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Old 11-02-2003, 03:01 AM   #1
yaernin
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Default UI newbi :(

errors like this makes little to no sense at all for me. been trying to scout the forum to find a solution, posting here just incase i dont find anything. :/

help dechipher please.

*EDIT* managed to fix some errors, these remains.

[Sun Nov 02 09:56:11 2003] [Line:822 Source:UIFiles\necro\EQUI_GroupWindow.xml] Couldn't find class:item 'A_LFGBtnPressedFlyby' reference in FieldParseItemOfClass()

[Line:194 Source:UIFiles\necro\EQUI_SelectorWnd.xml] Couldn't find class:item 'A_SongBtnPressedFlyby' reference in FieldParseItemOfClass()

[Line:216 Source:UIFiles\necro\EQUI_SelectorWnd.xml] Couldn't find class:item 'A_GuildBtnPressedFlyby' reference in FieldParseItemOfClass()

[Line:238 Source:UIFiles\necro\EQUI_SelectorWnd.xml] Couldn't find class:item 'A_MapBtnPressedFlyby' reference in FieldParseItemOfClass()

[Line:260 Source:UIFiles\necro\EQUI_SelectorWnd.xml] Couldn't find class:item 'A_StoryBtnPressedFlyby' reference in FieldParseItemOfClass()

[Line:282 Source:UIFiles\necro\EQUI_SelectorWnd.xml] Couldn't find class:item 'A_JournalBtnPressedFlyby' reference in FieldParseItemOfClass()

[Line:249 Source:UIFiles\necro\EQUI_Inventory.xml] Couldn't find class:item 'A_InvCharm' reference in FieldParseItemOfClass()

[Line:6 Source:UIFiles\necro\EQUI_InspectWnd.xml] Couldn't find class:item 'A_InvCharm' reference in FieldParseItemOfClass()
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Last edited by yaernin : 11-02-2003 at 03:58 AM.
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Old 11-02-2003, 03:28 AM   #2
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Means it's missing all that xml code in Templates, Selector, Inventory, and Inspect windows likely.
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Old 11-02-2003, 03:32 AM   #3
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Hmm, any idea on what to do next? doing some mix n matching here :P
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Old 11-02-2003, 03:36 AM   #4
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Try editing this in your Animations window:

click here
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Old 11-02-2003, 03:48 AM   #5
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testing that now. /praying

*edited top errors*

seems like there is an item file i cant seem to get to work.. odd...

Last edited by yaernin : 11-02-2003 at 03:59 AM.
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Old 11-02-2003, 04:02 AM   #6
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let me look around a bit more..
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Old 11-02-2003, 04:10 AM   #7
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i was checking thru the old patchfixes... 24 feb..

<Ui2DAnimation item = "A_SongBtnPressedFlyby">

this line is found in the EQUI_animation window... but...

is reported bugged in EQUI_selectorwnd

Quote:
[Line:194 Source:UIFiles\necro\EQUI_SelectorWnd.xml] Couldn't find class:item 'A_SongBtnPressedFlyby' reference in FieldParseItemOfClass()


think it can be a command somewhere pointing to the wrong file?
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Old 11-02-2003, 04:13 AM   #8
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hmm line 194 points to roughly:

Quote:
<Flyby>A_SongBtnFlyby</Flyby>


tho the pressed command missing.. gonna try add it just for testing... brb.

*edit*
well the command is there allright..
<PressedFlyby>A_SongBtnPressedFlyby</PressedFlyby>

that was reporting missing/not working for some reason. :/
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Old 11-02-2003, 04:15 AM   #9
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Yep try that out: Also, which UI are you trying to use?
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Old 11-02-2003, 04:17 AM   #10
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aint trying to use any premade, mix and match some different i liked, some tking icons, someones specter pet window and so on.
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Old 11-02-2003, 04:18 AM   #11
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what buggs me is these words in the error file;
Quote:
reference in FieldParseItemOfClass


i remeber reading something about it but i cant remeber what.
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Old 11-02-2003, 04:19 AM   #12
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trying to think what the problem is hehe.. hard at 4am
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Old 11-02-2003, 04:21 AM   #13
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Quote:
Originally posted by yaernin
hmm line 194 points to roughly:



tho the pressed command missing.. gonna try add it just for testing... brb.

*edit*
well the command is there allright..
<PressedFlyby>A_SongBtnPressedFlyby</PressedFlyby>

that was reporting missing/not working for some reason. :/


I assume you mean it's there in selector window? if not, try checking out animations
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Old 11-02-2003, 04:23 AM   #14
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yeah that was in EQUI_selectorwnd

gonna take a peek inside EQUI_animations also see if there is something missing that my noobself can find
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Old 11-02-2003, 04:23 AM   #15
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Code:
<Ui2DAnimation item="A_SongBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>52</X> <Y>48</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SongBtnPressedFlyby">


This is my animations.. check if you have that
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