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Old 12-19-2003, 09:08 AM   #16
zugzugmika
A Gray Wolf
 
Join Date: Dec 2002
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SWEET...thank you!
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Old 12-19-2003, 10:06 AM   #17
B_Delacroix
A Snow Griffin
 
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Join Date: Aug 2002
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It looks like a good policy to use on your mods is to not touch the window pieces files and when making your own peices, not to use the window pieces file names.
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Old 12-19-2003, 10:10 AM   #18
Kaidog
A Bat
 
Join Date: Feb 2003
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I did what burner said it works....however all the hotbuttons are flat...if you look at the box in default u can see when they have been used and when they are popped up for use again, but not in custom...any fix for that?
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Old 12-19-2003, 04:57 PM   #19
zugzugmika
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I'm have same problem with buttons being showing as pushed in/flat and tabs not showing at all (but they are there).

I am using Vert along with the 2 files that were put up to fix the patch from Thursday.

I also made the modifications listed on this thread. I can resize my combat abilities window; however, the buttons remain small.

Any help would be greatly appreciated, trying to get this all straight before tonight.
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Old 12-19-2003, 05:26 PM   #20
Treage
A Ghoul
 
Join Date: Oct 2002
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Mine don't move in and out like the default buttons do, but they are white when ready, and yellow when used. That's how I can tell them apart. It looked just like the original posters picture when I started.
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Old 12-19-2003, 07:31 PM   #21
phisbin
A Fire Beetle
 
Join Date: Dec 2003
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Default combat ability help if anyone can...

looking to move my no effect and icon for ability effect to my player window......got the disc bar to work but am gettin nothin but a the dagger and no effect upon usage of disciplines....any ideas on how to move it? thanks 8^)
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