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Old 12-09-2005, 01:58 AM   #1
Thomus
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Default TKing's Elfwood for Everquest

*************************************************

T.King's Elfwood for Everquest - version 1.0

*************************************************

Description

Elfwood is a nature based theme using vines, ivy, leaves, and tree roots. The amethyst stone represents the mystical magic of the Elves.

* This is a rather detailed theme, with all of the twisting and interwoven vines forming the very framework of panels. The concept was to organize vines into the existing framework, while maintaining the randomness of nature. Vines tend to grow up and around things, so it makes perfect sense to see defined shapes using vines.


Latest News - Updated Information:

* December 8th, 2005
  • I will be patching in refinements to further improve the overall theme. (see release notes)
    Be sure to read installation instructions, and any “Special notes” below.
  • I'm planning to release (2) more themes before Christmas.

You can download this theme here:
http://www.eqinterface.com/download...nfo.php?id=4541

Release notes:

This is my second release of a graphical conversion 2005 edition interface. This interface contains T.King original artwork and design. Some planned enhancements to this theme are:
  • Spellbook animation, and animated leaves throughout the interface.
  • A user-friendly install/uninstall, and possible skin switcher.


Installation instructions:
  • Save TKing_Elfwood1.zip to your Everquest\uifiles folder, and extract. Allow it to overwrite files if prompted to do so.
(PLEASE NOTE) When you select Extract All, make sure the destination for the extraction is \Program Files\Everquest\uifiles - and NOT \Program Files\Everquest\uifiles\TKing_Elfwood1\ - simply backspace over the \TKing_Elfwood1 path.
  • The .zip file creates the folder \Elfwood in \Program Files\Everquest\uifiles.
  • To remove this theme, simply remove the folder \Elfwood and all of its contents.
  • Launch Everquest, or issue the command /loadskin elfwood.

That’s all there is to it!

Special notes:
  • I'm working on implementing an installation program for the next update.
  • I really like the way this theme looks and feels in Everquest, and I hope you enjoy this theme as much as I've enjoyed designing it.

Kuvasie and I will do our best to answer all questions regarding this interface. Thank you for using Eqinterface.com.

Team credits:

- Artwork/Design by T.King. | [email protected]
- Coded/Edited and Tested by S.Buchanon. (Kuvasie) | [email protected]


Special mentions:
  • A very special heart felt thanks to Kuvasie for helping me bring this UI to life, her hard work and dedication are as always unrelenting.

T.King Art:

http://tkingart.com


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Last edited by Thomus : 12-09-2005 at 02:15 AM.
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Old 12-09-2005, 09:49 PM   #2
kosakara
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I love the skin.

The only suggestion I might have is I miss having the spell names on the spell bar. Could that possibly be added, perhaps as an optional download?

Great to have you back!
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Old 12-09-2005, 10:05 PM   #3
Ellyana
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I love this! its beautiful!



I am really looking forward to seeing what you make for EQ2.
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Old 12-10-2005, 09:02 AM   #4
lildidaru
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Default suggestions

this is my first time posting to one of these threads i love this ui it fits my character perfectly got a couple questions how do i get the flower cursor to show and id like to use the new version of the cleric graphic im my inventory how do i change these
you faithful servant
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aND I THINK THIS ONE ALSO DESERVES A FIVE BANANA SALUTE
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Old 12-10-2005, 01:33 PM   #5
Xzandr
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I have parts of it working (spell bar, hot buttons, spell book are working right), but the Window chats and all the rest do not look like it shows in the picture. My chat windows just has the gem on each side. Plus no cursor either.

Plus I am getting a red target ring with a yellow con mob.
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Last edited by Xzandr : 12-12-2005 at 05:05 PM.
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Old 12-11-2005, 03:12 PM   #6
Askelon
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Default love the work..just have one question

I love your work it is some of the best ever I just have one or 2 questions...

