| Category: ThemedGraphite v2013-05-15 SoF Compatible |
Layout
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AA, LAA and Guild Management Windows
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Inventory and Loot Windows
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Map View Window
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Actions, Hotbar, Merc All-In-One and Collapsible Tribute Benefit Window
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Collapsible Bandolier Window
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Extended Target and Group Windows
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Pet Info and Potion Belt Windows
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Interface Title: Graphite_v2013-05-15 SoF Compatible
File Version: v2013-05-15
Please rate and favorite this UI if you find it useful.
Please /join serverwide.GraphiteUI:GraphiteUI for help and feedback.
Thanks!
** FEATURES **
This is a complete graphics and layout overhaul of the entire UI. Windows have been redesigned from the base up for thematic conformity, data presentation and to minimize mouse travel for commonly used functions. Windows have been re-dimensioned to fixed widths or an easily adjustable and modular panel frame design. Unimportant tool-tips have been removed. Retained tool-tips have been edited and re-phrased to make sense. Combat and other critical windows have been restructured with as minimalist a view as possible while at the same time preserving viewability and data presentation needs in secondary windows.
No more silly tooltips. No more random font sizes. No more irregular button sizes. No more losing a button outside a minimized window border, or having a window reset and blow up its dimensional proportions. You no longer have to be afraid to make adjustments to resizable windows without being able to get it back "just so."
Best of all, there are no custom animations or templates files. The only required window is the chat window. This is as patch proof as it gets!
* Actions Window Integrated Actions, Hotbar #9, and Mercenary Management.
* Bandolier Window Now with 72 total Hotbar slots for a total of 720 Hotkeys at the touch of a button. Bandolier Window includes integrated and fully functional Hotbars #3 through #8 as well as drag and drop inventory slots with legacy right clickies. Bandolier Window collapses to a fixed dimension to show only the clicky inventory slots, inventory plus the weapon set selector menu, or any combination of the clicky inventory slots and any number of up to 6 Hotbars.
* Big Bank Window Collapsible Big Bank Window with expanded bag slots for all bank slots, shared bank slots and integrated expanded inventory slots.
* Cast Spell Window Fully customizable horizontal, vertical or tiled orientation. Cast Spell Window collapses to a fixed dimension to retain view of the book button for loading and saving spell sets. Easy to edit built in keymap indicator. Open EQUI_CastSpellWnd.xml and CTRL-F search for BEGIN USER TEXT EDIT FOR KEY MAPPING. Change the lines <Text>#</Text> to match your desired keymap orientation.
* Chat Window Overlapping input and output windows to be used in conjunction with the Always Chat Here function accessed through the chat windows right-click menu context menu.
* Combat Ability Window Fully customizable horizontal, vertical or tiled orientation. Combat Ability Window collapses to a fixed dimension to retain view of the cancel disc icon, the currently running disc label, and any number of Discipline Hotbuttons.
* Extended Target Window Fully customizable horizontal, vertical or tiled orientation.
* Group Window - Fully customizable horizontal, vertical or tiled orientation.
* Guild Management Window Single view access to the Guild Banner and MOTD to facilitate Raid logistics.
* Hotbar Windows All-in-one endurance gauge with endurance, discipline time remaining gauge and OOC timer gauge. All-in-one mana gauge with mana, spell scribe gauge, spell memorize gauge, spell casting name and gauge. Endurance and mana percentage numbers provide easy access to the Spellbook and Combat Abilities Selection Window. Legacy 10 button Hotbar in bar #10.
* Inventory Window Single view access to inventory slots and character statistics. Inventory slots contain custom background textures corresponding to their appropriate /useitem command. All alternate currency consolidated on the currency tab.
* Loot Window Reverse tiled orientation to minimize mouse travel and facilitate quick looting.
* Map View Window Background color changer toggle button.
* Mercenary window Deprecated by the Actions Window.
* Pet Info Window Fully customizable horizontal, vertical or tiled orientation.
* Potion Belt Window Fully customizable horizontal, vertical or tiled orientation with power source for single view consumables management.
* Selector Window Includes gauges for AA XP, Normal XP, current and resist caps and integrated Mercenary Auto-Assist and Suspend buttons.
* Target Indicator Re-textured for high visibility.
* Target Window Integrated target, pet target and HoTT.
* Tradeskill Window Drag and drop inventory slots for quick access to tradeskill trophies.
* Tribute Benefit Window Fully functional tribute management collapses to a fixed dimension to retain view of buttons and timers.
