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Default  Game Update Notes: 21 February 2024
Posted By: Drakah - 02-21-2024 09:25 PM - Replies (0)
UI
  • Fixed an issue where new UI engine windows sometimes didn't load their default position.
  • Added Center Vertically and Center Horizontally options to the window arrange menu.
  • Fixed an issue that caused new UI engine windows to not scale properly between play sessions.
  • New chat filters related to critical hits should now properly save.
  • Moved many combat related chat filters to the Combat tab by default. Note that this will only affect a new UI.
  • Fixed an issue where direct damage of players hitting themselves would incorrectly go to the Direct Damage (Yours) filter.
  • Added a warning to the surname change confirmation dialog to inform the player that if their existing surname was granted by a GM they will not be able to switch back.
  • When a player is invited to a group and then swaps personas the Follow button in the Group window will now remain enabled.
  • Updated experienced-based chat messages to use the Experience chat filter.
  • Removed Heroic Character options when creating a new Persona. Personas can still be upgraded using the options in the Inventory window.
  • Fixed character creation after canceling creating a new persona.
  • Added HTML attributes to new UI engine windows so they can easily be centered in any screen resolution.
  • Fixed tooltips not working on disabled buttons in new UI engine windows.
  • Removed flashing and hitching during ALT-ENTER and ALT-TAB full screen transitions.

- Changed -

CastingWindow.html
SelectorWindow.html
EQUI_DragItems.xml

Source and full patch notes.

Default  Game Update Notes: 17 January 2024
Posted By: Drakah - 01-17-2024 04:47 PM - Replies (0)
UI
  • Converted the Breathing window to the new UI engine.
  • Added a confirmation popup when selecting the UI reset checkbox on the Character Select screen.
  • The Legacy experience tooltip is now visible when not using the new UI engine.
  • Corrected an issue with the Alternate Advancement window showing an incorrect experience percent split value.
  • Made the following changes to chat filters:
  • - Direct Damage and Damage Over Time filters have been split into Yours, Your Critical Hits, You Being Hit, Others, and Other Critical Hits.
  • - Healing filters have been split into Yours, Your Critical Heals, Heals Received, Others, and Other Critical Heals.
  • - Added a separate chat filter for others' melee critical hits, Others Hits (Critical).
  • - Moved auto attack on/off and other attack-related messages to the Melee Warnings chat filter. Also renamed 'Too far away (melee)' to 'Melee Warnings' in Chat options.
  • - Added new chat filter 'Chat Channel Info' for universal chat messages such as output from commands /list and /autojoin.
  • - Created new chat filter for Consider Messages generated by right clicking or using /consider on a target.
  • Updated the Guild, Raid, and Fellowship windows to properly display class changes.
  • Deleting a character with multiple heroic personas will now refund all heroic features that qualify.
  • The minimum and maximum required levels for a task are now displayed in the task window.
  • Fixed item name colors in the Item Display Window when a persona is unable to use an item.
  • Corrected an issue with the Faction window being blank after swapping personas.
  • The tooltip for the AA and normal EXP bar should now display correctly in the new UI engine.
  • The Spell Display window caster field no longer persists from one instance to the next.
  • Fixed an issue where the new UI engine Casting Window could slowly move out of position.
  • Fixed the Actions window not updating Abilities and Combat buttons after swapping personas.
  • Removed display gamma options and replaced them with a rendering effect that enhances brightness in the scene.
  • Corrected an issue where mercenaries didn't update their displayed level when their owner's level changed.
  • Corrected an issue where the Target window didn't update its consider color when your target's level changed.

- Changed -
Note: 1/17/2024 - The original Daybreak UI change list is incorrect and has been notified. This is a modified listing verified by Drakah.
Update: 1/18/2024 - Angeliana has now updated the list, and is verified as follows.

uifiles:
EQUI_AdvancedDisplayOptionsWnd.xml
EQUI_OptionsWindow.xml
EQUI_CharacterListWnd.xml
EQUI_TaskWnd.xml
dragitem336.dds
dragitem337.dds

uiresources:
BreathWindow.html
main.css
index.html
dragitem336.png
dragitem337.png

Source and full patch notes.

Default  Game Update Notes: 05 December 2023
Posted By: Drakah - 12-05-2023 07:50 PM - Replies (0)
Laurion's Song Expansion Launch Day

UI
  • Separated "Other" chat filter into multiple channels based on color of the message.

- Changed -
EQUI_Animations.xml
EQUI_Inventory.xml
InventoryWindow.html

- Added -
InventoryWindowPersonas.html

Source and full patch notes.

Default  Game Update Notes: 18 October 2023
Posted By: Drakah - 10-20-2023 08:35 PM - Replies (0)
UI
  • Corrected an issue where achievement chat filters would not save their settings when turned off.
  • Corrected an issue where messages from another player drinking alcohol would not go to the Food and Drink Messages filter.
  • The Target of Target window has been converted to the new UI engine.
  • Fixed item icons lingering in the inventory after being donated for Tribute.
  • Fixed items sometimes not highlighting in the inventory.
  • Viral spells now show Viral Range and Spread Time in the Spell Display window.
  • Resized columns in Alt. Currency will be saved after logging out.

- Added -

- TargetOfTargetWindow.html

Source and full patch notes.

Default  Game Update Notes: 20 September 2023
Posted By: Drakah - 10-11-2023 07:14 PM - Replies (0)
UI
  • Fixed an issue that would cause slow loading of items in tradeskill containers when experimenting.
  • Fixed an issue that would cause items in the hotbar to not update properly.
  • Added a Reset button to the Barter Search window that clears the search text.
  • Added a search box to the Dragon's Hoard window.
  • Fixed an issue where UI windows moved with the right-click arrange options were not saving their new positions.
  • Split the Achievements chat filter into Achievements (You) and Achievements (Others).
  • Added a chat filter for Food and Drink messages.
  • Added item quantity to the confirmation message when looting a stack of NO TRADE items.

- Changed -

EQUI_BarterSearchWnd.xml
EQUI_DragonHoardWnd.xml

Source and full patch notes.

Default  Game Update Notes: 16 August 2023
Posted By: Drakah - 08-18-2023 11:35 AM - Replies (1)
UI
  • Fixed an issue where the quantity window would initialize partially off-screen.
  • Resolved an issue that would cause items in bags to flicker constantly. Flickering still may occur if you have many, many bags open, but should be less obvious.
  • Fixed item power source bars to show in all bags/banks.
  • Fixed the mail icon on the selector window always showing unread mail when using the older UI.
  • Tweaked the quantity window so it can now be escaped.
  • Added an option to use the old UI instead of the new UI. You can enable it by either checking the appropriate box in the display tab of the options window, or by adding UseNewUIEngine=0 in the Defaults section of your eqclient.ini. Please note that you MUST restart your client for the change to take effect!
  • When holding an item (or hot button or spell gem) and zoning, the attached icon should now be much closer to your cursor instead of at the top left of the screen.
  • Fixed typos and consistency mistakes in Inventory Stats and Mercenary tooltips.


- Changed -
EQUI_Inventory.xml
EQUI_OptionsWindow.xml
EQUI_TradeskillWnd.xml

Source and full patch notes.

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