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Old 07-08-2004, 01:32 PM   #31
Coatlicueti
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Quote:
Originally Posted by Inokis
The pet zoning is definitely a nice change and one I've longed for ever since i was able to cast a pet


Sure that is nice if you are on a PvE server, but when you are on a PvP Server it will create some trouble.
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Old 07-08-2004, 02:30 PM   #32
Ruldar
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From here:
Quote:
- Created four new label types which can be referenced in UI files:

EQType 128 = Mana / Max Mana

EQType 129 = Endurance / Max Endurance

EQType 130 = Group Leadership Exp %

EQType 131 = Raid Leadership Exp %
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Old 07-08-2004, 02:39 PM   #33
Qinadwen
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Quote:
Originally Posted by tmaxx
Will the pets be able to have the grp buffs thrown now? I know when I'm buffing the grp I have to buff pets seperatly cause the grp buffs don't touch the pets.
When grp buffing if the pets got them also that would be great instead of having to single out the pets.


I know for mages this is an AA we have to get, so I dont think this will be implemented

Pet Affinity
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Old 07-08-2004, 05:19 PM   #34
Ruffic
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Quote:
Originally Posted by Ruldar
From here:


You beat me to it. I've been messing with my UI seeing how to fit the extra info iin. I decided to give up and wait to see if anything else changed. Good thing I waited.

Glad to see they added these as well. I wonder if they will squeeze anything else in.
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Old 07-08-2004, 10:09 PM   #35
Dawlith
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Currently you can only buff pets, with group buffs, if the pet's owner has the Pet Affinty AA. I doubt this patch will change that.

Secondly, they changed BST warders, not because the other pet classes whined, but because their "pet level buff" was a cheal everytime it was used. The fix made it better for everyone involved.
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Old 07-09-2004, 08:46 AM   #36
Tafkamb
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Default Numerical mana on Delta

Hiya peeps

being a total idiot when it comes to UI changes I was wondering if anyone had or is adding the new Numerical mana to the Delta UI?
I love this UI and couldn't see my magician using anything else so please please please can some one add this change and post it for us idiots, hehe
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Old 07-09-2004, 11:12 AM   #37
maedieeq
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Floydian has posted a mana number mod to his version of the Delta UI to the Graffs wizard boards.

http://www.graffe.com/forums/showthread.php?t=19502

and further info from Floydian:
http://www.eqinterface.com/forums/s...ead.php?t=14276
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Old 07-14-2004, 06:48 AM   #38
Tafkamb
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Default still need help

Okay I checked the link you posted but I use the original Relix version of Delta.
I like the layout of the relix one and wonder if anyone is going to amend this to include the mana numbers?

or could post the script bit I need to replace
any help greatly appreciated
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Old 07-14-2004, 07:28 AM   #39
Fraethir
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I rebuilt the caster window in delta4 to have a current/max field in the gauge, and kept the percent field. I freely admit I'm a hack, so the work may not be 'polished' (or at least, not as polished as it could be), and I did my sanity checking in 1280x1024.
Should I upload it? or let the original author do their mods?
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