Home Forum Downloads My Favorites Register FAQ Mark Forums Read

Go Back   EQInterface downloads > Complete Sets > Themed
User Name
Password

Category: ThemedGraphite TDS Compatible
Interface Information
Download Now!
Learn how to install (faq).
View Pictures. Post A Comment

Name: Graphite TDS Compatible   Popular!
Author:
Date: 11-19-2014 03:08 AM
Size: 6.16 MB
Version: v2014-11-18

Pictures
Click to enlarge 

Views: 0
Size: 43.03 Kb
Dimensions: 488 x 424
Logo
 
Click to enlarge 

Views: 0
Size: 915.72 Kb
Dimensions: 1920 x 1050
Layout
 
Click to enlarge 

Views: 0
Size: 111.68 Kb
Dimensions: 872 x 624
Inventory and Loot Windows
 
Click to enlarge 

Views: 0
Size: 171.64 Kb
Dimensions: 1434 x 740
AA and Guild Management Windows
 
Click to enlarge 

Views: 0
Size: 157.92 Kb
Dimensions: 1172 x 966
Options, Real Estate Items, and Social Edit Windows
 
Click to enlarge 

Views: 0
Size: 90.90 Kb
Dimensions: 1448 x 674
DZ and Collapsible Raid Windows
 
Click to enlarge 

Views: 0
Size: 88.78 Kb
Dimensions: 713 x 668
Collapsible Bandolier, EQMain, and Tribute Benefit Windows
 
Click to enlarge 

Views: 0
Size: 80.50 Kb
Dimensions: 1014 x 497
Actions, Map, Pet Info, Potion Belt, and Power Source Windows
 
Click to enlarge 

Views: 0
Size: 53.00 Kb
Dimensions: 1000 x 750
Extended Target and Group Windows
 
Description



Interface Title: Graphite TDS Compatible
File Version: v2014-11-19


PLEASE RATE AND FAVORITE THIS UI!
/Join serverwide.GraphiteUI:GraphiteUI for help and feedback.
Check out my YouTube Channel.


FEATURES:
This mod is a complete graphics and layout overhaul of the entire UI. Windows have been redesigned from the base up for thematic uniformity
and data presentation, to minimize mouse travel, and to load proportionally when using the /viewport command. Windows have been resized
to fixed widths for an easily adjustable modular layout. Unimportant tool-tips have been removed. Retained tool-tips have been edited to reflect
common use. Column headers have been relabeled for consistency. Combat and other critical windows have been restructured with a minimalist
view while preserving data presentation needs in secondary windows.

No more silly tooltips. No more random font sizes. No more irregular button sizes. No more losing a button outside a minimized window border,
or having a window reset and blow up its dimensional proportions. You no longer have to be afraid to make adjustments to resizable windows
without being able to get it back "just so."

Best of all, there are no custom animations or templates files. The only required window is the chat window. This is as patch proof as it gets!

AA Window:
  • Tabbed AA auto-grant lockout to prevent accidental AA auto-granting.
Actions Window:
  • Sized to be interchangeable with the Pet Info Window.
  • Integrated Hotbar #10.
Bandolier Window:
  • Integrated hotbars #2 through #9 including identification labels for a total of 960 hotkeys.
  • Collapses to a fixed dimension to hide hotbars when using default or EQMain Window hotbars.
  • Drag and drop inventory slots with legacy right clickies.
Big Bank Window:
  • Displays inventory slots for all bank and shared bank slots.
  • Expands to display the full contents of 40 slot big bags.
Cast Spell Window:
  • Collapses to a fixed dimension to retain view of the book button for loading and saving spellsets.
  • Fully customizable horizontal, vertical, or tiled orientation.
  • Easy to edit keybind labels.

HOW TO EDIT THE KEYBIND INDICATOR:
  1. Open EQUI_CastSpellWnd.xml and CTRL-F search for “BEGIN USER TEXT EDIT FOR KEY MAPPING.”
  2. Change the lines "<Text>#</Text>" to match your desired keybind orientation.
Chat Window:
  • Overlapping input and output to be used in conjunction with the context menu “Always Chat Here” option.

