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Old 02-16-2005, 02:01 AM   #1
Dolby
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Default 15 Feb 05 - UI Cahnges (DoN)

Disclaimer: As always, this is a comparision of the new default files to the previous default files. Sizes and locations are specific to those files, and may need to be adjusted to "fit" in your custom files appropriately.

The following files have been added and are new:
Bran-spankin New!
EQUI_Bandolier.xml
EQUI_BarterMerchantWnd.xml
EQUI_BarterSearchWnd.xml
EQUI_BarterWnd.xml
EQUI_GuildBankWnd.xml
EQUI_LFGuildWnd.xml
EQUI_MailCompositionWindow.xml
EQUI_MailWindow.xml
EQUI_PotionBeltWnd.xml
EQUI_ServerListWnd.xml
dragitem30.tga
dragitem31.tga
dragitem32.tga
dragitem33.tga

Files changed with this patch/expansion:
EQUI.xml
EQUI_Animations.xml
EQUI_BuffWindow.xml
EQUI_GuildManagementWnd.xml
EQUI_Inventory.xml
EQUI_MapViewWnd.xml
EQUI_SelectorWnd.xml
EQUI_TaskWnd.xml
window_pieces04.tga
dragitem29.tga


(Click on the File Name link to go to the post detailing the changes to that specific file.)

Last edited by Dolby : 02-16-2005 at 03:04 AM.
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Old 02-16-2005, 02:04 AM   #2
Dolby
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Default EQUI.xml

IF you have a custom EQUI.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:
Code:
<Include>EQUI_PointMerchantWnd.xml</Include>

Immediately below that line, INSERT:
Code:
<Include>EQUI_BarterWnd.xml</Include> <Include>EQUI_BarterMerchantWnd.xml</Include> <Include>EQUI_BarterSearchWnd.xml</Include> <Include>EQUI_MailWindow.xml</Include> <Include>EQUI_MailCompositionWindow.xml</Include> <Include>EQUI_ServerListWnd.xml</Include> <Include>EQUI_BandolierWnd.xml</Include> <Include>EQUI_PotionBeltWnd.xml</Include> <Include>EQUI_LFGuildWnd.xml</Include> <Include>EQUI_GuildBankWnd.xml</Include>
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Old 02-16-2005, 02:06 AM   #3
Dolby
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Default EQUI_Animations.xml

IF you have a custom EQUI_Animations.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:
Code:
<TextureInfo item = "dragitem29.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo>

Immediately below that line, INSERT:
Code:
<TextureInfo item = "dragitem30.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item = "dragitem31.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item = "dragitem32.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item = "dragitem33.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo>


--

Find:
Code:
<Frames> <Texture>dragitem29.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames>

Immediately below that line, INSERT:
Code:
<Frames> <Texture>dragitem30.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem31.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem32.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem33.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames>
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Old 02-16-2005, 02:11 AM   #4
Dolby
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Default EQUI_BuffWindow.xml

IF you have a custom EQUI_BuffWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:
Code:
<Button item = "BW_Buff19_Button"> <ScreenID>Buff19</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button>

Immediately below that line, INSERT:
Code:
<Button item = "BW_Buff20_Button"> <ScreenID>Buff20</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button> <Button item = "BW_Buff21_Button"> <ScreenID>Buff21</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button> <Button item = "BW_Buff22_Button"> <ScreenID>Buff22</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button> <Button item = "BW_Buff23_Button"> <ScreenID>Buff23</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button> <Button item = "BW_Buff24_Button"> <ScreenID>Buff24</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button>


--

Find:
Code:
<Pieces>BW_Buff19_Button</Pieces>

Immediately below that line, INSERT:
Code:
<Pieces>BW_Buff20_Button</Pieces> <Pieces>BW_Buff21_Button</Pieces> <Pieces>BW_Buff22_Button</Pieces> <Pieces>BW_Buff23_Button</Pieces> <Pieces>BW_Buff24_Button</Pieces>
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Old 02-16-2005, 02:14 AM   #5
Dolby
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Server: Veeshan
Posts: 2,397
Default EQUI_GuildManagementWnd.xml

IF you have a custom EQUI_GuildManagementWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:
Code:
<Button item = "GT_RemoveButton"> <ScreenID>RemoveButton</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>277</LeftAnchorOffset> <TopAnchorOffset>28</TopAnchorOffset> <RightAnchorOffset>357</RightAnchorOffset> <BottomAnchorOffset>4</BottomAnchorOffset> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <TooltipReference>Remove the player from the guild (Higher rank or self only).</TooltipReference> <Text>Remove</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_SmallBtnNormal</Normal> <Pressed>A_SmallBtnPressed</Pressed> <Flyby>A_SmallBtnFlyby</Flyby> <Disabled>A_SmallBtnDisabled</Disabled> <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button>

