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Old 04-20-2003, 10:31 PM   #1
Samanna
A Snow Cougar
 
Join Date: Apr 2003
Server: Terris-Thule
Posts: 43
Default Need help - pet bars in group window don't show

Here's my code - I have repositioned them over and over, and the pet health bars just don't show at all - no matter how I move them. But they used to... Any help is appreciated.

<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>

<!-- BEGIN MAIN PLAYER CODE -->

<Label item ="GW_F1">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location> <X>1</X> <Y>3</Y> </Location>
<Size> <CX>17</CX> <CY>14</CY> </Size>
<Text>F1:</Text>
<TextColor> <R>255</R> <G>255</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item ="GW_Name">
<ScreenID>NameLabel</ScreenID>
<EQType>1</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location> <X>18</X> <Y>3</Y> </Location>
<Size> <CX>112</CX> <CY>14</CY> </Size>
<Text>Playername123456</Text>
<TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="GW_Player_Percent">
<Font>2</Font>
<ScreenID>GW_Player_Percent</ScreenID>
<EQType>19</EQType>
<RelativePosition>true</RelativePosition>
<Location> <X>53</X> <Y>4</Y> </Location>
<Size> <CX>35</CX> <CY>14</CY> </Size>
<Text>0</Text>
<TextColor> <R>255</R> <G>0</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item ="GW_Player_ManaPercent">
<Font>2</Font>
<ScreenID>Player_ManaPercent</ScreenID>
<EQType>20</EQType>
<RelativePosition>true</RelativePosition>
<Location> <X>75</X> <Y>4</Y> </Location>
<Size> <CX>35</CX> <CY>14</CY> </Size>
<Text>0</Text>
<TextColor> <R>100</R> <G>100</G> <B>255</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item = "GW_Player_HP">
<ScreenID>PlayerHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>3</X> <Y>15</Y> </Location>
<Size> <CX>108</CX> <CY>41</CY> </Size>
<TextOffsetX>-100</TextOffsetX>
<GaugeOffsetY>3</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>255</R> <G>0</G> <B>0</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Gauge item = "GW_Pet_HP">
<ScreenID>GW_PetHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>3</X> <Y>24</Y> </Location>
<Size> <CX>108</CX> <CY>2</CY> </Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Gauge item = "GW_Player_Mana">
<ScreenID>PlayerMana</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location> <X>3</X> <Y>29</Y> </Location>
<Size> <CX>108</CX> <CY>8</CY> </Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>100</R> <G>100</G> <B>255</B> </FillTint>
<LinesFillTint> <R>0</R> <G>220</G> <B>220</B> </LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>2</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Gauge item = "GW_Player_Fatigue">
<ScreenID>PlayerFatigue</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location> <X>3</X> <Y>36</Y> </Location>
<Size> <CX>108</CX> <CY>2</CY> </Size>
<GaugeOffsetY>-3</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>240</R> <G>240</G> <B>0</B> </FillTint>
<LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>3</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>


<!-- END MAIN PLAYER CODE -->
<!-- BEGIN GROUPIE 2 CODE -->

<Label item ="GW_F2">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location> <X>1</X> <Y>40</Y> </Location>
<Size> <CX>17</CX> <CY>14</CY> </Size>
<Text>F2:</Text>
<TextColor> <R>240</R> <G>240</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item = "GW_Gauge2">
<ScreenID>Gauge2</ScreenID>
<Font>2</Font>
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>3</X> <Y>40</Y> </Location>
<Size> <CX>108</CX> <CY>24</CY> </Size>
<TextOffsetX>14</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="GW_PlayerPercent2">
<ScreenID>TargetPercentage</ScreenID>
<EQType>35</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location> <X>75</X> <Y>40</Y> </Location>
<Size> <CX>35</CX> <CY>14</CY> </Size>
<Text>0</Text>
<TextColor> <R>255</R> <G>0</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item = "GW_PetGauge2">
<ScreenID>PetGauge2</ScreenID>
<!--<Font>3</Font>-->
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>7</X> <Y>61</Y> </Location>
<Size> <CX>108</CX> <CY>2</CY> </Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>17</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>