HOW TO SET THE CHAT WINDOW:
  1. Make a new Chat Window or select an existing Chat Window to be used for primary chat.
  2. Adjust the height of the Chat Window to display a single line of text.
  3. Right-click the Chat Window titlebar and select the fifth option, "Always Chat Here."
Combat Ability Window:
  • Collapses to a fixed dimension to retain view of the cancel disc icon and running disc label.
  • Fully customizable horizontal, vertical, or tiled orientation.
EQMain Window:
  • Integrated hotbars #2 through #9 including identification labels for a total of 960 hotkeys.
  • Collapses to a fixed dimension to hide hotbars when using default or Bandolier Window hotbars.
  • Mercenary auto-assist and suspend buttons.
  • Audio triggers, mail, and options buttons.
  • AC, HP, and resist indicators.
  • AA and XP Gauges.
  • Compass viewport.
Extended Target Window:
  • Fully customizable horizontal, vertical, or tiled orientation.
Group Window:
  • Fully customizable horizontal, vertical, or tiled orientation.
Guild Management Window:
  • Single view access to the guild banner and message of the day to facilitate raid logistics.
Hotbar Windows:
  • Hotbar #1:
    • All-in-one endurance gauge with endurance, discipline timer, and OOC timer gauges.
    • All-in-one mana gauge with mana, spell scribe, spell memorize, and spell casting gauges.
    • Clicking the endurance and mana percentages provide easy access to the Spellbook and
      Combat Abilities Selection Window.
  • Hotbars #2 - #10:
    • Identification labels HB02, HB03, HB04, HB05, HB06, HB07, HB08, HB09, HB10.
Inventory Window:
  • Inventory slots contain custom textures corresponding to their appropriate /useitem command.
  • Mercenary functions have been consolidated on the mercenary tab.
  • Alternate currency has been consolidated on the currency tab.
  • Single view access to inventory slots and character statistics.
Loot Window:
  • Reverse tiled orientation to minimize mouse travel and facilitate quick looting.
Map View Window:
  • Includes background color toggle.
Mercenary Window:
  • Deprecated by the Bandolier and Inventory Windows.
Pet Info Window:
  • Sized to be interchangeable with the Actions Window.
Potion Belt Window:
  • Power source inventory slot for single view consumables management.
  • Fully customizable horizontal, vertical, or tiled orientation.
Raid Window:
  • Collapses to a fixed dimension to display groups 1 and 2 for small scale encounters.
  • Expands vertically to display all 12 groups for large scale encounters.
  • Single view access to the message of the day to facilitate raid logistics.
Selector Window:
  • Deprecated by the EQMain Window.
Target Ring:
  • Re-textured for high visibility.
Target Window:
  • Integrated target, pet target, and HoTT gauges.
  • Debuff slot indicators.
Tradeskill Window:
  • Drag and drop inventory slots for quick access to tradeskill trophies.
Tribute Benefit Window:
  • Collapses to a fixed dimension to retain view of buttons and indicators.
  • On / off toggles for guild and personal tribute and trophies.
  • Guild tribute and guild trophy status indicators.
  • Trophy Window button.

HOW TO FIX MISSING COLUMNS:
There are a number of UI Windows which contain columns widths inherited from the [character]_[server].ini file rather than the UI .xml file. This issue manifests
as the appearance of missing columns when switching from Default to Graphite. The steps required to move columns back into the visible area are as follows:
  1. Switch back to Default.
  2. Locate the offending column and drag the separator to make the column more narrow.
  3. Switch back to Graphite and adjust the column to an appropriate size.

SUPPORTED RESOLUTIONS:
1920px width
1680px width
1440px width
1360px width

The only window dependant upon screen resolution is the EQMain Window at the bottom of the layout. Please post modification requests for different screen widths.
No layout .ini is included in the download nor are there plans to include a layout .ini in the future. This UI is designed to be modular and customized by the user.

