03-13-2005, 03:40 AM
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#1
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A Crystal Gargoyle
Join Date: May 2004
Server: Fennin Ro
Posts: 96
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Tablets UI 2.0
IMPORTANT NOTE
There is currently no one updating this UI set. If anyone would like to take it over, please send me a Private Message and we'll discuss what updating it entails and other important information.
If you post feature requests/UI errors, they will not be fixed. No one is working on Tablets anymore. If I don't have someone step up within a week after the next UI breaking patch is released, I will consider the UI dead and have it closed down.
Tablets v2.15
Now updated by Caetenne. Not much has changed, a lot of the original mods are not updated, and won't be until requested. I still have them in my deprecated file folder, and will ressurrect them upon request.
New to 2.15- Up to date with the the most recent UI patch
- Inventory window now using the default until I can find the crash
- A couple of new mods: A selecot window replacement with shows tribute numbers, and a hotkey variant with the 2-4 banks horizontal
- A couple of missing/incorrect buttons here and there were fixed
- Cursors are back
- Swtiched the compass back to the default size to fix alignment problems
Installation
If you don't want to use an INI skip 1,4,5
The ini's set the windows up different ways.. I hope the name of the files
are descriptive enough
1. Set your resolution in EQ for the INI you are gonna use..
2. Create a new folder in UIFILES
3. Unzip Files to the folder
4. Copy one of the .INIs into your main eq folder
5. Rename it UI_YourToonName_ServerName.ini (ex. UI_Hawkren_Lanys.ini would be me)
6. Load EQ.
7. Type /loadskin. The Loadskin window will open.
8. Look for foldername
9. Make sure "Use INI" is depressed
10. Press "Load Skin"
11. Enjoy!
To Install a Mod
1. Copy contents of the folder of the mod you wish to install to your main tablets directory (Overwrite All)
2. If ingame reload skin
3. Enjoy!
Description
Tablets is a seperated/modular UI.. It can be arranged to your liking. It was
designed with 1024x768 - 1280x1024 resolutions in mind but will work
in any...
Player Window - Clicking anywhere on window targets self
- Gauges for HP, PetHP, Stanima, Mana, Casting, XP, AP
- % for HP, Mana, XP, AP
- Health Indicator in front of gauge
- Dark Green (80-100), Light Green(60-80), Yellow (40-60), Orange(20-40), Blinking Red(20 and less)
Target Window - % for HP
- Health Indicator in front of gauge
Group Window - Health Indicators in front of gauges
- F2-F6 Labels for group members
- % for HP
Pet Window - % for HP
- Health Indicator in front of gauge
Hotbutton Window.. - Vert2-Style
- Two tabs with 20 clicky slots..
- Clickies can be changed with CCake.exe(Included)
- Tab I. 8 Inventory Slots, Pri, Sec
- Tab II. 2xEar, 2xWrist, Arms, Legs, Chest, Neck, Ranged, Ammo
Compass - Loc Indicators - Red/Decrease, Green/Increase, Black/No Change
Spellbook (& Book Window) - Window is smaller than default.
- Gauges Disappear when not being used.
- To changes pages click on edge of pages.
- To close click middle of the book.
Inventory - Oldschool Arrangement of Slots
- Vert Style Inventory Slot Icons
- Class animations are compressed versions Enoks ClearClass
- Added Deity label to autoequip/class animation area
Actions Window - Most Player Info is on main tab.
Buffs & Songs
Modifacations
There is a directory called mods. There are lots of mods there, too many to list here really. Most have descriptive folder names, and if you're unsure, just try it
Kudos
Quote:
The following are Talyn's original credits:
Thanks to:
Sokol, Kudane, & Vertabrae for the Vert Mod.. I got many ideas from it.
The gauges are vert 1.1 and the spellgems are modified vert1.1..
Enok for the Clear Class Animations.
Tirrani Rains for CCake!
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New credits are as follows:
Thanks to Talyns for making this great UI in the first place.
Immortals Rising for keeping me playing.
Any suggestions, comments or bugs please use this thread:
http://www.eqinterface.com/forums/s...ead.php?t=16189
Caetenne Maladovar
Send me a tell: torvon.caetenne
Send me an email: [email protected]
Talk to me on AIM: CaetenEQ
Last edited by Caetenne : 01-06-2006 at 01:16 AM.
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03-13-2005, 03:43 AM
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#2
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A Crystal Gargoyle
Join Date: May 2004
Server: Fennin Ro
Posts: 96
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Last edited by Caetenne : 05-11-2005 at 08:18 PM.
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03-13-2005, 04:59 AM
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#3
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A Bat
Join Date: Jul 2004
Posts: 1
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Wonderful job! Thanks for all your hard work =)
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03-13-2005, 08:26 AM
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#4
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A Fire Beetle
Join Date: Sep 2002
Posts: 3
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it would be great if you could add the pet buffs in a tab on the pet window but overall nice UI
Paligon
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03-13-2005, 12:49 PM
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#5
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A Crystal Gargoyle
Join Date: May 2004
Server: Fennin Ro
Posts: 96
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Here's what's on my to-do list (with what's top on my list): - Add a mail icon to the actions window on the character info page for those (like me) who don't use the window selector - soon
- Make a more vertical version of the pet window as a mod - near future
- Make the standard pet window tabbed for buttons/buffs - near future
- Fix the map and re-include it - not soon
Last edited by Caetenne : 05-14-2005 at 04:01 PM.
