Skinning Guru
Join Date: Jul 2002
Posts: 1,076
|
Adding alot of clickies breaks the Evolving item
I just noticed something late last night.
I was updating an old version of the Intg LOE UI I have that had a hotbutton window with 3 tabs. The 1st tab is the hotbuttons, 2nd tab are inventory bags, and 3rd tab were item "clickies".
I got rid of tab windows since now that we utilize 4 hotbutton windows it made it of no use, but someone wanted it anyway /shrug.
Anyway, he told me his green background he would get behind his evolving item in the inventory was missing, yet he could see it fine in default. So I went to check it out.
After removing handfulls of EQTYPE'd inventory parts from the hotbutton window, and some was in the pet window, I removed them. Low and behold, the green background now showed on the inventory behind an evolving item.
Weird? Wow yes.
So what is the deal?
I thought maybe it had to do with a graphic I didn't update that places the hue'd background, but I did not find any. Seems encoded into the game much like the Potion belt when you do not have any charges left, etc.
As soon as I cut down the "clickies" to 18 Inventory parts of EQTYPE's, the green background appeared in the inventory. After 19 pieces, it disappeared.
Any ideas? I just think its really strange.
__________________
Regards,
Drakah
shakahr.com
Remember...it is only a GAME
|