CREDITS:
Graphics: Combat state indicators with permission from AYA UI.
Windows: Chat window from Thoughtlover's Overlapping Chat Window.
Windows: Map window background toggle from Myxiplx's Tiny Map.
Windows: Reverse Loot window from Axeion's Hail to the King UI.

FUTURE UPDATES:
Group Mark icon for the Group and Player Windows.

Please feedback any issues. Thanks!



File Statistics
User Rating:
5 out of 5 with 12 votes
Downloads: 2030
Views: 37645
Uploaded By:
 
Last Modified: N/A

View Pictures. Download Now! Post A Comment


Post A Reply
Author Comments Sort Comments
Old 12-19-2014, 09:16 AM  
firescue17
Premium Member
 
firescue17's Avatar
 
Interface Author - Click to view interfaces
Server: Vox
Forum posts: 114
File comments: 97
Uploads: 4
Re: Missing Text

Quote:
Originally posted by LoneMed
... but the issues with zone guide, personal and guild tribute and management need to be fixed ...
The issue can not be fixed. It is native to the way the game engine reads .ini file. THE END.

Quote:
Originally posted by LoneMed
Can someone please give an explanation on how to fix the missing text issue in Guild Management and tribute please. I tried following the one that is there but it doesn't adequately cover the steps to actually fixing it.
I don't understand what is confusing about switching back to default and dragging columns. It's three steps. It's highlighted in bold, red. It can not be made any more simple.

If that doesn't work, delete the entire UI_[character]_[server].ini and start over from scratch.

If that doesn't work, don't use the UI.
firescue17 is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 12-18-2014, 09:20 PM  
LoneMed
A Bat
 
Forum posts: 0
File comments: 1
Uploads: 0
Missing Text

Can someone please give an explanation on how to fix the missing text issue in Guild Management and tribute please. I tried following the one that is there but it doesn't adequately cover the steps to actually fixing it. Or could the maker of this UI please fix it. This is a wonderful UI, but the issues with zone guide, personal and guild tribute and management need to be fixed.


Thank You
LoneMed is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 12-08-2014, 11:51 PM  
firescue17
Premium Member
 
firescue17's Avatar
 
Interface Author - Click to view interfaces
Server: Vox
Forum posts: 114
File comments: 97
Uploads: 4
Quote:
Originally posted by Sadric
FYI I had a similar problem as below (invisible text that could be highlighted but not seen, and only on 2 out of 3 characters I opened the window with) but my issue was with the tribute master window. I came here, read the last few posts but didnt want to delete my INI files, so I lined the 3 of them up side by side with the TributeMasterWindow area of them exposed and made sure they were the same. The two that werent working properly for some reason were missing 2 lines each involving ActiveBenefitList.col3.wid and BenefitMasterList.col4.wid and both of those sections all the numerical values were 0 so I changed them to match my main. Doing all this worked, maybe this will help someone, no idea why it was like that or what I'm doing.

Judging by this explanation, it appears as if the text color isn't the issue, rather, all the columns are collapsed onto each other with 0 width. Looking at the header in the screenshot, there is only one column divider visible. This was the first version to contain the Zone Path Window so the column widths would have not been set correctly for the "new" version. Column widths continue to be an annoyance. Hopefully, this will be a one-time fix like the other windows with column width issues.
firescue17 is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 12-06-2014, 02:00 PM  
Sadric
A Bat
 
Forum posts: 0
File comments: 5
Uploads: 0
FYI I had a similar problem as below (invisible text that could be highlighted but not seen, and only on 2 out of 3 characters I opened the window with) but my issue was with the tribute master window. I came here, read the last few posts but didnt want to delete my INI files, so I lined the 3 of them up side by side with the TributeMasterWindow area of them exposed and made sure they were the same. The two that werent working properly for some reason were missing 2 lines each involving ActiveBenefitList.col3.wid and BenefitMasterList.col4.wid and both of those sections all the numerical values were 0 so I changed them to match my main. Doing all this worked, maybe this will help someone, no idea why it was like that or what I'm doing.
Sadric is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 12-02-2014, 11:48 AM  
Taegaar
A Bat
 
Forum posts: 0
File comments: 3
Uploads: 0
Smile Re: Re: Re: Re: Zone Guide Font Colour

Quote:
Originally posted by firescue17
That issue must be some setting unique to the characters the window doesn't work on. You can try deleting the settings for [ZoneGuideWnd] from the UI_[character]_[server].ini. I don't have any other input aside from that. The Listbox text color is set serverside. There's no way for an author to change it from white to black.