<!-- END GROUPIE 2 CODE -->
<!-- BEGIN GROUPIE 3 CODE -->

<Label item ="GW_F3">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location> <X>1</X> <Y>64</Y> </Location>
<Size> <CX>17</CX> <CY>14</CY> </Size>
<Text>F3:</Text>
<TextColor> <R>240</R> <G>240</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item = "GW_Gauge3">
<ScreenID>Gauge3</ScreenID>
<Font>2</Font>
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>3</X> <Y>64</Y> </Location>
<Size> <CX>108</CX> <CY>24</CY> </Size>
<TextOffsetX>14</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="GW_PlayerPercent3">
<Font>2</Font>
<ScreenID>TargetPercentage</ScreenID>
<EQType>36</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location> <X>75</X> <Y>64</Y> </Location>
<Size> <CX>35</CX> <CY>14</CY> </Size>
<Text>0</Text>
<TextColor> <R>255</R> <G>0</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item = "GW_PetGauge3">
<ScreenID>PetGauge3</ScreenID>
<!--<Font>3</Font>-->
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>7</X> <Y>86</Y> </Location>
<Size> <CX>108</CX> <CY>2</CY> </Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>18</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>

<!-- END GROUPIE 3 CODE -->
<!-- BEGIN GROUPIE 4 CODE -->

<Label item ="GW_F4">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location> <X>1</X> <Y>88</Y> </Location>
<Size> <CX>17</CX> <CY>14</CY> </Size>
<Text>F4:</Text>
<TextColor> <R>240</R> <G>240</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item = "GW_Gauge4">
<ScreenID>Gauge4</ScreenID>
<Font>2</Font>
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>3</X> <Y>88</Y> </Location>
<Size> <CX>108</CX> <CY>24</CY> </Size>
<TextOffsetX>14</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="GW_PlayerPercent4">
<Font>2</Font>
<ScreenID>TargetPercentage</ScreenID>
<EQType>37</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location> <X>75</X> <Y>88</Y> </Location>
<Size> <CX>35</CX> <CY>14</CY> </Size>
<Text>0</Text>
<TextColor> <R>255</R> <G>0</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item = "GW_PetGauge4">
<ScreenID>PetGauge4</ScreenID>
<!--<Font>3</Font>-->
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>7</X> <Y>110</Y> </Location>
<Size> <CX>108</CX> <CY>2</CY> </Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>19</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>

<!-- END GROUPIE 4 CODE -->
<!-- BEGIN GROUPIE 5 CODE -->

<Label item ="GW_F5">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location> <X>1</X> <Y>112</Y> </Location>
<Size> <CX>17</CX> <CY>14</CY> </Size>
<Text>F5:</Text>
<TextColor> <R>240</R> <G>240</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item = "GW_Gauge5">
<ScreenID>Gauge5</ScreenID>
<Font>2</Font>
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>3</X> <Y>112</Y> </Location>
<Size> <CX>108</CX> <CY>24</CY> </Size>
<TextOffsetX>14</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="GW_PlayerPercent5">
<Font>2</Font>
<ScreenID>TargetPercentage</ScreenID>
<EQType>38</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location> <X>75</X> <Y>112</Y> </Location>
<Size> <CX>35</CX> <CY>14</CY> </Size>
<Text>0</Text>
<TextColor> <R>255</R> <G>0</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item = "GW_PetGauge5">
<ScreenID>PetGauge5</ScreenID>
<!--<Font>3</Font>-->
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>7</X> <Y>134</Y> </Location>
<Size> <CX>108</CX> <CY>2</CY> </Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>20</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>

<!-- END GROUPIE 5 CODE -->
<!-- BEGIN GROUPIE 6 CODE -->

<Label item ="GW_F6">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location> <X>1</X> <Y>136</Y> </Location>
<Size> <CX>17</CX> <CY>14</CY> </Size>
<Text>F6:</Text>
<TextColor> <R>240</R> <G>240</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item = "GW_Gauge6">
<ScreenID>Gauge6</ScreenID>
<Font>2</Font>
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>3</X> <Y>136</Y> </Location>
<Size> <CX>108</CX> <CY>52</CY> </Size>
<TextOffsetX>14</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="GW_PlayerPercent6">
<Font>2</Font>
<ScreenID>TargetPercentage</ScreenID>
<EQType>39</EQType>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location> <X>75</X> <Y>136</Y> </Location>
<Size> <CX>35</CX> <CY>14</CY> </Size>
<Text>0</Text>
<TextColor> <R>255</R> <G>0</G> <B>0</B> </TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item = "GW_PetGauge6">
<ScreenID>PetGauge6</ScreenID>
<!--<Font>3</Font>-->
<TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor>
<RelativePosition>true</RelativePosition>
<Location> <X>7</X> <Y>158</Y> </Location>
<Size> <CX>108</CX> <CY>2</CY> </Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint>
<LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>21</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>

