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Default  Game Update Notes: 15 May 2024
Posted By: Drakah - 05-15-2024 04:22 PM - Replies (0)
UI
  • Made a speculative fix for a UI crash related to the new Name Reservation window.
  • Overseer experience now displays correctly after changing personas.
  • Clicking the Disable Reminder button in the Name Reservation Window no longer causes that button to disappear.
  • The game client can once again launch in full screen mode and switching between desktop windows should be smoother.

- Changed -
EQUI_CharacterCreate.xml
EQUI_Inventory.xml

Source and full patch notes.

Default  Game Update Notes: 17 April 2024
Posted By: Drakah - 05-15-2024 04:19 PM - Replies (0)
UI
  • Updated /copylayout functionality to include new UI window positions, Alternate Currency list column widths, and Persona Auto Load/Save Equipment Set checkbox values.

- Added -
NameReservationWnd.html
EQUI_NameReservationWnd.xml

- Changed -
EQUI.xml
main.css
TargetOfTargetWindow.html

Source and full patch notes.

Default  Game Update Notes: 21 February 2024
Posted By: Drakah - 02-21-2024 09:25 PM - Replies (0)
UI
  • Fixed an issue where new UI engine windows sometimes didn't load their default position.
  • Added Center Vertically and Center Horizontally options to the window arrange menu.
  • Fixed an issue that caused new UI engine windows to not scale properly between play sessions.
  • New chat filters related to critical hits should now properly save.
  • Moved many combat related chat filters to the Combat tab by default. Note that this will only affect a new UI.
  • Fixed an issue where direct damage of players hitting themselves would incorrectly go to the Direct Damage (Yours) filter.
  • Added a warning to the surname change confirmation dialog to inform the player that if their existing surname was granted by a GM they will not be able to switch back.
  • When a player is invited to a group and then swaps personas the Follow button in the Group window will now remain enabled.
  • Updated experienced-based chat messages to use the Experience chat filter.
  • Removed Heroic Character options when creating a new Persona. Personas can still be upgraded using the options in the Inventory window.
  • Fixed character creation after canceling creating a new persona.
  • Added HTML attributes to new UI engine windows so they can easily be centered in any screen resolution.
  • Fixed tooltips not working on disabled buttons in new UI engine windows.
  • Removed flashing and hitching during ALT-ENTER and ALT-TAB full screen transitions.

- Changed -

CastingWindow.html
SelectorWindow.html
EQUI_DragItems.xml

Source and full patch notes.

Default  Game Update Notes: 17 January 2024
Posted By: Drakah - 01-17-2024 04:47 PM - Replies (0)
UI
  • Converted the Breathing window to the new UI engine.
  • Added a confirmation popup when selecting the UI reset checkbox on the Character Select screen.
  • The Legacy experience tooltip is now visible when not using the new UI engine.
  • Corrected an issue with the Alternate Advancement window showing an incorrect experience percent split value.
  • Made the following changes to chat filters:
  • - Direct Damage and Damage Over Time filters have been split into Yours, Your Critical Hits, You Being Hit, Others, and Other Critical Hits.
  • - Healing filters have been split into Yours, Your Critical Heals, Heals Received, Others, and Other Critical Heals.
  • - Added a separate chat filter for others' melee critical hits, Others Hits (Critical).
  • - Moved auto attack on/off and other attack-related messages to the Melee Warnings chat filter. Also renamed 'Too far away (melee)' to 'Melee Warnings' in Chat options.
  • - Added new chat filter 'Chat Channel Info' for universal chat messages such as output from commands /list and /autojoin.
  • - Created new chat filter for Consider Messages generated by right clicking or using /consider on a target.
  • Updated the Guild, Raid, and Fellowship windows to properly display class changes.
  • Deleting a character with multiple heroic personas will now refund all heroic features that qualify.
  • The minimum and maximum required levels for a task are now displayed in the task window.
  • Fixed item name colors in the Item Display Window when a persona is unable to use an item.
  • Corrected an issue with the Faction window being blank after swapping personas.
  • The tooltip for the AA and normal EXP bar should now display correctly in the new UI engine.
  • The Spell Display window caster field no longer persists from one instance to the next.
  • Fixed an issue where the new UI engine Casting Window could slowly move out of position.
  • Fixed the Actions window not updating Abilities and Combat buttons after swapping personas.
  • Removed display gamma options and replaced them with a rendering effect that enhances brightness in the scene.
  • Corrected an issue where mercenaries didn't update their displayed level when their owner's level changed.
  • Corrected an issue where the Target window didn't update its consider color when your target's level changed.

- Changed -
Note: 1/17/2024 - The original Daybreak UI change list is incorrect and has been notified. This is a modified listing verified by Drakah.
Update: 1/18/2024 - Angeliana has now updated the list, and is verified as follows.

uifiles:
EQUI_AdvancedDisplayOptionsWnd.xml
EQUI_OptionsWindow.xml
EQUI_CharacterListWnd.xml
EQUI_TaskWnd.xml
dragitem336.dds
dragitem337.dds

uiresources:
BreathWindow.html
main.css
index.html
dragitem336.png
dragitem337.png

Source and full patch notes.

Default  Game Update Notes: 05 December 2023
Posted By: Drakah - 12-05-2023 07:50 PM - Replies (0)
Laurion's Song Expansion Launch Day

UI
  • Separated "Other" chat filter into multiple channels based on color of the message.

- Changed -
EQUI_Animations.xml
EQUI_Inventory.xml
InventoryWindow.html

- Added -
InventoryWindowPersonas.html

Source and full patch notes.

Default  Game Update Notes: 18 October 2023
Posted By: Drakah - 10-20-2023 08:35 PM - Replies (0)
UI
  • Corrected an issue where achievement chat filters would not save their settings when turned off.
  • Corrected an issue where messages from another player drinking alcohol would not go to the Food and Drink Messages filter.
  • The Target of Target window has been converted to the new UI engine.
  • Fixed item icons lingering in the inventory after being donated for Tribute.
  • Fixed items sometimes not highlighting in the inventory.
  • Viral spells now show Viral Range and Spread Time in the Spell Display window.
  • Resized columns in Alt. Currency will be saved after logging out.

- Added -

- TargetOfTargetWindow.html

Source and full patch notes.

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