I tried that and no luck. I deleted the entire UI_[character]_[server].ini and that seemed to solve the problem. It was nothing to do with your ui at all.

Thanks for looking into it though
Taegaar is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 12-01-2014, 11:26 PM  
firescue17
Premium Member
 
firescue17's Avatar
 
Interface Author - Click to view interfaces
Server: Vox
Forum posts: 114
File comments: 97
Uploads: 4
Re: Re: Re: Zone Guide Font Colour

Quote:
Originally posted by Taegaar
Screenshot Here and here

That issue must be some setting unique to the characters the window doesn't work on. You can try deleting the settings for [ZoneGuideWnd] from the UI_[character]_[server].ini. I don't have any other input aside from that. The Listbox text color is set serverside. There's no way for an author to change it from white to black.
firescue17 is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 12-01-2014, 10:09 AM  
Taegaar
A Bat
 
Forum posts: 0
File comments: 3
Uploads: 0
Re: Re: Zone Guide Font Colour

Quote:
Originally posted by firescue17
ISBoxer doesn't have any impact on this. Please post a screenshot so I can see what you're describing.


Screenshot Here and here

Last edited by Taegaar : 12-01-2014 at 10:14 AM.
Taegaar is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 11-30-2014, 08:33 PM  
firescue17
Premium Member
 
firescue17's Avatar
 
Interface Author - Click to view interfaces
Server: Vox
Forum posts: 114
File comments: 97
Uploads: 4
Re: Zone Guide Font Colour

Quote:
Originally posted by Taegaar
I just returned to the game after many years was very happy to find your ui. Its awesome!

I am having a small problem though. When I go to the zone guide and use the zone list I cannot see any of the text. The text is there because if I right click on it I get a drop down menu and I can activate a path. I am pretty sure the problem is that the font is the same colour as the background.

I am using ISBoxer but have no idea if this makes any difference. The weird thing is that it works on one of my 3 characters screens and not the other two. I have copied the ui from the one that works and this did not solve the issue.

Can you show me a way to fix this. There are so many places I haven't seen and the Zone guide is very helpful for travel.

Thanks!!!

ISBoxer doesn't have any impact on this. Please post a screenshot so I can see what you're describing.
firescue17 is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 11-30-2014, 06:04 AM  
Taegaar
A Bat
 
Forum posts: 0
File comments: 3
Uploads: 0
Zone Guide Font Colour

I just returned to the game after many years was very happy to find your ui. Its awesome!

I am having a small problem though. When I go to the zone guide and use the zone list I cannot see any of the text. The text is there because if I right click on it I get a drop down menu and I can activate a path. I am pretty sure the problem is that the font is the same colour as the background.

I am using ISBoxer but have no idea if this makes any difference. The weird thing is that it works on one of my 3 characters screens and not the other two. I have copied the ui from the one that works and this did not solve the issue.

Can you show me a way to fix this. There are so many places I haven't seen and the Zone guide is very helpful for travel.

Thanks!!!

Last edited by Taegaar : 11-30-2014 at 12:01 PM.
Taegaar is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 11-23-2014, 05:35 PM  
firescue17
Premium Member
 
firescue17's Avatar
 
Interface Author - Click to view interfaces
Server: Vox
Forum posts: 114
File comments: 97
Uploads: 4
Re: Re: Re: Pet health and mana

Quote:
Originally posted by Sylvanwulf
[QUOTE]Originally posted by firescue17
[B]Pet health is in the Group Window just like default.

