Home Forum Downloads My Favorites Register FAQ Mark Forums Read

Go Back   EQInterface Forums > Developer Discussion > Test Server Changes
User Name
Password

Closed Thread
 
Thread Tools Display Modes
Old 11-21-2003, 10:16 AM   #1
Cairenn
Credendo Vides
 
Cairenn's Avatar
 
Join Date: Jul 2002
Posts: 3,850
Interface Author - Click to view interfaces
Default 20 Nov 03 UI Changes on Test

Disclaimer: As always, this is a comparision of the new default files to the previous default files. Sizes and locations are specific to those files, and may need to be adjusted to "fit" in your custom files appropriately.

Files changed with this patch:

EQUI.xml
EQUI_CharacterCreate.xml
EQUI_GroupSearchWnd.xml

(Click on the File Name link to go to the post detailing the changes to that specific file.)

Files added with this patch:

EQUI_MeleeBuffWindow.xml
Cairenn is offline   Reply With Quote
Old 11-21-2003, 10:16 AM   #2
Cairenn
Credendo Vides
 
Cairenn's Avatar
 
Join Date: Jul 2002
Posts: 3,850
Interface Author - Click to view interfaces
Default

IF you have a custom EQUI.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:

<Include>EQUI_FindLocationWnd.xml</Include>


Immediately after that line, ADD:

<Include>EQUI_MeleeBuffWindow.xml</Include>
Cairenn is offline   Reply With Quote
Old 11-21-2003, 10:17 AM   #3
Cairenn
Credendo Vides
 
Cairenn's Avatar
 
Join Date: Jul 2002
Posts: 3,850
Interface Author - Click to view interfaces
Default

IF you have a custom EQUI_CharacterCreate.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:

<Button item="CC0_Class2_Button">
<ScreenID>CC0_Class2_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>102</X>
<Y>92</Y>
</Location>
<Size>
<CX>96</CX>
<CY>24</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<RadioGroup>CC0_Class_Radios</RadioGroup>
<Text>Cleric</Text>


CHANGE:

<Text>Cleric</Text>

TO:

<Text>Berserker</Text>


Find and CHANGE:

<Text>Druid</Text>

TO:

<Text>Cleric</Text>


Find and CHANGE:

<Text>Enchanter</Text>

TO:

<Text>Druid</Text>


Find and CHANGE:

<Text>Magician</Text>

TO:

<Text>Enchanter</Text>


Find and CHANGE:

<Text>Monk</Text>

TO:

<Text>Magician</Text>


Find and CHANGE:

<Text>Necromancer</Text>

TO:

<Text>Monk</Text>


Find and CHANGE:

<Text>Paladin</Text>

TO:

<Text>Necromancer</Text>


Find and CHANGE:

<Text>Ranger</Text>

TO:

<Text>Paladin</Text>


Find and CHANGE:

<Text>Rogue</Text>

TO:

<Text>Ranger</Text>


Find and CHANGE:

<Text>ShadowKnight</Text>

TO:

<Text>Rogue</Text>


Find and CHANGE:

<Text>Shaman</Text>

TO:

<Text>ShadowKnight</Text>


Find and CHANGE:

<Text>Warrior</Text>

TO:

<Text>Shaman</Text>


Find:

<Button item="CC0_Class14_Button">
<ScreenID>CC0_Class14_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>102</X>
<Y>381</Y>
</Location>
<Size>
<CX>96</CX>
<CY>24</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<RadioGroup>CC0_Class_Radios</RadioGroup>


Immediately after that last line, ADD:

<Text>Warrior</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CC0_Class15_Button">
<ScreenID>CC0_Class15_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>102</X>
<Y>405</Y>
</Location>
<Size>
<CX>96</CX>
<CY>24</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<RadioGroup>CC0_Class_Radios</RadioGroup>


Find:

<Screen item="CharacterCreationScreen0a">
<ScreenID>CharacterCreationScreen0a</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>210</CX>
<CY>415</CY>
</Size>


CHANGE:

<Size>
<CX>210</CX>
<CY>415</CY>
</Size>

TO:

<Size>
<CX>210</CX>
<CY>440</CY>
</Size>


Find:

<Pieces>CC0_Class14_Button</Pieces>


Immediately after that line, ADD:

<Pieces>CC0_Class15_Button</Pieces>

Last edited by Cairenn : 12-18-2003 at 07:15 AM.
Cairenn is offline   Reply With Quote
Old 11-21-2003, 10:17 AM   #4
Cairenn
Credendo Vides
 
Cairenn's Avatar
 
Join Date: Jul 2002
Posts: 3,850
Interface Author - Click to view interfaces
Default

IF you have a custom EQUI_GroupSearchWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:

<Label item ="GIP_RanLabel">
<ScreenID>GIP_RanLabel</ScreenID>
<RelativePosition>true</RelativePosition>

<AutoStretch>true</AutoStretch>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<RightAnchorToLeft>true</RightAnchorToLeft>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<LeftAnchorOffset>375</LeftAnchorOffset>
<RightAnchorOffset>435</RightAnchorOffset>
<TopAnchorOffset>100</TopAnchorOffset>
<BottomAnchorOffset>112</BottomAnchorOffset>
<Text>RAN</Text>


CHANGE:

<Text>RAN</Text>

TO:


<Text>RNG</Text>
Cairenn is offline   Reply With Quote
Closed Thread



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -5. The time now is 03:00 AM.


vBulletin Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
© MMOUI