** SUPPORTED RESOLUTIONS **
1440px width
1680px width
1920px width
** No layout .ini is included in the download nor are there plans to include a layout .ini in the future. This UI is designed to be modular and customized by the user.
** CREDITS **
Graphics: Combat state indicators with permission from AYA UI
Fonts: Orion Pax by Pixel Saga Freeware Fonts
Windows: Chat window from Thoughtlover's Overlapping Chat Window
Windows: Map window background toggle from Myxiplx's UI
Windows: Reverse Loot window from Axeion's Hail to the King UI
** NOTE: **
Due to the scale of this project, various windows are incomplete. Known issues at this time include:
* EQUI_AggroMeterWnd.xml is unfinished at this time.
Please feedback any additional issues. Thanks!
** UPDATED **
Code:
EQUI_AAWindow.xml
EQUI_AchievementsWnd.xml
EQUI_ActionsWindow.xml
EQUI_AdventureLeaderboardWnd.xml
EQUI_AdventureStatsWnd.mxl
EQUI_AlarmWnd.xml
EQUI_AlertHistoryWnd.xml
EQUI_AlertStackWnd.xml
EQUI_AlertWnd.xml
EQUI_AltStorageWnd.xml
EQUI_AudioTriggersWnd.xml
EQUI_AuraWnd.xml
EQUI_BandolierWnd.xml
EQUI_BarterMerchantWnd.xml
EQUI_BarterSearchWnd.xml
EQUI_BazaarSearchWnd.xml
EQUI_BigBankWnd.xml
EQUI_BlockedBuffWnd.xml
EQUI_BlockedPetBuffWnd.xml
EQUI_BodyTintWnd.xml
EQUI_BreathWndow.xml
EQUI_BuffWindow.xml
EQUI_CastingWindow.xml
EQUI_CastSpellWnd.xml
EQUI_ChatWindow.xml
EQUI_ClaimWnd.xml
EQUI_ColorPickerWnd.xml
EQUI_CombatAbilityWnd.xml
EQUI_CombatSkillsSelectWindow.xml
EQUI_CompassWnd.xml
EQUI_ConfirmationDialog.xml
EQUI_Container.xml
EQUI_CursorAttachment.xml
EQUI_DynamicZoneWnd.xml
EQUI_EditLabelWnd.xml
EQUI_EQMainWnd.xml
EQUI_ExtendedTargetWindow.xml
EQUI_FeedbackWnd.xml
EQUI_FellowshipWnd.xml
EQUI_FileSelectionWnd.xml
EQUI_FindLocationWnd.xml
EQUI_FriendsWnd.xml
EQUI_GemsGameWnd.xml
EQUI_GiveWnd.xml
EQUI_GroupMentorWnd.xml
EQUI_GroupWindow.xml
EQUI_GuildBankWnd.xml
EQUI_GuildManagementWnd.xml
EQUI_HelpWnd.xml
EQUI_HotButtonWnd.xml
EQUI_HtmlWnd.xml
EQUI_InspectWnd.xml
EQUI_Inventory.xml
EQUI_ItemDisplay.xml
EQUI_LargeDialogWnd.xml
EQUI_LayoutCopyWnd.xml
EQUI_LeadershipWnd.xml
EQUI_LoadskinWnd.xml
EQUI_LootWnd.xml
EQUI_MapToolbarWnd.xml
EQUI_MapViewWnd.xml
EQUI_MercenaryManageWnd.xml
EQUI_MercenaryMerchantWnd.xml
EQUI_MerchantWnd.xml
EQUI_NameChangeWnd.xml
EQUI_NewPointMerchantWnd.xml
EQUI_OptionsWindow.xml
EQUI_PetInfoWindow.xml
EQUI_PlayerNotesWindow.xml
EQUI_PlayerWindow.xml
EQUI_PointMerchantWnd.xml
EQUI_PotionBeltWnd.xml
EQUI_ProgressionSelectionWnd.xml
EQUI_QuantityWnd.xml
EQUI_RaidOptionsWindow.xml
EQUI_RaidWindow.xml
EQUI_RealEstateItemsWnd.xml
EQUI_RealEstateManageWnd.xml
EQUI_RespawnWnd.xml
EQUI_RewardSelectionWnd.xml
EQUI_SelectorWnd.xml
EQUI_ShortDurationBuffWindow.xml
EQUI_SkillsSelectWindow.xml
EQUI_SkillsWindow.xml
EQUI_SocialEditWnd.xml
EQUI_SpellBookWnd.xml
EQUI_SpellDisplay.xml
EQUI_StoryWnd.xml
EQUI_TargetOfTargetWindow.xml
EQUI_TargetWindow.xml
EQUI_TaskSelectWind.xml
EQUI_TaskTemplateSelectWnd.xml
EQUI_TaskWnd.xml
EQUI_TextEntryWnd.xml
EQUI_TipWnd.xml
EQUI_TitleWnd.xml
EQUI_TrackingWnd.xml
EQUI_TradeskillWnd.xml
EQUI_TradeWnd.xml
EQUI_TrainWndow.xml
EQUI_TributeBenefitWnd.xml
EQUI_TributeMasterWnd.xml
EQUI_VoiceActionBarWnd.xml
EQUI_VoiceMacroWnd.xml
EQUI_VoteResultsWnd.xml
EQUI_VoteWnd.xml
scrollbar_gutter.tga
scrollbar_Hgutter.tga
TargetIndicator.ini
TargetRole.tga
window_pieces06.tga
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| File Statistics |
| User Rating: |
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| Downloads: |
911 |
| Views: |
12567 |
| Uploaded By: |
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| Last Modified: |
N/A |
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Today, 07:26 AM
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Premium Member
Server: Vox
Forum posts: 73
File comments: 47
Uploads: 4
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Re: Re: Re: Merc window not working for me...
