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01-06-2019 08:58 AM
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Default  Happy Holidays!
Posted By: Cairenn - 12-18-2018 12:20 PM - Replies (0)
From Dolby and I and all of our volunteers, we hope you have a happy and safe holiday season and that your new year is filled with peace and joy.

*Please note that due to the holidays, approval of addons or responses to messages may be slower than usual as everyone will be spending time celebrating the season with family and friends.

Default  EverQuest's 25th expansion, The Burning Lands, is now live! 11 Dec 2018
Posted By: Cairenn - 12-11-2018 05:07 PM - Replies (0)

Hail, brave heroes of Norrath, and brace yourselves!

The longstanding peace between the jann is over, and war has broken out between the djinn from the Plane of Air and the efreeti from the Plane of Fire! What has sparked this dispute and who will emerge victorious? Will you survive the Trials of Smoke and help end this conflict? It is finally time to head back to the Planes and unravel the mysteries that await you there!

The Burning Lands is EverQuest’s 25th expansion and features new zones, dungeons, must-have in-game items, and more!

Want a more in-depth look at the new lands you'll be exploring? Take a moment to review our preview articles before diving into the new expansion content:If you're looking to read up on the turmoil that is descending upon the Elemental Planes, you can visit the Burning Lands expansion page to learn more! Plus, if you're an All Access Member, you'll also recieve an additional 10% off of the expansion and more! You can learn more about All Access perks here.

Expansion Features
  • Luck Stat – A brand new stat that influences just how lucky you are! This stat will randomly increase the amount of gold in your split, the amount of critical damage you do, your chance to succeed at a trade-skill combine, and much more!
  • 6 Expansion Zones – You’ll adventure throughout the grand and fantastic environments and architecture of the Planes of Fire, Air, and Smoke!
  • New Raids, Quests, and Missions
  • New Spells, Combat Abilities, and AAs
  • New Collections

  • Added a Faction Window that allows you to check your reaction and standing with every group in EverQuest.
  • This new window can be accessed by clicking the EQ Button and selecting Character -> Faction Standings or by typing /faction.
  • Hovering over a faction name or reaction entry will display your current reaction value with a group as well as the number of points needed to reach the next reaction rank.
  • Hovering over the standing progress bar will display your current standing (how much you have done to help or hurt this group) as well as the minimum and maximum possible standing with the group.
  • Items located in your Item Overflow will now be listed in the Find Item Window.
  • Added Rampage, Wild Rampage, and Flurry tags messages to the full round of melee attacks. Removed the single line messages that indicated something flurried or rampaged.
  • Consolidated many chat messages that were duplicates of melee and non melee hits, including: Flurry, Finishing/Crippling Blow, Assassinate, Deadly Strike, Slay Undead, Headshot, and critical spells. These messages no longer have a separate line of text, instead they end with an indication of the special attack type in parenthesis.
  • Added an indicator for twincasted and critical damage over time spells.
  • Corrected an issue where players could not make a hotkey for Remove Traps.
  • Using the AA ability 'Buy All' button with purchase confirmations enabled will now display the number of ranks and total cost of the purchase. This applies to both player and mercenary AA purchases.
  • Corrected an issue where a new group wouldn't display the role of a master looter for the leader in the group window.
  • EQUI.xml
  • EQUI_Animations.xml
  • EQUI_BigBankWnd.xml
  • EQUI_DragItems.xml
  • EQUI_Inventory.xml
  • EQUI_ItemDisplay.xml
  • EQUI_FactionWnd.xml
  • EQUI_ItemFuseWnd.xml

Full Expansion Patch Notes

Default  Game Update Notes: 28 Nov 2018
Posted By: Cairenn - 11-28-2018 01:53 PM - Replies (0)
  • You can no longer attempt (and fail) to purchase more than 3 additional character slots in the Marketplace.
  • Fixed an issue where characters who camped in guild halls would be kicked to Sunrise Hills upon login.

Default  Game Update Notes: 14 Nov 2018
Posted By: Cairenn - 11-14-2018 10:51 AM - Replies (0)
  • Added chat messages for player summoned healing auras.
  • Fixed an issue where players with large bags could not open all of their bags at once.
Source and full patch notes.

Default  Game Update Notes: 22 October 2018
Posted By: Cairenn - 10-24-2018 11:41 AM - Replies (0)
  • Fixed an issue where zoning into some instances would display their zone number instead of their name.
  • Fixed a bug that caused messages indicating that a spell did not land because it was blocked by another spell to appear twice.
  • Fixed a bug that caused your stats to appear to be higher than expected when a buff failed to land on you.
  • Ex: Casting Assurance on a target with Arcronite Blessing would cause the target to report having more health than they really had.
  • Fixed a bug that would cause the raid window to act as if you had disbanded from a raid when repeatedly pressing the raid invite accept button.
  • Corrected an issue where buffs of incorrect players could appear in the target window.
  • Moved a variety of messages that were being sent to the My Spells filter into more appropriate filters.
  • Added a new Spell Emotes filter, which includes messages related to spells landing and fading.
  • Removed the message when an item glows upon casting a spell.
Source and full patch notes.

Default  Game Update Notes: 19 Sept 2018
Posted By: Cairenn - 09-19-2018 12:51 PM - Replies (0)
  • Made a number of improvements to the way spells are processed in an effort to improve zone responsiveness.
  • Changed the icon for several blue diamond items to help differentiate them from regular diamonds.
  • The commands /targetgroupbuff and /tgb have been removed and the behavior is now enabled by default.
  • Corrected an issue where loot messages displayed the quantity remaining on the corpse instead of the amount looted.
  • Corrected an issue where hotbuttons that toggle between two states would not change their name.
  • Corrected an issue that prevented the correct zone name from being displayed when loading into instanced zones.
Source and full patch notes.

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