07-20-2008, 07:42 PM
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#1
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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Here are the new ini files for Quartz Redux Leather they contain 3 ini ..caster, melee, and hybrid for the following res 1280x1024,1440x900,1680x1050. Sorry for any problems this caused
Enjoy
Hal
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03-31-2014, 11:44 PM
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#2
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A Bat
Join Date: Feb 2014
Posts: 1
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dashboard is one the main part through all content are connected and accessible to use so it is more attractive..
online slots
Last edited by martyclune : 04-01-2014 at 11:34 PM.
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01-27-2018, 10:13 AM
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#3
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A Treant
Join Date: Aug 2004
Posts: 21
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May we please have an update for the new Expansion Ring of Scale or can add an additional spell slot?
For me the UI still works but it can not show the new 13th spell gem. In ring of scale they give you one more level of mnemonic retention AA.
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01-27-2018, 11:10 AM
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#4
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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I have this corrected already, I must not have pushed to site. Will post new version when I get home tonight.
Hal
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01-28-2018, 03:41 PM
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#5
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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All my UI's have been updated and should appear soon, any problems or requests, post here as I no longer play or check this site. Posting here will send a notice to my email and then I can get to the problem faster.
Enjoy
Hal
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09-11-2007, 04:59 PM
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#6
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An Icepaw Kobold
Join Date: Nov 2002
Posts: 86
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Quote:
Originally Posted by Halelen
Ok need more info I need:
-a list of all mods you are using that are borked
-do you want all the bags on the dashboard inventory? or you going to use it with the old selector?
as for the buttons that is contained in the window pieces file..pull them from the old quartz if thats what yoou are wanting.
Hal
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i attatched the original size combat ability window that works for my warrior (although no background texture.)
i'd like all bags on the dashboard inventory. 2 rows or 4, in a regular grid would be fine. i use the regular selector window from your last upload which just has weapons, range, ammo on it. it does not show any bags like the original.
i put the older window pieces tga's in and that fixed the button borders! thanks
i did find a new thing which might be part of the patch. i went to start my trader and start to price items and it doesn't let me go over 100 in any slot. i'm assuming its thinking percent? this is the first time i've ran my trader since i installed eq again so theres no bazaar file yet.
thats it! ironed out the rest.
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09-11-2007, 05:01 PM
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#7
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An Icepaw Kobold
Join Date: Nov 2002
Posts: 86
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09-12-2007, 11:16 AM
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#8
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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Here is fixed one
Quote:
Originally Posted by Getti Lee
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Ok I am at work so couldnt test this but should work. Let me know
Hal
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09-12-2007, 02:43 PM
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#9
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An Icepaw Kobold
Join Date: Nov 2002
Posts: 86
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Quote:
Originally Posted by Halelen
Ok I am at work so couldnt test this but should work. Let me know
Hal
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perfect! thank you
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09-13-2007, 06:50 AM
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#10
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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Background
ok what mods are still not showing proper texture?
Hal
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07-24-2008, 02:40 PM
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#11
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A Ghoul
Join Date: Oct 2003
Posts: 16
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Chat windows
ok here is a question i have with the new version and it havving like 6 or 7 chat windows it wont let me se anything to a specific window with filters cause it wont let me right click any of it so my question is how can i tell it where to put stuff woudl appreciate any help
Uum
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07-24-2008, 08:01 PM
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#12
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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right click on the scrollbars or for the text window right click on the frame.
Hal
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09-03-2008, 01:52 PM
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#13
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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Patch
Ok they caught me napping so dont have the windows all ready for this patch but here is the animations file that will get you running at least until i finish the new windows.Quartz Redux doesn't use modified sidl,equi,raid,friend or guild windows only files that will require change are the group and player windows.
Enjoy
Hal
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10-04-2008, 08:47 AM
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#14
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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Sod
Ok QRL is complete and ready for the release of Seeds of Destruction. All new features have been added and tested.With the new interface you will find.
>Larger group member bars with pet, mana, and endurance meters(can turn the meters off if dont like them)
> group role animations on both the group window and player window
>target bar with seperate hott and now included with targets buffs wihdow
>cleaner look to the attack indicator animation and target box
> a new voicechatbar(dont like it? delete and have the default back)
All in all was a rather major overhaul which required some rearranging to the ui to fit all the new additions in.
MANY thanks to Enok!! Without his knowledge and help the color changing health bars would not be possible.
Thanks to those on test server that put up with me for days on end trying to test it all.
Enjoy
Hal
Last edited by Halelen : 10-05-2008 at 10:41 AM.
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10-08-2008, 04:56 AM
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#15
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An Icepaw Kobold
Join Date: Nov 2002
Posts: 86
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awesome changes!
i noticed they went to a dss file format, which i'm not sure how to substitute various files to get back the old look and feel. main things i'm trying to figure out is: - old button borders used a tga file but doesn't seem to take on the new system
- default spell icons/spell gems (deleting the custom ones just leaves teh graphic blank)
- the custom potion belt that you made me only shows 3 potions (possible to size them down to fit in atleast 4 or maybe 5?)
- deleted the target indicator.ini and the tga's associated with it but like the spell icons/gems i can't get rid of it.
- some folks i'm sure like myself don't have a widescreen display, so i'm wondering if its possible to make an spell gem bar that is 2 spell columns wide that match the height of the new player window to make the placement of those two windows interchangeable. (the original combat ability window for melee discs too would need stretched taller)
- deleting the eqbutton xml file makes the icon disappear instead of get rid of the textured border (just don't have the room for it in my display)
- the new target window with buffs rocks, but i could see alot more flexibility if it matched a common window size scheme. for example if you trimmed or scaled it down just a hair, you could place it above the player window if it were the same width. thats personally the best spot i can put it at i think
i was skeptical of the color changing health bars but they look pretty good and i especially like the new bar graphics themselves!
i attatched the custom files you made for me that didn't seem to make it into your upload. they seem to work fine still and no issues there
thanks for all the hardwork hal and everyone that assisted.
Last edited by Getti Lee : 10-08-2008 at 05:21 AM.
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