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Old 11-26-2003, 05:41 PM   #16
Caleal
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I just uploaded an update to the Caleal2 UI to fix the incompatability errors caused by the changes to the pet window.

I got rid of my custom pet window and am using the target window xml file for the stats and player info in my UI since I use the player window for the normal functions of the target window.

The 3d targeting seems to be working fine in game with my UI.

You can download the updated version in the Complete Sets section of the download area as soon as a moderator passes it through. Its listed under "Fantasy"
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Old 12-05-2003, 02:49 PM   #17
tjloa
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Is there anyway to make this fit 1024 x 768?
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Old 12-06-2003, 10:26 AM   #18
nato1099
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This UI owns. Thanks!
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Old 12-07-2003, 11:14 AM   #19
Caleal
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Quote:
Originally posted by tjloa
Is there anyway to make this fit 1024 x 768?


It will fit on the screen if you shrink the chat windows, but I made the hotbuttons and life gauges oversized for visibility/clickability at higher res, so it would be to large at 1024x768.

My Caleal1.4 UI is designed for 1024x768. It is listed in the "Functional" catagory of the "Complete Sets" download section.
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Old 12-10-2003, 09:32 AM   #20
jaysho
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to Caleal
have 800 x 600 ( 1024 x 768 ) ?

i need it @@

thx
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Old 12-11-2003, 01:10 AM   #21
Caleal
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Quote:
Originally posted by jaysho
to Caleal
have 800 x 600 ( 1024 x 768 ) ?

i need it @@

thx


My Caleal1.4 UI is designed for 1024x768

http://www.eqinterface.com/sdownloa....php?s=&id=1476
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Old 12-18-2003, 09:21 AM   #22
gutcha
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This UI OWNS ! TY Caleal
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Old 12-18-2003, 12:50 PM   #23
Tintalle
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Oops Sorry.
Pay no mind to me!
I just did the reading and answered my own Q =)
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Old 02-10-2004, 10:31 AM   #24
Ghismonda
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Default Combat Discipline Window?

Calael,

Let me first say that I am a huge fan of your UIs. They're functional while still being very pleasing to the eye. So thanks a million for the work that you've put in on these UIs. I started in 1.4 and converted over to 2, including changing my res to match the intended screen sizes.

That being said, are you planning to make a combat discpline window that fits into your UI? Possibly (just a suggestion) utilizing the "extra space" where you have "Park Timers Here" in the current setup?
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Old 02-11-2004, 05:09 AM   #25
Amitan
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Think Caleal's ui needs a update after patch 10th feb.

Both 1.4 and 2.0
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Old 02-13-2004, 09:07 PM   #26
lowwdown
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delete animation and selector and works or did for me.
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Old 07-09-2004, 04:38 PM   #27
Qassack
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Anyone who can modify this with the new mana current/max numbers?
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Old 07-16-2004, 02:13 AM   #28
Miele
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I did the modification, will post it tonight when I'm home.

I moved the mana percent slightly to the left, adding numbers on the mana bar itself: It's not the best eye candy sight, but it's functional for now.

I'll try to move them around in a better place as I have a bit of free time to spare.
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Old 07-16-2004, 01:45 PM   #29
Miele
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Here is the modified group window, not the best look (still have to find a good placing), but shows both percent and numbers.

First time I add an attachment, so I hope it's gonna work
Attached Files
File Type: xml EQUI_GroupWindow.xml (33.7 KB, 45 views)
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Old 07-28-2004, 08:37 AM   #30
Gandorr
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Default Can't see your XML file Miele

Can ya check and see if ya can fix what evr the display problem is...I really would like to update my Caleal UI for mana. I love the UI but if I can't fix it for mana and a few other issues i will have to change. Anyone know of another UI like Caleal that I might try?
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