I have some alts with pets that this works fine for. But for some reason, my beastlord's warder's health bar is absent from the display.

Right click the group window and turn it on.
firescue17 is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 11-23-2014, 09:24 AM  
Sylvanwulf
A Bat
 
Server: Bristlebane
Forum posts: 1
File comments: 3
Uploads: 0
Re: Re: Pet health and mana

[QUOTE]Originally posted by firescue17
[B]Pet health is in the Group Window just like default.

I have some alts with pets that this works fine for. But for some reason, my beastlord's warder's health bar is absent from the display.
Sylvanwulf is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 11-22-2014, 09:51 PM  
firescue17
Premium Member
 
firescue17's Avatar
 
Interface Author - Click to view interfaces
Server: Vox
Forum posts: 114
File comments: 97
Uploads: 4
Re: mp3 player window alt+k

Quote:
Originally posted by Sdayen
Hey does your UI also cover the mp3 player as well or is it set up for default player? i pressed alt+k and the default player pops so was just wondering?

excellent UI keep up the good work!

The current version does not. It did at one point, but it went by the wayside during an overhaul.

I'll look into it.
firescue17 is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 11-22-2014, 06:29 PM  
Sdayen
A Bat
 
Forum posts: 0
File comments: 5
Uploads: 0
mp3 player window alt+k

Hey does your UI also cover the mp3 player as well or is it set up for default player? i pressed alt+k and the default player pops so was just wondering?

excellent UI keep up the good work!
Sdayen is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 11-20-2014, 07:05 PM  
firescue17
Premium Member
 
firescue17's Avatar
 
Interface Author - Click to view interfaces
Server: Vox
Forum posts: 114
File comments: 97
Uploads: 4
Re: TaskWnd and Guild management Window: columns appear to be zero in length.

Quote:
Originally posted by geri@wolters.nu
I'm facing issues with the Guild management and the Task window.
The text in (most) panels appear to be missing. They seem to be zero in length.
For task, the current quests all seem to be missing, while quest history works fine.

I tried switching to default and dragging the columns, but wasn't able to resize the columns (maybe they need to be dragged in the correct order, but since they all occupy the same space, it's impossible to select the last one). The <--> symbol appears, but the columns won't budge. Is there some piece of XML I can modify to solve the issues? Or any changes I need to make to the .ini file?
I'm using 1920x1200 pixels.

Thanks in advance! I love the rest of the UI...

1. Log out
2. Open UI_[character]_[server].ini.
3. CTRL-F search for [GuildManagementWnd] and [TaskWnd].
4. Delete everything between each tag to the next [windowname] tag.

This will wipe all settings, for all panels and columns, in all resolutions, whether windowed or fullscreen, for only those two windows.

Last edited by firescue17 : 11-20-2014 at 07:05 PM.
firescue17 is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 11-20-2014, 04:21 PM  
geri@wolters.nu
A Bat
 
Interface Author - Click to view interfaces
Server: Antonius Bale
Forum posts: 0
File comments: 2
Uploads: 1
TaskWnd and Guild management Window: columns appear to be zero in length.

I'm facing issues with the Guild management and the Task window.
The text in (most) panels appear to be missing. They seem to be zero in length.
For task, the current quests all seem to be missing, while quest history works fine.

I tried switching to default and dragging the columns, but wasn't able to resize the columns (maybe they need to be dragged in the correct order, but since they all occupy the same space, it's impossible to select the last one). The <--> symbol appears, but the columns won't budge. Is there some piece of XML I can modify to solve the issues? Or any changes I need to make to the .ini file?
I'm using 1920x1200 pixels.

Thanks in advance! I love the rest of the UI...
geri@wolters.nu is offline Report comment to moderator   Reply With Quote Reply With Quote
Post A Reply
All times are GMT -5. The time now is 04:51 AM.

Report problems with this file Report this File | Recommend this file to a friend Recommend this File
 
Category Jump:
Search this Category:
 

All times are GMT -5. The time now is 04:51 AM.


vBulletin Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
© MMOUI / ZAM Network