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03-13-2005, 12:57 PM
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#6
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A Shissar Disciple
Join Date: Oct 2002
Posts: 118
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The original Tablets had a ton of mods like right aligned buffs, clear label and such. Any chance those might get added? And when I loaded the UI the buff names are cut off. I use 1024x768 and Voice of Clairvoyance just says Voice..And a Maelin's Meditation clicky says just Maelin's..If you get a chance a fix would be awesome and greatly appreciated.
Mareeuh
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03-13-2005, 01:02 PM
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#7
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A Crystal Gargoyle
Join Date: May 2004
Server: Fennin Ro
Posts: 96
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Quote:
Originally Posted by mareeuh
The original Tablets had a ton of mods like right aligned buffs, clear label and such. Any chance those might get added? And when I loaded the UI the buff names are cut off. I use 1024x768 and Voice of Clairvoyance just says Voice..And a Maelin's Meditation clicky says just Maelin's..If you get a chance a fix would be awesome and greatly appreciated.
Mareeuh
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Tell me which mods you want and I'll update them if they need it and put them up. I didn't include them with the new release because I don't use them and didn't have the time to test them all. My main focus with this release version was to get a working version put up. The bonus stuff will come over the next little bit. I'm only going to be fixing stuff that I get requests for, as I don't see the point in fixing something that no one uses.
As for the buff names getting cut off, I have no choice. With 25 buff slots available, the amount of space required to show full names is huge, and I had to strike a balance somewhere. I tried to keep the buff window roughly the same size as it was before.
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03-13-2005, 01:10 PM
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#8
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A Gray Wolf
Join Date: Jul 2004
Posts: 6
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Caetenne you really are wonderful. im very glad to hear you will be changing the pet window. im having one small problem... im getting the default sword and shield picture in my inventory window instead of the class related one i had before . do you know what might be causing that? also when you get to the mods please include the large map window. thanks so much!!
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03-14-2005, 04:49 PM
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#9
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A Ghoul
Join Date: Jul 2003
Server: tunare
Posts: 12
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If your still taking request.
I use the buff icons on the right side with names.
Reversed hot keys. Inventory left hot keys right
Large map. The small one never worked right for me.
Small compass. I don't think you need to do anything to it but included it in the folder.
The inventory with stats. I just like it better.
May the Lord Bless you for the kindness you are doing.
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03-14-2005, 05:12 PM
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#10
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A Crystal Gargoyle
Join Date: May 2004
Server: Fennin Ro
Posts: 96
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Quote:
Originally Posted by Macinstine
If your still taking request.
I use the buff icons on the right side with names.
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This is already on my list.
Quote:
Reversed hot keys. Inventory left hot keys right
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Probably just a reinclude, I'll look at it.
Quote:
Large map. The small one never worked right for me.
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The map is a lot of work, and it on the to-do list, but won't be ready for a bit yet.
Quote:
Small compass. I don't think you need to do anything to it but included it in the folder.
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Another likely reinclude.
Quote:
The inventory with stats. I just like it better.
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I'll add this to the list.
Quote:
May the Lord Bless you for the kindness you are doing.
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Not needed, but thank you for the sentiment.
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03-15-2005, 06:08 PM
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#11
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A Gray Wolf
Join Date: Jul 2004
Posts: 6
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fyi - im using the default map. i just copied it from the default IU and dropped it in my Tablets IU. works great.
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03-15-2005, 06:12 PM
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#12
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A Crystal Gargoyle
Join Date: May 2004
Server: Fennin Ro
Posts: 96
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Quote:
Originally Posted by stormqueen
fyi - im using the default map. i just copied it from the default IU and dropped it in my Tablets IU. works great.
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You should get the default map if you deleted your old Tablets directory and unzipped the new version to your UI folder. I had to delete the Map out of the version I shipped until I update it. If you are just overwriting files in your current Tablets folder, you will still have the broken MapWindow XML file.
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03-15-2005, 10:42 PM
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#13
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A Shissar Disciple
Join Date: Oct 2002
Posts: 118
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The compass that comes with the UI is way off when you get an ldon or don mission. I tried loading the smaller one and when I cast true north it's pointing to NW. I removed all 3 compass files and loaded up the old ones from the prior Tablets release and it seems to be right on casting true north. Haven't done a mission to test the line yet.
Mareeuh
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03-16-2005, 12:03 AM
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#14
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A Crystal Gargoyle
Join Date: May 2004
Server: Fennin Ro
Posts: 96
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Quote:
Originally Posted by mareeuh
The compass that comes with the UI is way off when you get an ldon or don mission. I tried loading the smaller one and when I cast true north it's pointing to NW. I removed all 3 compass files and loaded up the old ones from the prior Tablets release and it seems to be right on casting true north. Haven't done a mission to test the line yet.
Mareeuh
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Ok, I'll look at this too.
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03-16-2005, 10:57 AM
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#15
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A Snow Cougar
Join Date: Aug 2002
Server: Erollisi Marr
Posts: 46
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Just Wanted to Say...
Just wanted to say that Tablet 2.0 is really exceptional work! There are a lot of heavy graphic intense ones, but this is by far the best balance of functionality and looks! I am so glad that you took this UI over and are updating it! Your work on this is greatly appreciated!
Thanks again!!!
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