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Default  Game Update Notes: 15 June 2022
Posted By: Drakah - 06-19-2022 09:53 AM - Replies (0)
  • Added 'Leave All' buttons to the Advanced Loot window for both Personal and Shared Loot.
  • Updated the Inventory window to show 7-digit HP, mana, and endurance values.
  • Updated the Combat Skills Selection Window to save and persist adjusted column sizes and layout settings.

- Changed -

Source and full patch notes.

Default  Game Update Notes: 18 May 2022
Posted By: Drakah - 05-18-2022 09:22 AM - Replies (0)
Most notable update is NPC's maximum buffs/debuffs went from 97 to 200.

  • Fixed an issue where right clicking a social would not reset the currently running social line.
  • Corrected an issue that caused the keybind for toggling the visibility of the Spell Gems and Player Information windows to not work properly.
  • Updated the EQ button to always have the Achievements button available on all servers.
  • Corrected an issue that caused some window settings, such as lock status, to reset when zoning.
  • Updated the Grab Item button in the Find Item Window to use a slider for choosing a quantity of items to grab. Using CTRL or SHIFT while pressing the button now grabs one or all of an item, respectively.

- Changed -
No UI files changed.

Source and full patch notes.

Default  Game Update Notes: 20 April 2022
Posted By: Drakah - 04-20-2022 10:27 AM - Replies (0)
Today's patch they added the code consolidation to the pet buff window, which could cause UI's to break again. Here is the UI patch information:

  • Updated pet window to use a single template for buffs.
  • Added a chat message when your pet's spells are resisted. The message uses the Pet Spells chat filter and is only visible to the pet's owner.
  • The Fellowship Window will now display the correct last online time for leaders.
  • Added parcels to the Find Item window.
  • Added a 'Clear Tab Text' option to the chat window context menu (right click menu) as a shortcut for /clearchat.

- Changed -

Source and full patch notes.

Default  Game Update Notes: 9 March 2022
Posted By: Drakah - 03-09-2022 01:18 PM - Replies (0)
Today's patch will more than likely break most, if not all interfaces. The update is to the Buff Window, Short Duration Buff Window, Target Window and the Templates file. They minimized the code of creating the buffs by using a template instead of 96 separate elements. This will allow the ability to also add in more buffs in the future without the need to edit the file again. However, as stated a while back... they are planning on re-designing the frontend UI system in 2023, so any updates from now until then will probably be minimal.

  • Accepting a resurrection will now update your respawn window selection to the location of your corpse.
  • Fixed a bug that caused a crash when the Manage Loot window was being used.
  • Fixed a notorious crash that occurred when changing filters in the Advanced Loot Window.
  • Updated the /copylayout command to properly copy hotbutton window size, spinner, and keymap options.
  • Converted the Effects, Short Term Effects, and Target windows to dynamically layout the positioning of effects and support a variable number of effects.

- Changed -

Source and full patch notes.

Default  Game Update Notes: 15 Feb 2022
Posted By: Drakah - 03-09-2022 09:56 AM - Replies (0)
  • The links generated from clicking Link All in the Loot Window are now complete and less broken.
  • Added additional loading screen tips to describe Membership Perks.
  • Updated the text of the help page for the server select screen's chat window.
  • Updated the Options window to consistently show the Target Extended Target keybinds.

Source and full patch notes.

Default  Game Update Notes: 9 Jan 2022
Posted By: Drakah - 03-09-2022 09:56 AM - Replies (0)
  • When receiving an AA experience reward, text will inform the player of any AA experience gained.
  • Fixed the Raid Window to save and persist the adjusted sizes of the 'Players in a Group' and 'Players not in a Group' lists.
  • Removed the auto consent options from the Options Window and turned them on by default. These options can still be disabled from within your character's INI file in the Defaults section with the property AutoConsentGroup, AutoConsentRaid, or AutoConsentGuild set to either 1 or 0.
  • Added an option to the chat context menu dropdown to allow users to change the font size in a specific window.
  • Fixed an annoyance where the reward selection window list would reset its vertical position each time a reward option was selected for preview.
  • Added a minimum required player count to the dynamic zone window.
  • Added a minimum, maximum, and current player count to the Shared Task tab of the task window.
  • Decreased the space that targets take up in the extended target window.
  • NPCs with locked HP will now report damage they are taking more accurately. Damage will include the (Locked) tag if it was a partial hit on an NPC with locked HP. If no damage occurred, it will not be reported.
  • Added the ability to sort the members in the Fellowship Window by any of the columns.
  • A message is now displayed when loot is left on a corpse after expiring from the Advanced Loot Window.
  • Fixed messages from loot expiring from the Advanced Loot Window to not have an extra "a" or "an".

- Changed -

Source and full patch notes.

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