Immediately below that line, INSERT:
Code:
<Button item = "GT_BankerFlagButton"> <ScreenID>BankerFlagButton</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>380</LeftAnchorOffset> <TopAnchorOffset>24</TopAnchorOffset> <RightAnchorOffset>396</RightAnchorOffset> <BottomAnchorOffset>8</BottomAnchorOffset> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>true</Style_Checkbox> <Text></Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_CheckBoxNormal</Normal> <Pressed>A_CheckBoxPressed</Pressed> </ButtonDrawTemplate> </Button> <Label item = "GT_BankerFlagLabel"> <ScreenID/> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>400</LeftAnchorOffset> <TopAnchorOffset>24</TopAnchorOffset> <RightAnchorOffset>440</RightAnchorOffset> <BottomAnchorOffset>4</BottomAnchorOffset> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <Text>Banker</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label>


--

Find:
Code:
<Pieces>GT_RemoveButton</Pieces>

Immediately below that line, INSERT:
Code:
<Pieces>GT_BankerFlagButton</Pieces> <Pieces>GT_BankerFlagLabel</Pieces>
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Old 02-16-2005, 02:20 AM   #6
Dolby
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Server: Veeshan
Posts: 2,397
Default EQUI_Inventory.xml

IF you have a custom EQUI_Inventory.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:
Code:
<XML ID = "EQInterfaceDefinitionLanguage"> <Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>

Immediately below that line, INSERT:
Code:
<Label item="EbonShardsLabel"> <ScreenID>EbonShardsLabel</ScreenID> <Font>3</Font> <Text>Ebon Crystals</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Size> <CX>95</CX> <CY>17</CY> </Size> <AlignCenter>true</AlignCenter> <Location> <X>341</X> <Y>53</Y> </Location> </Label> <Label item="RadiantShardsLabel"> <ScreenID>RadiantShardsLabel</ScreenID> <Font>3</Font> <Text>Radiant Crystals</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Size> <CX>93</CX> <CY>17</CY> </Size> <AlignCenter>true</AlignCenter> <Location> <X>342</X> <Y>4</Y> </Location> </Label> <Button item="IW_ReclaimButton"> <ScreenID>IW_ReclaimButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>357</X> <Y>104</Y> </Location> <Size> <CX>66</CX> <CY>25</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <Text>Reclaim</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button>


--

Find:
Code:
<Gauge item = "IW_AltAdvGauge"> <ScreenID>AltAdvGauge</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>368</Y> </Location> <Size> <CX>118</CX> <CY>11</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>150</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>40</G> <B>150</B> </LinesFillTint> <DrawLinesFill>true</DrawLinesFill> <EQType>5</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> </GaugeDrawTemplate> </Gauge>

Immediately below that line, INSERT:
Code:
<Button item="IW_GoodPoints"> <ScreenID>IW_GoodPoints</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>353</X> <Y>24</Y> </Location> <Size> <CX>70</CX> <CY>24</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>9999</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_RecessedBox</Normal> <NormalDecal>A_PlatinumCoin</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>1</X> <Y>3</Y> </DecalOffset> <DecalSize> <CX>18</CX> <CY>18</CY> </DecalSize> </Button> <Button item="IW_EvilPoints"> <ScreenID>IW_EvilPoints</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>354</X> <Y>74</Y> </Location> <Size> <CX>70</CX> <CY>24</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>9999</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_RecessedBox</Normal> <NormalDecal>A_SilverCoin</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>1</X> <Y>3</Y> </DecalOffset> <DecalSize> <CX>18</CX> <CY>18</CY> </DecalSize> </Button>


--

Find:
Code:
<StaticAnimation item= "ClassAnim"> <ScreenID>ClassAnim</ScreenID> <Location> <X>353</X> <Y>22</Y> </Location> <Size> <CX>64</CX> <CY>128</CY> </Size> <Animation>A_ClassAnim01</Animation> </StaticAnimation> <Screen item = "IW_CharacterView"> <ScreenID>IW_CharacterView</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>163</X> <Y>43</Y> </Location> <Size> <CX>128</CX> <CY>214</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Drop Item Here to Auto Equip</TooltipReference> <DrawTemplate>WDT_Inner</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> </Screen>

REPALCE with:
Code:
<StaticAnimation item="ClassAnim"> <ScreenID>ClassAnim</ScreenID> <Location> <X>23</X> <Y>31</Y> </Location> <Size> <CX>75</CX> <CY>142</CY> </Size> <Animation>A_ClassAnim01</Animation> </StaticAnimation> <Screen item="IW_CharacterView"> <ScreenID>IW_CharacterView</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>165</X> <Y>43</Y> </Location> <Size> <CX>128</CX> <CY>214</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Drop Item Here to Auto Equip</TooltipReference> <DrawTemplate>WDT_Inner</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>ClassAnim</Pieces> </Screen>


