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Old 10-07-2002, 04:15 PM   #1
Jessnut
A Fire Beetle
 
Join Date: Aug 2002
Posts: 3
Default Adding a texture..

I'm trying to get the group window to have its own texture that I have created. I've reap posts of people saying it's easy to do, but I dont seem to be able to get it to work.

I'd like to do this all within EQUI_GroupWindow.xml and stay out of EQUI_Animations.xml if possible. Any pointers would be appreciated.

<TextureInfo item = "group.tga">
<Size>
<CX>128</CX>
<CY>128</CY>
</Size>
</TextureInfo>

<Ui2DAnimation item = "groupbg">
<Cycle>true</Cycle>
<Frames>
<Texture>group.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>128</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>


<DrawTemplate>groupbg</DrawTemplate>
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Old 10-08-2002, 05:00 PM   #2
grottel
Grimling Code Editor
 
Join Date: Sep 2002
Server: Xev
Posts: 507
Interface Author - Click to view interfaces
Default

in game - is your your group window set to draw using texture or flat color?

Right click on window to check.
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