Quote:
Originally posted by Ithildin
Let me try this again: [Mon May 20 22:49:14 2013] Error: Could not find child DismissButton in window MMGW_ManagePage, etc
Is it an error, or is it just me?
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Ah, ok. That's a different question. That is not just you. There is an issue with the EQTypes associated with that button such that it isn't recognized when moved to a different window.
Throughout the rest of the UI, if a button is hardcoded to a window, it doesn't have an EQType and therefore can't be moved. With the dismiss button, SoE hardcoded the button to the mercenary window; yet also provided an EQType to allow it to be moved out of that window.
At which point, once the button is moved, the Error is generated. It's like telling your kid they can have a cookie, then yelling at them for being in the cookie jar  It's just one of the many UI quirks. You can disregard it; the Dismiss button works correctly regardless.
Last edited by firescue17 : 05-21-2013 at 07:28 AM.
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Today, 01:30 AM
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A Hill Giant
Server: Terris-Thule
Forum posts: 31
File comments: 19
Uploads: 0
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Re: Re: Merc window not working for me...
Quote:
Originally posted by firescue17
* Mercenary window Deprecated by the Actions Window.
* Actions Window Integrated Actions, Hotbar #9, and Mercenary Management.
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Let me try this again: [Mon May 20 22:49:14 2013] Error: Could not find child DismissButton in window MMGW_ManagePage, etc
Is it an error, or is it just me?
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Yesterday, 11:43 PM
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Premium Member
Server: Vox
Forum posts: 73
File comments: 47
Uploads: 4
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Re: Merc window not working for me...
Quote:
Originally posted by Ithildin
off a fresh install. is there an error, or just me?
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* Mercenary window Deprecated by the Actions Window.
* Actions Window Integrated Actions, Hotbar #9, and Mercenary Management.
Last edited by firescue17 : 05-20-2013 at 11:44 PM.
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Yesterday, 05:49 PM
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A Hill Giant
Server: Terris-Thule
Forum posts: 31
File comments: 19
Uploads: 0
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Merc window not working for me...
off a fresh install. is there an error, or just me?
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05-19-2013, 07:19 PM
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A Bat
Forum posts: 0
File comments: 3
Uploads: 0
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Re: 05/15/2013 Patch
Quote:
Originally posted by firescue17
** ADDED **
EQUI_TributeMasterWnd.xml
I cant figure out how to Upload a screenshot 
** CHANGED **
Added melee skill and spell reuse timer groups to the UI. For melee skills, you can see the timer groups in a new column in the combat abilities window.
Added custom track filter checkbox textures for Rangers.
Added custom inventory background textures with numbers corresponding to the new /useitem command.
You can now set options to click through yourself, pets, and mercenaries when clicking on the screen. These settings can be enabled in the Options window.
Various code optimizations.
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05-15-2013, 05:31 AM
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Premium Member
Server: Vox
Forum posts: 73
File comments: 47
Uploads: 4
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05/15/2013 Patch
** ADDED **
EQUI_TributeMasterWnd.xml
** CHANGED **
Added melee skill and spell reuse timer groups to the UI. For melee skills, you can see the timer groups in a new column in the combat abilities window.
Added custom track filter checkbox textures for Rangers.
Added custom inventory background textures with numbers corresponding to the new /useitem command.
You can now set options to click through yourself, pets, and mercenaries when clicking on the screen. These settings can be enabled in the Options window.
Various code optimizations.