--

Find:
Code:
<Pieces>IW_Tinting</Pieces>

Immediately below that line, INSERT:
Code:
<Pieces>IW_GoodPoints</Pieces> <Pieces>IW_EvilPoints</Pieces> <Pieces>IW_ReclaimButton</Pieces> <Pieces>RadiantShardsLabel</Pieces> <Pieces>EbonShardsLabel</Pieces>
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Old 02-16-2005, 02:43 AM   #7
Dolby
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Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
Default EQUI_MapViewWnd.xml

IF you have a custom EQUI_MapViewWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:
Code:
<Button item="MVW_Layer0Button"> <ScreenID>MVW_Layer0Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>516</X> <Y>146</Y> </Location>

WHERE:
Code:
<X>516</X>

CHANGE to:
Code:
<X>8</X>


--

Find:
Code:
<Button item="MVW_LabelsToggleButton"> <ScreenID>MVW_LabelsToggleButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>516</X> <Y>230</Y> </Location>

WHERE:
Code:
<X>516</X>

CHANGE to:
Code:
<X>8</X>


--

Find:
Code:
<Button item="MVW_PanResetButton"> <ScreenID>MVW_PanResetButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>530</X> <Y>24</Y> </Location>

WHERE:
Code:
<X>530</X>

CHANGE to:
Code:
<X>22</X>


--

Find:
Code:
<Button item="MVW_ZFilterButton"> <ScreenID>MVW_ZFilterButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>516</X> <Y>262</Y> </Location>

WHERE:
Code:
<X>516</X>

CHANGE to:
Code:
<X>8</X>


--

Find:
Code:
<Button item="MVW_Layer3ActiveButton"> <ScreenID>MVW_Layer3ActiveButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>552</X> <Y>200</Y> </Location>

WHERE:
Code:
<X>552</X>

CHANGE to:
Code:
<X>44</X>


--

Find:
Code:
<Button item="MVW_Layer2ActiveButton"> <ScreenID>MVW_Layer2ActiveButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>534</X> <Y>200</Y> </Location>

WHERE:
Code:
<X>534</X>

CHANGE to:
Code:
<X>26</X>


--

Find:
Code:
<Button item="MVW_Layer1ActiveButton"> <ScreenID>MVW_Layer1ActiveButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>516</X> <Y>200</Y> </Location>

WHERE:
Code:
<X>516</X>

CHANGE to:
Code:
<X>8</X>


--

Find:
Code:
<Label item="MVW_LayerActiveLabel"> <ScreenID>MVW_LayerActiveLabel</ScreenID> <Font>3</Font> <Text>Active</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Size> <CX>52</CX> <CY>15</CY> </Size> <AlignCenter>true</AlignCenter> <Location> <X>518</X> <Y>186</Y> </Location> </Label>

WHERE:
Code:
<X>518</X>

CHANGE to:
Code:
<X>10</X>


--

Find:
Code:
<Label item="MVW_LayerVisibleLabel"> <ScreenID>MVW_LayerVisibleLabel</ScreenID> <Font>3</Font> <Text>Visible</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Size> <CX>51</CX> <CY>15</CY> </Size> <AlignCenter>true</AlignCenter> <Location> <X>517</X> <Y>132</Y> </Location> </Label>

WHERE:
Code:
<X>517</X>

CHANGE to:
Code:
<X>9</X>


--

Find:
Code:
<Button item="MVW_Layer3Button"> <ScreenID>MVW_Layer3Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>552</X> <Y>166</Y> </Location>

WHERE:
Code:
<X>552</X>

CHANGE to:
Code:
<X>44</X>


--

Find:
Code:
<Button item="MVW_Layer2Button"> <ScreenID>MVW_Layer2Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>534</X> <Y>166</Y> </Location>

WHERE:
Code:
<X>534</X>

CHANGE to:
Code:
<X>26</X>


--

Find:
Code:
<Button item="MVW_Layer1Button"> <ScreenID>MVW_Layer1Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>516</X> <Y>166</Y> </Location>

WHERE:
Code:
<X>516</X>

CHANGE to:
Code:
<X>8</X>


--

Find:
Code:
<Label item="MVW_LayersLabel"> <ScreenID>MVW_LayersLabel</ScreenID> <Font>3</Font> <Text>Layers:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Size> <CX>46</CX> <CY>15</CY> </Size> <AlignCenter>true</AlignCenter> <Location> <X>520</X> <Y>116</Y> </Location> </Label>

WHERE:
Code:
<X>520</X>

CHANGE to:
Code:
<X>12</X>


--

Find:
Code:
<!-- Panning --> <Button item="MVW_PanLeftButton"> <ScreenID>MVW_PanLeftButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>508</X> <Y>24</Y> </Location>