<!-- END GROUPIE 6 CODE -->

<Screen item = "GroupWindow">
<ScreenID/>
<RelativePosition>false</RelativePosition>
<Location> <X>516</X> <Y>61</Y> </Location>
<Size> <CX>124</CX> <CY>172</CY> </Size>
<Text>Group</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Group Window</TooltipReference>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>GW_F1</Pieces>
<Pieces>GW_Name</Pieces>
<Pieces>GW_Player_HP</Pieces>
<Pieces>GW_Pet_HP</Pieces>
<Pieces>GW_Player_Percent</Pieces>
<Pieces>GW_Player_Mana</Pieces>
<Pieces>GW_Player_ManaPercent</Pieces>
<Pieces>GW_Player_Fatigue</Pieces>
<Pieces>GW_F2</Pieces>
<Pieces>GW_PlayerPercent2</Pieces>
<Pieces>GW_Gauge2</Pieces>
<Pieces>GW_PetGauge2</Pieces>
<Pieces>GW_F3</Pieces>
<Pieces>GW_PlayerPercent3</Pieces>
<Pieces>GW_Gauge3</Pieces>
<Pieces>GW_PetGauge3</Pieces>
<Pieces>GW_F4</Pieces>
<Pieces>GW_PlayerPercent4</Pieces>
<Pieces>GW_Gauge4</Pieces>
<Pieces>GW_PetGauge4</Pieces>
<Pieces>GW_F5</Pieces>
<Pieces>GW_PlayerPercent5</Pieces>
<Pieces>GW_Gauge5</Pieces>
<Pieces>GW_PetGauge5</Pieces>
<Pieces>GW_F6</Pieces>
<Pieces>GW_Gauge6</Pieces>
<Pieces>GW_PetGauge6</Pieces>
<Pieces>GW_PlayerPercent6</Pieces>
</Screen>

</XML>
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Old 04-20-2003, 10:37 PM   #2
Samanna
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To clarify, all the main player info and gauges are fine, and the group member info is all fine EXCEPT for group member pet health gauges.

Thanks.
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Old 04-20-2003, 11:31 PM   #3
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ahh ok I found out why ...

Its your { Y } heres what you got wrong, you got the players and pet bar on the same { Y } lower your pet bar by like 22 this should fix this ...
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Old 04-21-2003, 12:35 AM   #4
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Thanks, but no noticeable effect by doing that.

I've actually tried moving them down in increments of 5 pixels, no luck there.
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Old 04-21-2003, 12:42 AM   #5
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just try 22 this is what mine is at and the pet bar is right under the players hp bar..
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Old 04-21-2003, 02:28 AM   #6
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I did that also. No luck.

I tried moving them each 5, 10, 15, 20, 25 and 30 pixels lower than they are.

I tried moving them each 21 and then 22 pixels below the health gauge Y values.

No luck...
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Old 04-21-2003, 07:52 AM   #7
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hmmm ill set it up when im playing later and see must of missed something..
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Old 04-21-2003, 09:28 AM   #8
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Ooh, grouped today, I did see one player's name partially obscured (top two or three pix) by an invisible pet health bar. I'll continue to nudge them down (when I get back in game) and see if I can come up with the right values.

Thanks.
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Old 04-21-2003, 10:10 AM   #9
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Nah, now I lost it again. How frustrating.
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Old 04-22-2003, 04:23 PM   #10
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Anybody?
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Old 04-22-2003, 07:39 PM   #11
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Off the top of my head... if it's not the locations, maybe it's the size and/or color? For testing, make them larger (vertically, the Y) and change the color to something bright and noticable (llike yellow or something). That way you'll at least hopefully be able to see where they are.
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Old 04-22-2003, 10:00 PM   #12
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I don't see any obvious reason why this is not working. the only thing I did notice is that you have not added the LFG button which make the XML incompatible. Other than that good luck.

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Old 04-22-2003, 11:04 PM   #13
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Man, I even put back in the unused invite/disband type buttons, to no avail. Guess I'll run without pet bars for a while.

Thanks for suggesties, tried them all.
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Old 04-23-2003, 12:12 AM   #14
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The only difference I see between your grp window and the default is in the way you 'call' your pieces. Try grouping your pet gauges after (last) all the other stuff in the pieces section. I hope that makes sense.

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Old 04-23-2003, 08:55 PM   #15
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Question Are your pet bars toggled on?

If you've tried everything else and can't find the problem with your XML file, it's possible you may have toggled pet bars off by accident. (By this, I mean right-click on the window, and select the menu item to toggle pet bars on/off.) It certainly can't hurt to double-check, if you haven't done so already.
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Last edited by Arista : 04-23-2003 at 09:12 PM.
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