1) Me, My Wife, and a few friends use a horizontal casting bar that has the full spell name inside each icon in 1280 x 1040 mode it is about 9 inches long by 3/8th of an inch wide can ya make that bar with uer neat graphical designs? (we also use a custom player window that shows all pertinant info like stats saves exp (all forms) and mana, endurance it measures about 1.75 inches by 3 inches and is kept in the top right of our screen.


2) are you going to finish the Warrior, Monk, and Berserker 3d animations for the inventory window? those are the only 3 you never did finish from pre Sigil days.

Thanks fer the great work and time

Askelon
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Old 12-13-2005, 04:51 AM   #7
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Quote:
Originally Posted by Askelon
I love your work it is some of the best ever I just have one or 2 questions...

1) Me, My Wife, and a few friends use a horizontal casting bar that has the full spell name inside each icon in 1280 x 1040 mode it is about 9 inches long by 3/8th of an inch wide can ya make that bar with uer neat graphical designs? (we also use a custom player window that shows all pertinant info like stats saves exp (all forms) and mana, endurance it measures about 1.75 inches by 3 inches and is kept in the top right of our screen.


2) are you going to finish the Warrior, Monk, and Berserker 3d animations for the inventory window? those are the only 3 you never did finish from pre Sigil days.

Thanks fer the great work and time

Askelon


Greetings and thank you!

1.) I'm fairly certain the spellbar can be modified easily to horizontal. Send Kuvasie and email at [email protected]. She prefers the spellbar this way, and has likely already converted it for herself.

As for the player window, again- I would contact Kuvasie as this also sounds like something she would have already made for herself. I typically leave my UI's at the default control layout, since I'm changing the UI appearance so often.

2.) This is definitely something I'd like to do, and I'm going to try and schedule this in for January release.

By the way, we will be going back, and patching interfaces to give them a lot of polish.
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Old 12-13-2005, 07:59 AM   #8
kasca
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My ranger & Drood lovs this!! Only thing i could want would be a 2x4 old style hkey. Also the spell name. keep getting the two mixed up. Not bad going to drood but can be dangerous for me the other way. LOL ranger arent very smart
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Old 02-16-2006, 05:02 PM   #9
Goldmuun
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I absolutely love your work!!

I do have a question tho... I have noticed others having a spell gem with the names of the spells next to them. I like this idea since SoE has changed what the spell gems and buffs look like and it's hard for me to be able to tell what is what. Do you plan to make something like this also for your UI skins?

I would much prefer to download your work over someone else's primarily because it's done so well. I actually like looking at it

Thx for letting me bother you...
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Old 02-17-2006, 01:01 AM   #10
Vengence_45
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Default Player window

this is the most awesome ui skin ever, except for one problem.
The Player Window.

Name HP #
Surname M #

HP BAR - %
M BAR - %
E BAR
Xp Bar- %
AA Bar- %
(tribute timer?) currrent/max encumberance



if you or anyone could get this in the current frame for me i would be eternally grateful.
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Old 02-17-2006, 08:02 AM   #11
Cyndra
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Default Celtic UI

Love your work Thomus !!!! When are you going to have an updated version of the Celtic Style UI?
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Old 02-21-2006, 02:54 AM   #12
Xylan Trueheart
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A updated Celtic would be tremendous!!! I miss it so much I cry when I look at the default one :P
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Old 02-21-2006, 08:34 AM   #13
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Quote:
Originally Posted by Xylan Trueheart
A updated Celtic would be tremendous!!! I miss it so much I cry when I look at the default one :P


Actually, I've started yet another spare-time project entitled "Celtic III".
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Old 02-22-2006, 02:36 PM   #14
Xylan Trueheart
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WOOT! Thanks Thomus for your time and bless your talents!
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Old 02-02-2007, 03:52 PM   #15
Eenariel
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Default update

Can or will this be updated for TSS expansion??? Thanks in Advance

Nienna Surion
62nd Druid of Fennin Ro
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