WHERE:
Code:
<X>508</X>

CHANGE to:
Code:
<X>0</X>


--

Find:
Code:
<Button item="MVW_PanRightButton"> <ScreenID>MVW_PanRightButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>549</X> <Y>24</Y> </Location>

WHERE:
Code:
<X>549</X>

CHANGE to:
Code:
<X>41</X>


--

Find:
Code:
<Button item="MVW_PanUpButton"> <ScreenID>MVW_PanUpButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>528</X> <Y>2</Y> </Location>

WHERE:
Code:
<X>528</X>

CHANGE to:
Code:
<X>20</X>


--

Find:
Code:
<Button item="MVW_PanDownButton"> <ScreenID>MVW_PanDownButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>528</X> <Y>46</Y> </Location>

WHERE:
Code:
<X>528</X>

CHANGE to:
Code:
<X>20</X>


--

Find:
Code:
<!-- Zooming --> <Button item="MVW_ZoomInButton"> <ScreenID>MVW_ZoomInButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>518</X> <Y>82</Y> </Location>

WHERE:
Code:
<X>518</X>

CHANGE to:
Code:
<X>10</X>


--

Find:
Code:
<Button item="MVW_ZoomOutButton"> <ScreenID>MVW_ZoomOutButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>542</X> <Y>82</Y> </Location>

WHERE:
Code:
<X>542</X>

CHANGE to:
Code:
<X>34</X>


--

Find:
Code:
<Animation>A_MapPiece04</Animation> </StaticAnimation>

Immediately below that line, INSERT:
Code:
<Button item="MVW_LoadCurrent"> <ScreenID>MVW_LoadCurrent</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>8</X> <Y>376</Y> </Location> <Size> <CX>52</CX> <CY>20</CY> </Size> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <Text>Current</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <TooltipReference>Reset map to current zone.</TooltipReference> </Button>


--

Find:
Code:
<Button item="MVW_ToolbarButton"> <ScreenID>MVW_ToolbarButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>532</X> <Y>376</Y> </Location>

WHERE:
Code:
<X>532</X> <Y>376</Y>

CHANGE to:
Code:
<X>24</X> <Y>400</Y>


--

Find:
Code:
<Label item="MVW_MaxZLabel"> <ScreenID>MVW_MaxZLabel</ScreenID> <Font>3</Font> <Text>High:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Size> <CX>44</CX> <CY>15</CY> </Size> <AlignCenter>False</AlignCenter> <Location> <X>518</X> <Y>337</Y> </Location> </Label>

WHERE:
Code:
<X>518</X>

CHANGE to:
Code:
<X>10</X>


--

Find:
Code:
<Editbox item="MVW_MinZEditBox"> <ScreenID>MVW_MinZEditBox</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <RelativePosition>true</RelativePosition> <Location> <X>516</X> <Y>317</Y> </Location>

WHERE:
Code:
<X>516</X>

CHANGE to:
Code:
<X>8</X>


--

Find:
Code:
<Screen item="MapViewWnd"> <RelativePosition>false</RelativePosition> <Location> <X>100</X> <Y>80</Y> </Location> <Size> <CX>580</CX> <CY>425</CY> </Size> <NoWrap>false</NoWrap> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Map Viewer</TooltipReference> <DrawTemplate>WDT_Rounded</DrawTemplate> <Style_Titlebar>true</Style_Titlebar> <Style_Closebox>true</Style_Closebox> <Style_Minimizebox>true</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> <Text>Map</Text> <Pieces>MVW_MapRenderArea</Pieces> <Pieces>MVW_MapPiece1</Pieces> <Pieces>MVW_MapPiece2</Pieces> <Pieces>MVW_MapPiece3</Pieces> <Pieces>MVW_MapPiece4</Pieces> <Pieces>MVW_PanLeftButton</Pieces> <Pieces>MVW_PanRightButton</Pieces> <Pieces>MVW_PanUpButton</Pieces> <Pieces>MVW_PanDownButton</Pieces> <Pieces>MVW_ZoomInButton</Pieces> <Pieces>MVW_ZoomOutButton</Pieces> <Pieces>MVW_ToolbarButton</Pieces> <Pieces>MVW_MinZLabel</Pieces> <Pieces>MVW_MaxZLabel</Pieces> <Pieces>MVW_MinZEditBox</Pieces> <Pieces>MVW_MaxZEditBox</Pieces> <Pieces>MVW_LayersLabel</Pieces> <Pieces>MVW_Layer1Button</Pieces> <Pieces>MVW_Layer2Button</Pieces> <Pieces>MVW_Layer3Button</Pieces> <Pieces>MVW_LayerVisibleLabel</Pieces> <Pieces>MVW_LayerActiveLabel</Pieces> <Pieces>MVW_Layer1ActiveButton</Pieces> <Pieces>MVW_Layer2ActiveButton</Pieces> <Pieces>MVW_Layer3ActiveButton</Pieces> <Pieces>MVW_ZFilterButton</Pieces> <Pieces>MVW_PanResetButton</Pieces> <Pieces>MVW_LabelsToggleButton</Pieces> <Pieces>MVW_Layer0Button</Pieces> </Screen>

