09-15-2002, 05:11 PM
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#31
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Join Date: Aug 2002
Server: Ayonae Ro
Posts: 548
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Re: Got a question
Quote:
Originally posted by Butch
ON the life bars most are red or blue or green but can you make it where everyone has a diff color in the group? Also how do you change the colors for these bars?
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Fill color in the Groupxml file
RGB colors very easy to change.
-Sokol
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09-15-2002, 05:21 PM
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#32
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Join Date: Aug 2002
Server: Ayonae Ro
Posts: 548
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Re: spell casting bar
Quote:
Originally posted by Kalamaku
hi all
love your vertival bar tuoneves, but i got a small problem. actually its with all my vert casting bars. the back ground graphics are not working, my spellcasting bar, both with the tuoneves mod or the original horizontal double stacked crystal meth bar are transparent and only the gem icon is seen, not the graphics of the spellcating frame, if you know what i mean. i wonder what i am running in the mod that is messing it up?
the only things i have added are sokols enhanced grp bar with players hp added to the top of the grp, and donuts inventory with the rotating man? anyone got any clues?
kala
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This Spell Bar Mod has the background Transperancy set to TRUE, it shoukld be False to see the background.
Here it wis with the background.
-Sokol
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09-16-2002, 01:58 PM
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#33
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A Gray Wolf
Join Date: Aug 2002
Posts: 5
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After putting in the new melee window I have been getting a promt to use the default ui upon entering world and zoning. Doesn't bother me too much, but I thought you might want to know.
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09-16-2002, 02:43 PM
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#34
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A Fire Beetle
Join Date: Sep 2002
Posts: 3
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Just downloaded Vert and tried it. Very nice. However, is there a way to scale up the size of everything? I'm running at 1600 x 1200 (flat panel LCD) and everything is so small!
Thanks,
mudtoe
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09-16-2002, 03:46 PM
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#35
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Join Date: Aug 2002
Server: Ayonae Ro
Posts: 548
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Quote:
Originally posted by loads
After putting in the new melee window I have been getting a promt to use the default ui upon entering world and zoning. Doesn't bother me too much, but I thought you might want to know.
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The version 2 should fix this.
-Sokol
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09-16-2002, 07:44 PM
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#36
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A Treant
Join Date: Jul 2002
Server: Fironia Vie
Posts: 25
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Uhg!
I love this GUI but, when I follow the same way I use other mods, it wont load. Says my XML files are not compatible and loads default. I am using the Cannibus as its packed and unzip it to a copied default folder renamed and all the other stuff.
Whats my troubles?
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09-16-2002, 08:43 PM
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#37
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Join Date: Aug 2002
Server: Ayonae Ro
Posts: 548
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Re: Uhg!
Quote:
Originally posted by Drego Spiritban
I love this GUI but, when I follow the same way I use other mods, it wont load. Says my XML files are not compatible and loads default. I am using the Cannibus as its packed and unzip it to a copied default folder renamed and all the other stuff.
Whats my troubles?
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Do NOT repeat do NOT copy the default folder. Unzip the vert mod intoa folder of it's own, go in game type /load vertwhatever
and poof it will work. ANY file not in the directory will load from default.
-Sokol
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09-16-2002, 09:32 PM
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#38
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A Treant
Join Date: Jul 2002
Server: Fironia Vie
Posts: 25
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DOH!
Well gosh...I feel like I pulled a Homer Simpson now...LOL
Okies...thanks much.
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09-16-2002, 09:38 PM
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#39
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Join Date: Aug 2002
Server: Ayonae Ro
Posts: 548
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Re: DOH!
Quote:
Originally posted by Drego Spiritban
Well gosh...I feel like I pulled a Homer Simpson now...LOL
Okies...thanks much.
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BBeerr.... Any way It's no porblem thats what where he for
-Sokol
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09-16-2002, 09:41 PM
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#40
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Join Date: Aug 2002
Server: Ayonae Ro
Posts: 548
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Quote:
Originally posted by mudtoe
Just downloaded Vert and tried it. Very nice. However, is there a way to scale up the size of everything? I'm running at 1600 x 1200 (flat panel LCD) and everything is so small!
Thanks,
mudtoe
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Ok, size changes have been asked for ALOT. Here's the problem. with verts 2.x you will notice most the stats are surounded by nice looking images/boxes with names and such. Well those are images, and every one would need to be resized, or the text would flow over them. SO changing the size is a big problem. You can offcourse get rid of the fancy images and go pure text and increase the font size.
-Sokol
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09-17-2002, 01:53 AM
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#41
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A Crystal Gargoyle
Join Date: Aug 2002
Server: luclin
Posts: 96
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spellcastwindow
yo sokol
that file you zipped on the spellcastwindow? was that the one WITH back ground, ie the one i want? or without cause when i downloaded it and patched it in it was still without?
kala
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09-17-2002, 03:07 AM
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#42
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TimerMod Creator
Join Date: Aug 2002
Posts: 292
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Mez/Spawn Timer for VertMod 2.x
__________________
Arista
Former Enchanter of The Seventh Hammer
TimerMod - Timer Utility for EverQuest UI
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09-20-2002, 02:09 AM
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#43
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A Snow Cougar
Join Date: Aug 2002
Posts: 42
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Sokol great job
Love the Casting window and Verticle Hottbuttons
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09-20-2002, 05:00 AM
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#44
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A Gray Wolf
Join Date: Sep 2002
Posts: 5
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Crystal Meth 2.2?
Will the mods you guys have posted will those work with Crystal Meth 2.2?
Zukl 44Shaman
<Silver Wolves>
Bristlebane
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09-20-2002, 06:25 AM
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#45
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A Gray Wolf
Join Date: Aug 2002
Posts: 5
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neotrobe, All that I have used have worked with crystal meth 2.2
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