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Old 08-04-2002, 04:26 PM   #16
guice
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Quote:
I've been trying to put my full name on a single line in the player window since the UI was released. I'm sure its not a modification of the Player_HP gauge but I could be wrong. As Irras' attachment shows above, it appears to be possible.


The player's Name and Surname are attached to the Player's HP Gauge.

How the developers, like myself, removed the first name is by 'hiding' the Name/Surname that's attacked to the HP Gauge.

Then we added a whole new Label of EQType 1 into the Player window. EQType 1 = Name ( nothing more ).
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Old 08-04-2002, 04:35 PM   #17
Mafoo
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Default Mission Complete!

I belive you are looking for something like this

took me about 20 mins, and some thinking )
for the technical explination
first name is stemed off eqlabel 1 and formated right (to make the neat alignment)
surname is is a gauge with text offsety set to -15 and gauge offesty set to -1000 (to rid the gauge) and sized to hight 14 (so you only get the name apearing!

note: this is a fully working mod, not just a picture, so down load th ezip and try it out

Last edited by Mafoo : 08-04-2002 at 11:18 PM.
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Old 08-04-2002, 04:53 PM   #18
Pure
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Default Name in Border

Something I have seen done for ones that might want Full name across single area. Put name in Border where like a mod I have seen would have said Advanced Targeting - Just change and put whatever you like there

Then all you would need to do is put like the old -250 trick to get rid of name above bars.

If space is what you want this may work also - I like Mafoo's last post also

Maybe Maybe Not

Mostly preference if really wanted above bars and such
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Old 08-05-2002, 08:44 AM   #19
Daneel
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Here is a summary for putting your full name on a single line in the player window.

Add the playername element.
Offest the text of the HP gauge so that the last name lines up and the first name is outside the window.
Add the playername to the pieces


<Label item ="Player_Name">
<ScreenID>Player Name</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>124</CX>
<CY>14</CY>
</Size>
<Text>PlayerName123456</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<EQType>1</EQType>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>

<Gauge item = "Player_HP">
<ScreenID>PlayerHP</ScreenID>
<Font>1</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>108</CX>
<CY>41</CY>
</Size>
<TextOffsetX>30</TextOffsetX>
<TextOffsetY>-12</TextOffsetY>
<GaugeOffsetY>14</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>200</R>
<G>50</G>
<B>50</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<NoWrap>true</NoWrap>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
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Old 08-05-2002, 09:35 AM   #20
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You could always "hard-code" it too. Add a text label of your full name and position it wherever you want. Of course, this means your alts will also see your name instead of theirs and would require one mod per alt. This doesn't bother me since I intend to make a mod per alt that I play. My monk doesn't need a casting bar, mana, etc., for example.
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Old 08-05-2002, 11:00 AM   #21
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Man that's perfect! Thank you! I knew there had to have been a way. I wish I knew more about this stuff so I could do it, but I'm still learning. BTW, the pic that I posted was just something I made in Adobe Photoshop, it's not real, just an example, but yeah, This mod looks great, now to try it out
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