REPLACE with:
Code:
<Screen item="MVW_MapToolBar"> <ScreenID>MVW_MapToolBar</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <TopAnchorOffset>0</TopAnchorOffset> <BottomAnchorToTop>true</BottomAnchorToTop> <BottomAnchorOffset>450</BottomAnchorOffset> <LeftAnchorToLeft>false</LeftAnchorToLeft> <LeftAnchorOffset>65</LeftAnchorOffset> <RightAnchorToLeft>false</RightAnchorToLeft> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <Pieces>MVW_PanLeftButton</Pieces> <Pieces>MVW_PanRightButton</Pieces> <Pieces>MVW_PanUpButton</Pieces> <Pieces>MVW_PanDownButton</Pieces> <Pieces>MVW_ZoomInButton</Pieces> <Pieces>MVW_ZoomOutButton</Pieces> <Pieces>MVW_ToolbarButton</Pieces> <Pieces>MVW_MinZLabel</Pieces> <Pieces>MVW_MaxZLabel</Pieces> <Pieces>MVW_MinZEditBox</Pieces> <Pieces>MVW_MaxZEditBox</Pieces> <Pieces>MVW_LayersLabel</Pieces> <Pieces>MVW_Layer1Button</Pieces> <Pieces>MVW_Layer2Button</Pieces> <Pieces>MVW_Layer3Button</Pieces> <Pieces>MVW_LayerVisibleLabel</Pieces> <Pieces>MVW_LayerActiveLabel</Pieces> <Pieces>MVW_Layer1ActiveButton</Pieces> <Pieces>MVW_Layer2ActiveButton</Pieces> <Pieces>MVW_Layer3ActiveButton</Pieces> <Pieces>MVW_ZFilterButton</Pieces> <Pieces>MVW_PanResetButton</Pieces> <Pieces>MVW_LabelsToggleButton</Pieces> <Pieces>MVW_Layer0Button</Pieces> <Pieces>MVW_LoadCurrent</Pieces> </Screen> <Page item ="MapPage"> <ScreenID>MapPage</ScreenID> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <DrawTemplate>WDT_Def</DrawTemplate> <TabText>Player</TabText> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>255</R> <G>255</G> <B>0</B> </TabTextActiveColor> <Style_Sizable>true</Style_Sizable> <Pieces>Screen:MVW_MapRenderArea</Pieces> <Pieces>MVW_MapPiece1</Pieces> <Pieces>MVW_MapPiece2</Pieces> <Pieces>MVW_MapPiece3</Pieces> <Pieces>MVW_MapPiece4</Pieces> <Pieces>Screen:MVW_MapToolBar</Pieces> </Page> <Screen item="MVW_AtlasRenderArea"> <ScreenID>MVW_AtlasRenderArea</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <TopAnchorOffset>30</TopAnchorOffset> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> </Screen> <Combobox item = "MVW_AtlasDirCombobox"> <ScreenID>MVW_AtlasDirCombobox</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>150</CX> <CY>24</CY> </Size> <ListHeight>60</ListHeight> <Button>BDT_Combo</Button> <Style_Border>true</Style_Border> </Combobox> <Page item ="AtlasPage"> <ScreenID>AtlasPage</ScreenID> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <DrawTemplate>WDT_Def</DrawTemplate> <TabText>Atlas</TabText> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>255</R> <G>255</G> <B>0</B> </TabTextActiveColor> <Style_Sizable>true</Style_Sizable> <Pieces>Screen:MVW_AtlasRenderArea</Pieces> <Pieces>MVW_AtlasDirCombobox</Pieces> </Page> <TabBox item ="MVW_Subwindows"> <ScreenID>MVW_Subwindows</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <TabBorderTemplate>FT_DefTabBorder</TabBorderTemplate> <PageBorderTemplate>FT_DefPageBorder</PageBorderTemplate> <Pages>Page:MapPage</Pages > <Pages>Page:AtlasPage</Pages > </TabBox> <Screen item="MapViewWnd"> <RelativePosition>false</RelativePosition> <Location> <X>100</X> <Y>80</Y> </Location> <Size> <CX>590</CX> <CY>470</CY> </Size> <NoWrap>false</NoWrap> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Map Viewer</TooltipReference> <DrawTemplate>WDT_Rounded</DrawTemplate> <Style_Titlebar>true</Style_Titlebar> <Style_Closebox>true</Style_Closebox> <Style_Minimizebox>true</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>true</Style_Sizable> <Text>Map</Text> <Pieces>MVW_Subwindows</Pieces> </Screen>