Last edited by firescue17 : 05-15-2013 at 11:55 PM.
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04-22-2013, 06:25 PM
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Premium Member
Server: Vox
Forum posts: 73
File comments: 47
Uploads: 4
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Re: Re: bags are blank
Quote:
Originally posted by monkyfidt2008
when i open a bag from my invrntory i cant see any atems
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All item slots are showing in my bags, could you please post a screenshot of the issue you are encountering.
Quote:
Originally posted by monkyfidt2008
also when i go yo mrc change i cant see the Class i haVE ALL 4
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The merc slots are listed on the second tab of the Actions Window. I have not purchased any extra merc slots or merc name changes so I am unable to test this myself; however, to the best of my knowledge the merc classes are not listed in the merc storage list.
Could you please post a screenshot comparison of the default or another UI showing the merc classes so I can further investigate this?
Thank you!
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04-22-2013, 07:05 AM
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A Bat
Forum posts: 0
File comments: 3
Uploads: 0
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Re: bags are blank
Quote:
Originally posted by monkyfidt2008
when i open a bag from my invrntory i cant see any atems,...besides that i like this ui
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also when i go yo mrc change i cant see the Class i haVE ALL 4
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04-22-2013, 07:03 AM
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A Bat
Forum posts: 0
File comments: 3
Uploads: 0
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bags are blank
when i open a bag from my invrntory i cant see any atems,...besides that i like this ui

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04-17-2013, 09:54 PM
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A Bat
Forum posts: 0
File comments: 5
Uploads: 0
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Re: Graphite v2013-04-17 - SoF Compatible
I used the new update, made a new folder, loaded UI, and my target window and player info window are back. Loaded back to the old one just to see, old one oddly still can't use those windows. Weird. But new ones fine. Thanks for update. Love the UI.
( Still the same issue I said before with the bags tho because I have too many slots, I've /bugged it and /petitioned about it, so atleast they've been told, im sure by others as well. )
Last edited by Brenden : 04-17-2013 at 09:54 PM.
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04-17-2013, 08:41 PM
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Premium Member
Server: Vox
Forum posts: 73
File comments: 47
Uploads: 4
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Graphite v2013-04-17 - SoF Compatible
- Added check boxes to filter mercenaries and pets in the Tracking Window that tie in to the existing All, Group or None filters.
- Changed the selections in the Loot Nodrop confirmation pulldown. "Sometimes" is now named "Not Usable".
Please post any errors or oversights.
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04-17-2013, 04:24 PM
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A Bat
Forum posts: 0
File comments: 5
Uploads: 0
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Quote:
Originally posted by firescue17
I am unable to offer any advice on those issues. None of those issues are manifesting on my system, nor is there anything associated with the patch that should be causing those issues.
The only updates required to the previous version of Graphite are the addition of the Merc checkbox and the Pets checkbox to the tracking window as well as the Loot No Drop option from the March patch.
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Your targeting window didnt disappear? Thats my biggest issue with it right now. That and my own health bar, but thats less of an issue. I guess once you release an updated version, I'll put it up and see if it fixes it.
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04-17-2013, 04:19 PM
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Premium Member
Server: Vox
Forum posts: 73
File comments: 47
Uploads: 4
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Quote:
Originally posted by Brenden
Targeting window is gone, so is my health bar and status. No aggro numbers display. Can't bring my mercenaries back to life, suspend, unsuspend, The button is gone. I didn't change anything to my ui either, just logged into game, it worked fine last night.
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I am unable to offer any advice on those issues. None of those issues are manifesting on my system, nor is there anything associated with the patch that should be causing those issues.
The only updates required to the previous version of Graphite are the addition of the Merc checkbox and the Pets checkbox to the tracking window as well as the Loot No Drop option from the March patch.
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04-17-2013, 03:38 PM
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A Bat
Forum posts: 0
File comments: 5
Uploads: 0
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Targeting window is gone, so is my health bar and status. No aggro numbers display. Can't bring my mercenaries back to life, suspend, unsuspend, The button is gone. I didn't change anything to my ui either, just logged into game, it worked fine last night.
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04-17-2013, 03:35 PM
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Premium Member
Server: Vox
Forum posts: 73
File comments: 47
Uploads: 4
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Re: 4-17 patch
Quote:
Originally posted by Brenden
Any idea how long till you'll have the UI updated? Cause its super broken after todays patch, and I like your UI.
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I'm working on adding the new tracking window options; however, the UI loaded just fine and was playable with the current version.
What parts are super broken for you?
Last edited by firescue17 : 04-17-2013 at 03:37 PM.
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