inventory? oh and can we have an mp3 player that looks like the selector bar but turned to fit the top of the window?
Just suggestions really looking forward to this.
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Hey there Wolvig,
The buttons on the Map window are going to be located below the actual Map Circle in that small box (Have a little expanding do do with the image to accommodate.)
The spell book idea I have is a hint different than the norm and will preview it here in a bit.
That actually isn't a bad idea on the MP3 player, I'll have to look at that idea here when I get my other windows done. Thanks on that one.
__________________
Elezibeth Amnell • 29th Season
Journeyman Druidess of Tunare
Brewing Mistress • Skill 132
100% unRetired
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Elorien Evenstar • 23rd Season
Exploring Ranger of Tunare
Simi-Retired
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ACUI / EQ2UI Project Designer
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11-02-2003, 11:32 AM
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#62
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A Shissar Disciple
Join Date: Jan 2003
Posts: 102
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My pleasure.This has been one of my favorites. Anything to help.
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11-02-2003, 08:52 PM
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#63
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A Tempest Toad
Join Date: Oct 2002
Server: Tunare - mostly retired
Posts: 464
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Like the "2.1" concept image. Running with the the netstat bar open takes the spot you have for the player window (top left corner) and running multiple chat windows I place the hotbutton/window selector bar on top of the chat windows (opposite of the image you have) this is using v1.0 which is similair. Overall I like the new layout on the player window and really like the map window that you presented here.
Weskat
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11-04-2003, 10:27 AM
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#64
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Join Date: Oct 2002
Server: None
Posts: 285
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wow! great work Elezibeth, I've certainly missed alot.
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11-04-2003, 10:49 AM
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#65
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ACUI/EQ2UI Developer
Join Date: Aug 2002
Posts: 251
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Quote:
Originally posted by Tinkfu
wow! great work Elezibeth, I've certainly missed alot.
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Hey there Tinkfu, missed you even if you do have an obscenely large AMD Logo in your signature.
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11-04-2003, 11:03 AM
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#66
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Join Date: Oct 2002
Server: None
Posts: 285
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Quote:
Originally posted by Elezibeth
Hey there Tinkfu, missed you even if you do have an obscenely large AMD Logo in your signature.
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you know I hate how this site thinks I am someone else when I have the same IP as another machine..
back on topic, thanks Elezibeth, I missed you too.. and you are right about my sig. needs a update, what do you think of this?
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11-04-2003, 11:32 AM
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#67
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ACUI/EQ2UI Developer
Join Date: Aug 2002
Posts: 251
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11-04-2003, 11:37 AM
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#68
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Guest
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I don't use mac, windows or linux anymore, I'm on FreeBSD and SkyOS
Tinkfu still uses windows untill SOE ports EQ to linux
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11-04-2003, 11:42 AM
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#69
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ACUI/EQ2UI Developer
Join Date: Aug 2002
Posts: 251
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All ACUI Graphics and ideas are created under Mac OS X 10.3 on one of 3 G5 workstations here at my home and have been for quite some time.
(Offtopic) I've recently updated to Photoshop CS on my G5's and I can't explain to you all what it feels like to run Photoshop in a 64bit layer. (/Offtopic)
I think ACUI might be on of the rare UI's actually developed for EQ on a Mac.
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11-04-2003, 12:14 PM
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#70
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Join Date: Oct 2002
Server: None
Posts: 285
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dispite what taleisin says, FU9.34 - FU11.02 (priv builds) graphics have all been done on a G5 mac, and yes photoshop on a mac is simple stunningly fast.
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11-04-2003, 03:32 PM
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#71
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ACUI/EQ2UI Developer
Join Date: Aug 2002
Posts: 251
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2.1 Preview Image has been removed and the special little gifts have been sent out to those who were kind enough to offer ideas, comments, or suggestions based upon the image.
I know it isn't much guys but I hope you enjoy them!
In addition, those of you who got those little gifts will also have their names mentioned in the 'Read-Me' file when 2.1 goes RTM.
For everyone else, keep your eye on this spot as more shots of 2.1 will be made public as they progress!
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11-06-2003, 03:33 PM
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#72
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Network Engineer
Join Date: Nov 2003
Server: All
Posts: 45
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=)
Now that is slick =)
__________________
Roger Sewell
Systems Engineer, Operations
Sony Online Entertainment
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11-07-2003, 05:01 PM
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#73
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ACUI/EQ2UI Developer
Join Date: Aug 2002
Posts: 251
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Thanks Roger! I really appreciate comments and suggestions should you have any in the future.
Now on for some good news!
Looks like Enok will have a PATCHED version of ACUI 1.0 to correct it with all the new features added in the recent patches shortly as well as another preview of the ACUI 2.0 Interface for me.
I plan on firing him off the 2.1 images here shortly for him to take a look at as well!
Looks like this is about to become an exciting time for us all!
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11-07-2003, 05:05 PM
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#74
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A Shissar Disciple
Join Date: Jan 2003
Posts: 102
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ALLLRIGHT!!!!!!!!!!!
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11-12-2003, 08:31 PM
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#75
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A Shissar Disciple
Join Date: Jul 2002
Server: Sébilis
Posts: 122
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MORE MORE MORE !
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