Last edited by Dolby : 02-16-2005 at 02:51 AM.
Dolby is offline  
Old 02-16-2005, 02:48 AM   #8
Dolby
Lord Dolby of Veeshan
 
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Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
Default EQUI_SelectorWnd.xml

IF you have a custom EQUI_SelectorWnd.xml, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:
Code:
<Button item = "SELW_JournalToggleButton"> <ScreenID>SELW_JournalToggleButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>390</X> <Y>0</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <TooltipReference>Journal</TooltipReference> <ButtonDrawTemplate> <Normal>A_JournalBtnNormal</Normal> <Pressed>A_JournalBtnPressed</Pressed> <Flyby>A_JournalBtnFlyby</Flyby> <Disabled>A_JournalBtnNormal</Disabled> <PressedFlyby>A_JournalBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button>

Immediately below that line, INSERT:
Code:
<!-- Mail Icons DO NOT CHANGE THE SCREENID NAMES --> <Ui2DAnimation item = "A_MailBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>88</X> <Y>178</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_MailBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>114</X> <Y>178</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_MailBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>140</X> <Y>178</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_MailBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>166</X> <Y>178</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_MailBtnDisabled"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>192</X> <Y>178</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- You've Got Mail Icons DO NOT CHANGE THE SCREENID NAMES --> <Ui2DAnimation item = "A_GotMailBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>88</X> <Y>204</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_GotMailBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>114</X> <Y>204</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_GotMailBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>140</X> <Y>204</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_GotMailBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>166</X> <Y>204</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_GotMailBtnDisabled"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>192</X> <Y>204</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- Mail Button --> <Button item = "SELW_MailToggleButton"> <ScreenID>SELW_MailToggleButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>420</X> <Y>0</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Style_Checkbox>true</Style_Checkbox> <TooltipReference>Mail</TooltipReference> <ButtonDrawTemplate> <Normal>A_GotMailBtnNormal</Normal> <Pressed>A_GotMailBtnPressed</Pressed> <Flyby>A_GotMailBtnFlyby</Flyby> <PressedFlyby>A_GotMailBtnPressedFlyby</PressedFlyby> <Disabled>A_MailBtnDisabled</Disabled> </ButtonDrawTemplate> </Button>


--

Find:
Code:
<Screen item = "SelectorWindow"> <!--<ScreenID/>--> <RelativePosition>false</RelativePosition> <Location> <X>135</X> <Y>0</Y> </Location> <Size> <CX>456</CX> <CY>50</CY> </Size>

WHERE:
Code:
<CX>456</CX>

CHANGE to:
Code:
<CX>482</CX>


--

Find:
Code:
<Pieces>SELW_JournalToggleButton</Pieces>

Immediately below that line, INSERT:
Code:
<Pieces>SELW_MailToggleButton</Pieces>
Dolby is offline  
Old 02-16-2005, 03:00 AM   #9
Dolby
Lord Dolby of Veeshan
 
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Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
Default EQUI_TaskWnd.xml

IF you have a custom EQUI_TaskWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:
Code:
<Text>Active Tasks</Text>

REPLACE with:
Code:
<Text>Tasks</Text>


--

Find:
Code:
<ScreenID>TaskList</ScreenID>

REPLACE with:
Code:
<ScreenID>TASK_TaskList</ScreenID>


--

Find:
Code:
<ScreenID>TaskWnd</ScreenID>

REPLACE with:
Code:
<ScreenID>TASK_TaskWnd</ScreenID>


--

Find:
Code:
<ScreenID>AbandonButton</ScreenID>

REPLACE with:
Code:
<ScreenID>TASK_AbandonButton</ScreenID>


--

Find:
Code:
<Listbox item = "TASK_TaskElementList"> <ScreenID>TaskElementList</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>0</LeftAnchorOffset> <TopAnchorOffset>26</TopAnchorOffset> <RightAnchorOffset>0</RightAnchorOffset> <BottomAnchorOffset>0</BottomAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <Columns> <Width>60</Width> <Heading>Zone</Heading> </Columns> <Columns> <Width>180</Width> <Heading>Objective Instructions</Heading> </Columns> <Columns> <Width>40</Width> <Heading>Status</Heading> </Columns> <Style_Border>true</Style_Border> <Style_VScroll>true</Style_VScroll> </Listbox>

WHERE:
Code:
<ScreenID>TaskElementList</ScreenID>

CHANGE to:
Code:
<ScreenID>TASK_TaskElementList</ScreenID>

and WHERE:
Code:
<Width>40</Width>

CHANGE to:
Code:
<Width>60</Width>


--

Find:
Code:
<ScreenID>TaskElementWnd</ScreenID>

REPLACE with:
Code:
<ScreenID>TASK_TaskElementWnd</ScreenID>


--

Find:
Code:
<ScreenID>Description</ScreenID>

REPLACE with:
Code:
<ScreenID>TASK_Description</ScreenID>


--

Find:
Code:
<ScreenID>Layout</ScreenID>

REPLACE with:
Code:
<ScreenID>TASK_Layout</ScreenID>


--

Find:
Code:
<Pieces>Screen:TASK_TaskWnd</Pieces> <Pieces>Screen:TASK_TaskElementWnd</Pieces> <Pieces>TASK_Description</Pieces> </VerticalLayoutBox>

Immediately below that line, INSERT:
Code:
<!-- Task List page --> <Page item = "TaskListPage"> <ScreenID>TaskListPage</ScreenID> <RelativePosition>true</RelativePosition> <!-- Pages are sized and positioned by their parent tab --> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> <DrawTemplate>WDT_Def</DrawTemplate> <TabText>Current Tasks</TabText> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>255</R> <G>255</G> <B>0</B> </TabTextActiveColor> <Style_Sizable>true</Style_Sizable> <Pieces>VerticalLayoutBox:TASK_Layout</Pieces> </Page> <!-- Quest History --> <Label item ="QUEST_TaskLabel"> <ScreenID/> <Font>4</Font> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>0</LeftAnchorOffset> <TopAnchorOffset>0</TopAnchorOffset> <RightAnchorOffset>120</RightAnchorOffset> <BottomAnchorOffset>24</BottomAnchorOffset> <LeftAnchorToLeft>true</LeftAnchorToLeft> <TopAnchorToTop>true</TopAnchorToTop> <RightAnchorToLeft>false</RightAnchorToLeft> <BottomAnchorToTop>true</BottomAnchorToTop> <Text>Quest History</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Listbox item = "QUEST_TaskList"> <ScreenID>QUEST_TaskList</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>0</LeftAnchorOffset> <TopAnchorOffset>26</TopAnchorOffset> <RightAnchorOffset>0</RightAnchorOffset> <BottomAnchorOffset>0</BottomAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <Columns> <Width>40</Width> <Heading></Heading> </Columns> <Columns> <Width>220</Width> <Heading>Quest Title</Heading> </Columns> <Columns> <Width>200</Width> <Heading>Completion</Heading> </Columns> <Style_Border>true</Style_Border> <Style_VScroll>true</Style_VScroll> </Listbox> <Screen item = "QUEST_TaskWnd"> <ScreenID>QUEST_TaskWnd</ScreenID> <!--<Font/>--> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>300</CX> <CY>130</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_Transparent>true</Style_Transparent> <DrawTemplate>WDT_Inner</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>false</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>QUEST_TaskLabel</Pieces> <Pieces>QUEST_TaskList</Pieces> </Screen> <Label item ="QUEST_TaskElementLabel"> <ScreenID/> <Font>4</Font> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>0</LeftAnchorOffset> <TopAnchorOffset>0</TopAnchorOffset> <RightAnchorOffset>62</RightAnchorOffset> <BottomAnchorOffset>24</BottomAnchorOffset> <LeftAnchorToLeft>true</LeftAnchorToLeft> <TopAnchorToTop>true</TopAnchorToTop> <RightAnchorToLeft>false</RightAnchorToLeft> <BottomAnchorToTop>true</BottomAnchorToTop> <Text>Quest Progression</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Listbox item = "QUEST_TaskElementList"> <ScreenID>QUEST_TaskElementList</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>0</LeftAnchorOffset> <TopAnchorOffset>26</TopAnchorOffset> <RightAnchorOffset>0</RightAnchorOffset> <BottomAnchorOffset>0</BottomAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <Columns> <Width>120</Width> <Heading>Zone</Heading> </Columns> <Columns> <Width>240</Width> <Heading>Objective Instructions</Heading> </Columns> <Columns> <Width>100</Width> <Heading>Status</Heading> </Columns> <Style_Border>true</Style_Border> <Style_VScroll>true</Style_VScroll> </Listbox> <Screen item = "QUEST_TaskElementWnd"> <ScreenID>QUEST_TaskElementWnd</ScreenID> <!--<Font/>--> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>130</Y> </Location> <Size> <CX>300</CX> <CY>130</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_Transparent>true</Style_Transparent> <DrawTemplate>WDT_Inner</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>false</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>QUEST_TaskElementLabel</Pieces> <Pieces>QUEST_TaskElementList</Pieces> </Screen> <VerticalLayoutBox item = "QUEST_Layout"> <ScreenID>QUEST_Layout</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>2</LeftAnchorOffset> <TopAnchorOffset>2</TopAnchorOffset> <RightAnchorOffset>2</RightAnchorOffset> <BottomAnchorOffset>2</BottomAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <Spacing>4</Spacing> <Style_Border>false</Style_Border> <Style_VScroll>false</Style_VScroll> <Style_Transparent>true</Style_Transparent> <Pieces>Screen:QUEST_TaskWnd</Pieces> <Pieces>Screen:QUEST_TaskElementWnd</Pieces> </VerticalLayoutBox> <!-- Quest History page --> <Page item = "TaskQuestHistoryPage"> <ScreenID>TaskQuestHistoryPage</ScreenID> <RelativePosition>true</RelativePosition> <!-- Pages are sized and positioned by their parent tab --> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> <DrawTemplate>WDT_Def</DrawTemplate> <TabText>Quest History</TabText> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>255</R> <G>255</G> <B>0</B> </TabTextActiveColor> <Style_Sizable>true</Style_Sizable> <Pieces>VerticalLayoutBox:QUEST_Layout</Pieces> </Page> <!-- Shared Task Members --> <Listbox item = "STASK_MemberList"> <ScreenID>STASK_MemberList</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>40</LeftAnchorOffset> <TopAnchorOffset>20</TopAnchorOffset> <RightAnchorOffset>40</RightAnchorOffset> <BottomAnchorOffset>60</BottomAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Style_Border>true</Style_Border> <Style_VScroll>true</Style_VScroll> <Columns> <Width>130</Width> <Heading>Member</Heading> </Columns> <Columns> <Width>100</Width> <Heading>Role</Heading> </Columns> </Listbox> <!-- END members --> <Button item = "STASK_AddPlayerButton"> <ScreenID>STASK_AddPlayerButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>20</LeftAnchorOffset> <TopAnchorOffset>34</TopAnchorOffset> <RightAnchorOffset>130</RightAnchorOffset> <BottomAnchorOffset>10</BottomAnchorOffset> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <Style_Transparent>false</Style_Transparent> <TooltipReference>Target a player and click this button to add them to your shared task.</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <Text>Add Player</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_SmallBtnNormal</Normal> <Pressed>A_SmallBtnPressed</Pressed> <Flyby>A_SmallBtnFlyby</Flyby> <Disabled>A_SmallBtnDisabled</Disabled> <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "STASK_RemovePlayerButton"> <ScreenID>STASK_RemovePlayerButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>140</LeftAnchorOffset> <TopAnchorOffset>34</TopAnchorOffset> <RightAnchorOffset>250</RightAnchorOffset> <BottomAnchorOffset>10</BottomAnchorOffset> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <Style_Transparent>false</Style_Transparent> <TooltipReference>Select a player and click this button to remove them from your shared task.</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <Text>Remove Player</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_SmallBtnNormal</Normal> <Pressed>A_SmallBtnPressed</Pressed> <Flyby>A_SmallBtnFlyby</Flyby> <Disabled>A_SmallBtnDisabled</Disabled> <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "STASK_MakeLeaderButton"> <ScreenID>STASK_MakeLeaderButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>260</LeftAnchorOffset> <TopAnchorOffset>34</TopAnchorOffset> <RightAnchorOffset>370</RightAnchorOffset> <BottomAnchorOffset>10</BottomAnchorOffset> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <Style_Transparent>false</Style_Transparent> <TooltipReference>Select a player and click this button to make them the leader of your shared task.</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <Text>Make Leader</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_SmallBtnNormal</Normal> <Pressed>A_SmallBtnPressed</Pressed> <Flyby>A_SmallBtnFlyby</Flyby> <Disabled>A_SmallBtnDisabled</Disabled> <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <!-- Shared Task page --> <Page item = "TaskSharedTaskPage"> <ScreenID>TaskSharedTaskPage</ScreenID> <RelativePosition>true</RelativePosition> <!-- Pages are sized and positioned by their parent tab --> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> <DrawTemplate>WDT_Def</DrawTemplate> <TabText>Shared Task</TabText> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>255</R> <G>255</G> <B>0</B> </TabTextActiveColor> <Style_Sizable>true</Style_Sizable> <Pieces>STASK_MemberList</Pieces> <Pieces>STASK_AddPlayerButton</Pieces> <Pieces>STASK_RemovePlayerButton</Pieces> <Pieces>STASK_MakeLeaderButton</Pieces> </Page> <TabBox item = "TaskSubwindows"> <ScreenID>TaskSubwindows</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <TabBorderTemplate>FT_DefTabBorder</TabBorderTemplate> <PageBorderTemplate>FT_DefPageBorder</PageBorderTemplate> <Pages>TaskListPage</Pages> <Pages>TaskSharedTaskPage</Pages> <Pages>TaskQuestHistoryPage</Pages> </TabBox>


--

Find:
Code:
<Pieces>TASK_Layout</Pieces>

Immediately below that line, INSERT:
Code:
<Pieces>TaskSubwindows</Pieces>
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